Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 157,268 comments
  • 51,149,788 views
What´s the error message you receive? Can you post a screenshot please?
Thanks guys!

Here's the error log :



Screen error.png
 
Last edited:
Does this only appear when loading a replay, meaning when choosing "Drive" everything is ok? Have you checked the drivers folder in CM (content--->driver)? Is there any error?
 
... @Perico Lospa what is the name of the file you need to keep/copy? i forgot..........
Not on my team right now, where I have all the links to remember those things... but fortunately we have here pals who have better memories than me and are always willing to help, as we can see...
I made this post awhile ago on RD about what folders you need to backup... Saved my butt more than once.

AC Backup...
That's one of my saved links, for instance... 😊

What I do remember about migrating data from one disk to another is that I read a comment that said that if the source disk is very full and does not have enough free space to properly unzip certain files, errors can occur during the operation. I don't know if it's related to @Tetri's problem, but I'm mentioning it to give some ideas.
 
Last edited:
Does this only appear when loading a replay, meaning when choosing "Drive" everything is ok? Have you checked the drivers folder in CM (content--->driver)? Is there any error?
It happens on both, race attempts and replays, when there are other cars than 312s. But if i strictly do a race with 312, it works.

I've checked the Driver models ( and reinstalled them), they seem to be fine. The weird part is the lotus and the Ferrari use the same driver model (Driver_60). there's absolutly no reason for one to be found and the other to end up in an error.

I should definitly run a new AC clean install, and if it wasn't for all the things i tweaked and downloaded, i would have already. Guess i need a 500Gb backup drive to do so.

Edit : getting weirder. I can start a multi car race if i'm not the Ferrari. As soon as i pick the ferrari, game crashes. Like if the player was using a different driver model or some shady stuff in CSP. The replay files are, sadly, not working whatever car i pick : as soon as there is a 312 involved, it crashes.
 
Last edited:
You're mixing up two things there. HSS stuff aren't rips from other games, I believe they're all either scratch built or acquired models from various sources with a licence to use them.

SimDream used to just rip other modders contents from older games (eh GTR2) and sell them in packs. I believe they moved to buying commercially available models and importing them but I haven't tried any of that.
This is correct. HSS/AS have nothing to do with SDD or the other shady rippers. HSS and AS are both owned by the same guy who is indeed a lawyer. He's not a scammer whatsoever and is treating this like a business not a hobby. Yes, he makes his contractors sign contracts because he pays them (rather well in some cases). There's no fault in that. While they do have a lot in development at any given time, they are producing good to excellent quality content. I've never had any issues with any of the mods except for the CSP incompatibility issue awhile back, which has been fixed. I appreciate that they are willing to produce mods and tracks that we've never seen before. I understand people's frustrations with pay mods these days, but you can't lump every pay modder into the same sketchy category just because they are charging money. People like Peter Boese, HSS, Nukedrop, Abulzz, Mike08 and some others do excellent work and I'm happy to support them on Patreon. Certainly not the same group as the scummy money grabbers who post Forza rips with terrible physics.
 
It happens on both, race attempts and replays, when there are other cars than 312s. But if i strictly do a race with 312, it works.

I've checked the Driver models ( and reinstalled them), they seem to be fine. The weird part is the lotus and the Ferrari use the same driver model (Driver_60). there's absolutly no reason for one to be found and the other to end up in an error.

I should definitly run a new AC clean install, and if it wasn't for all the things i tweaked and downloaded, i would have already. Guess i need a 500Gb backup drive to do so.

Edit : getting weirder. I can start a multi car race if i'm not the Ferrari. As soon as i pick the ferrari, game crashes. Like if the player was using a different driver model or some shady stuff in CSP. The replay files are, sadly, not working whatever car i pick : as soon as there is a 312 involved, it crashes.
Maybe try my driver_60 files?
Better make a backup of yours, before extracting mines...
Just to be sure, your files aren't corrupted or so... :)
 

Attachments

- > Whole thesis about what is physics, that suspension isn't the only thing that matter, many variable to tweak, car can be a bother to drive, "manufacturer trust us", and that copying data and changing few parameters is just lazy and not realistic

-> AI generate the physics based on multiple chunk of learnt physics text file, this is the proper way


Sounds about right
Words can't express how angry that mf (VRDriving, duh) makes me so imagine a Tsunoda radio lol
 
Last edited:
Ladies, gentlemen,

You should not, for any reasons, skip this one :

PS : I promise, the next one will be the Fairlady's combo... might be. Soon.
 
Ladies, gentlemen,

You should not, for any reasons, skip this one :

PS : I promise, the next one will be the Fairlady's combo... might be. Soon.
Instant download for me. I´ve read WSC69, so are there more cars coming maybe?
 
Ladies, gentlemen,

You should not, for any reasons, skip this one :

PS : I promise, the next one will be the Fairlady's combo... might be. Soon.
It's mods like this that make me realize I will never take any of the newer driving sims seriously. Despite all of AC's flaws (ai, lack of yellows, etc.) and all the new shiny graphics in newer sims, nothing excites me as much as taking a mod like this out for a few laps on a track like Le Mans 67. Throw in some rain effects from Ilja and wonderful weather from @Peter Boese and it just doesn't get any better. I don't think there will ever be another sim that gives me all of these options, even EVO with what sounds like limited mod support. The amount of tracks\cars to choose from just won't ever be matched again, IMHO.
 
Last edited:
It's mods like this that make me realize I will never take any of the newer driving sims seriously. Despite all of AC's flaws (ai, lack of yellows, etc.) and all the the new shiny graphics in newer sims, nothing excites me as much as taking a mod like this out for a few laps on a track like Le Mans 67. Throw in some rain effects from Ilja and wonderful weather from @Peter Boese and it just doesn't get any better. I don't think there will ever be another sim that gives me all of these options, even EVO with what sounds like limited mod support. The amount of tracks\cars to choose from just won't ever be matched again, IMHO.
Phrased that better than I could so just a big +1.
 
Last edited:
It's mods like this that make me realize I will never take any of the newer driving sims seriously. Despite all of AC's flaws (ai, lack of yellows, etc.) and all the the new shiny graphics in newer sims, nothing excites me as much as taking a mod like this out for a few laps on a track like Le Mans 67. Throw in some rain effects from Ilja and wonderful weather from @Peter Boese and it just doesn't get any better. I don't think there will ever be another sim that gives me all of these options, even EVO with what sounds like limited mod support. The amount of tracks\cars to choose from just won't ever be matched again, IMHO.
If Ilja can figure out how to integrate halfway-decent AI behavior and fold (a working version of) Nuzzi's AI Pit Strategy app into CSP, I will never need another sim. I've deluded myself into hoping that's what he's working on (although from snooping around, I'd guess that it's likely the kerb behavior/global CSP Physics that he's finally going after in earnest).

There's just no sim like AC that nails the driving feeling - from the weight and effects of the FFB to the feeling of weight transfer in corners (still the best in sim racing IMO to this day). It's just sublime when everything's clicking.

And the amount of content is staggering - to me, it is quite literally a fully digital, interactive motorsports/automotive encyclopedia. I'm one of the crazies who decks out the UI files for each car and track with all the right information to the last detail, and copy/pastes whatever info is available from trusted sources on the web - so after driving around for a few hours, I can sit there and read about the car and track history/fun facts/details etc as I wind down.

No other racing simulator can replicate this - and it's why AC is indispensable. From recent reports, EVO will be a completely different end product - which is a shame, but gives life to AC for at least the next 5 years or more.
 
also, I have tried searching for it but can't find anything.. Does anyone know if there is a Camtool file for the 1992 Round 16 Adelaide track?

I think this is from the ASR season pack.. 👇
 

Attachments

  • preview.png
    preview.png
    98.9 KB · Views: 27
Tracks listing update


Red Bold
: news and updates (tracks) from 29/11/2024 --> 19/12/2024
Red : news and updates (add-ons) from 29/11/2024 --> 19/12/2024

Yellow Bold : news and updates (tracks) from 20/12/2024 --> TBA
Yellow : news and updates (add-ons) from 20/12/2024 --> TBA

Note to modders: more and more links are no longer available. I'm sharing them on my sharemods, but it goes without saying that if you provide me with a new “official” link, I'll make the change to your link.


As always, thanks to all the modders who amaze us every day.

Thank you guys


ACTL v3.2 by Breathe


To make sure you don't miss any more updates, join my Patreon
 
It's mods like this that make me realize I will never take any of the newer driving sims seriously. Despite all of AC's flaws (ai, lack of yellows, etc.) and all the the new shiny graphics in newer sims, nothing excites me as much as taking a mod like this out for a few laps on a track like Le Mans 67. Throw in some rain effects from Ilja and wonderful weather from @Peter Boese and it just doesn't get any better. I don't think there will ever be another sim that gives me all of these options, even EVO with what sounds like limited mod support. The amount of tracks\cars to choose from just won't ever be matched again, IMHO.

Spot on mate. For me as a classic F1 fan AC is pure perfection. If there's an issue (like you mentioned those lack of yellows, idiotic outlap cars, etc) it's still as good as it can get.

Sure I will get the EVO. Sure I will try the Open World. But I don't really, really care.

But honestly for me classic F1 has gotten to this point in 10 years. With amazingly good track packs, cars, etc. It's almost unlimited how much you can improve things. Only your imagination and of course your skills are the only limiting factor. AC is a virtual encyclopedia of historic stuff and the only platform where you can actually "relive" the racing eras.

We had a great discussion about this in the EVO area.
 
Ladies, gentlemen,

You should not, for any reasons, skip this one :

PS : I promise, the next one will be the Fairlady's combo... might be. Soon.
Sublime.
Not surprised to see Gadu credited under 'detailing, materials'. His cars are always a pleasure to sit in.
 
Sublime.
Not surprised to see Gadu credited under 'detailing, materials'. His cars are always a pleasure to sit in.
Isn't it ?
I'm no specialist, but even if I try my best, I'd say he is the goal to reach.

"Look's like a Fat-Alfie's track" might be the greatest compliment you could receive for tracks, the car's version would be "look's like a Gadu's car"
 
Nurburgring 1995 - 2001 v1.3


nur95_01.jpg

Old layout of Nurburgring, Germany.
Conversion from F1 Challenge.

-CSP recommended
-10 layouts (Yearly billboards and building variations) (F1, DTM, ITC)
-36 pit/start
-AI, cam

Known Issues;
At the start of the race, the four cars from the last row move to the pits.
unchecking:
CSP Settings→General Patch Settings→Physics experiments→Fix missing or misplaced spawn points

Credits & Thanks;
F1 Challenge Track by dmarques
(VB and CMT's version with ugrades and optimizations to buildings and surroundings)

Terms Of Use; (F1C)
Enjoy this mod to the fullest, that's all. If you want to convert or use this
as a base to create other cars, you're welcome in doing so as long as the
appropriate credit is given to the respective authors of the files you are
using. You can find all authors in this file

AC converted by @shi (shin956)
Pit tent from F1-S-R's 1994 Track Pack
AI and sidelines by IMEAN
logo.png and sections.ini by @Fanapryde
Crowds texture by @Kniker97
background, cone and some textures by kunos
Test and Feedback by @Breathe

Enjoy.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
Fixed missing tree walls (ext_config.ini).
Changed pine trees textures. (Thanks Mascot)

v1.1 changelog;
Fixed grass mapping in ext_config.
Fixed objects flickering.
Some minor fixes.
- Thanks Mascot for the report.
Set up tire wall in Kuzanbindung.
- Thanks M1GHTYM4VS for the report.

v1.2 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Fixed a missing mesh in the stand.
Added ITC 1996, DTM2000, and DTM 2001 layouts.

v1.3 changelog;
Fixed the flickering objects.
Fixed the stretched/flattened image on the video screens.
- Thanks Mascot for the report.
Fixed the floating object.
Replaced some tree textures.
 
Last edited:
shi
Nurburgring 1995 - 2001 v1.0
View attachment 1414093
Old layout of Nurburgring, Germany.
Conversion from F1 Challenge.

-CSP recommended
-7 layouts (Yearly billboards and building variations)
-36 pit/start
-AI, cam

Credits & Thanks;
F1 Challenge Track by dmarques
(VB and CMT's version with ugrades and optimizations to buildings and surroundings)

Terms Of Use;
Enjoy this mod to the fullest, that's all. If you want to convert or use this
as a base to create other cars, you're welcome in doing so as long as the
appropriate credit is given to the respective authors of the files you are
using. You can find all authors in this file

AC converted by @shi (shin956)
Pit tent from F1-S-R's 1994 Track Pack
AI and sidelines by IMEAN
logo.png and sections.ini by @Fanapryde
Crowds texture by @Kniker97
background, cone and some textures by kunos
Test and Feedback by @Breathe

Enjoy.

This will be the last release of the year.

Amazing, as per usual!
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back