- 17
- Germany
Same here.Thanks Grid, the strange thing is that under wheels I don't have any other option.. 🤔
Same here.Thanks Grid, the strange thing is that under wheels I don't have any other option.. 🤔
AI spline is broken, no AI line is existing, maybe someone got a working AI line for this track?anyone else got the issue that the track doesn´t load?
The Cupra GT that i convert is from Forza Motorsport 2, Sadly it does not come with interior so the car will not have any interior cam at the moment only can be use as Grid Filler.I was just about to comment the same thing!
the version in AC at the moment ain't pretty
worked for me by checking "use safer approach for ai spline prep" under csp settings - new ai behaviouranyone else got the issue that the track doesn´t load?
Finally a Zonda C12 mod that is actually proportion correct, for some reason all the mods I found of the car so far all use the same squished Forza model.Here is my conversion of Zonda GR, Also what car is that behind the zonda i wonder what it is
View attachment 1449111
The Zonda GR that i found were stretch for some reason, here is a comparison
View attachment 1449107
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Mine is also not perfect especially wrong rims and tire, but that's is intentional LMAO
It's still the same squished Forza model but unsquished this timeFinally a Zonda C12 mod that is actually proportion correct, for some reason all the mods I found of the car so far all use the same squished Forza model.
With a little internet research is possible to find two or three drivable versions (that are far from be top mods), among which there is one that I find fun to drive, or at least fun for a hamfisted pilot like me...... The Cupra GT that i convert is from Forza Motorsport 2, Sadly it does not come with interior so the car will not have any interior cam at the moment only can be use as Grid Filler...
I remember you, You are the guy who like Fictional GT Race Car are you if I'm not wrong.It's still the same squished Forza model but unsquished this time
Do you not see the irony of your unnecessarily barbed comment when you go by the name 'Grid Filler'?I remember you, You are the guy who like Fictional GT Race Car are you if I'm not wrong.
Maybe, maybe not... I don't remember. Or maybe I do ? No I don't.I remember you, You are the guy who like Fictional GT Race Car are you if I'm not wrong.
Nice hint, thank you! This helps also to prevent the loading screen from freezing when loading the track for the first time. I wonder what the downside may be, though. Let´s see.worked for me by checking "use safer approach for ai spline prep" under csp settings - new ai behaviour
afaik there's only an option of making a chameleon w 2 colors (A and B) , and this one seems to have 3 or 4 colors...Is someone of the painters present here to be able to produce this skin?
View attachment 1449246
Incidentally, the original is still available.For a just under one million dollars!
There is no "updated model" in my CM 😅
thank you I'm surprised there's no longtail version anyway thanks for all the great car mods
I think its been converted into everything except AC.Is there a 2006 Champcar Mod for AC? I've seen some photos but haven't be able to find it.
I have uploaded two of these tracks here:Does anyone know where I can get Cozy61's tracks and other things? His Google Drive is down now but I want to use his tracks. If anyone either knows where i can get it or has the tracks and can help me, that would be really nice. Thanks in advance.
Autopolis v1.1
View attachment 1449507
Autopolis is a 4.673 km international racing circuit located near Kamitsue village in Ōita Prefecture, Japan on the 30 km northeast of Kumamoto. Opened in 1990, it hosts a range of domestic and international motorsport events throughout the year. (wikipedia)
Conversion from rFactor2.
-CSP recommended
-46 pit/start
-2 layouts
-AI, cam
Credits & Thanks;
rFactor Original Track by Katsuo
rFactor2 converted by I_Bellett
-Thank you for giving me permission (both)
AC Converted by shin956
AI line by KevinK2 (until v1.0)
AI line and sidelines by IMEAN (international only)
cam by ckkjw398
ext_config by CrisT86 (until v1.0)
logo.png by Fanapryde
Many Track outside objects (cars and buildings) were imported from autopolis_international_jaf by Enkay74
Crowds texture by Kniker97
.lua and font base by Gunnar333
Pit tent from F1-S-R's 1994 Track Pack
some objects and textures by kunos
Enjoy.
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v1.1 changelog;
Added groove/skidmark.
Added working scoreboard. (.lua based from gunner333)
Added logo.png by Fanapryde.
Added camera facing crowds. (crowd textures by Kniker97)
Added trees.
Added pittents.
Fixed normals on some objects.
Updated shaders.
Updated ext_config.
Updated VAO-patch.
Many Track outside objects (cars and buildings) were imported from autopolis_international_jaf by Enkay74.
Smoothed white line.
Increased the number of pit/ start to 46.
Replaced Marshall.
Other some minor fixes.
Is there a 2006 Champcar Mod for AC? I've seen some photos but haven't be able to find it.
Should be able to with the camera app, I think its under development apps in CM, if you can't see it in game already. Then just click on the buttons until you get the camera you want and use the settings to adjust it. Makes more sense when you see the app on screen.Probably a dumb question but apparently these don't exist so... Is there a way to adjust the chase cam position for each car car ?
kinda ok
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kinda too low
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