- 1,532

- Fiji
... WIP Saturday ?
(Don't when it'll come out as I'm on holidayyyyyyy)
(Don't when it'll come out as I'm on holidayyyyyyy)
Tthe best cars in Sim Racing (aforementioned RSS GT1 pack, URD Radical SR3, AMS2 Brazilian Stock Cars, Fuzo Touring Cars, VRC 90's Prototypes, WSC Legends Pack, VRC LMP1s off the top of my head) all were made 5+ years ago now and run buttery smooth.Maybe thats the price you pay for progress and the best cars in sim racing .
A shame. I have heard through a few people that they're a little "high on their own success" and don't take criticism well lately. Even if it is of the drunken variety. 😁same here.
since the protech gt3, new rss are unraceable.
I don't even know how to complain since the discord channel seems to be for publicity and events only.
I've mailed them though, one of those incredibly annoying long drunk rants.
been a week, no reply.
don't know how similar the issue is, but as I reported here some time ago, Chemflummi's tt3 works seems problematic too.
the AKR gen3s are (despite the unglorious looks) quite heavy but manageble on most tracks.
weirdly enough, no problem with the LMHs from the big names.
Unfortunately I have my surrounding cars sound limited to 3 (and 4 sometimes) - and changing it up and down didn't make a difference.IMO it's the sound. AC is badly optimized for over 512 channels, some of the new cars have over 100 channels each. When the limit is reached AC starts throttling.
Try to limit sound of other cars in CM. It helps a little, but it's not an optimal solution.
CSP previews seem broken beyond belief.
Well I was mashed beyond belief but I just told them that my rss grids were going fine until they didn'tA shame. I have heard through a few people that they're a little "high on their own success" and don't take criticism well lately. Even if it is of the drunken variety. 😁
Unfortunately I have my surrounding cars sound limited to 3 (and 4 sometimes) - and changing it up and down didn't make a difference.
A solid idea, though.
I guess thats a thing?a mad woman's piss.
HI, Still not working, not sure what I am doing wrong. RegardsIf you don't have the folder just create it and move my file to that location.
assettocorsa\content\cars\tc_legends_hillman_imp\extension
Its just an extension file for Custom Shaders Patch to do the animating. Do you have CSP installed?
Nice but...fps drops for me, from 120 to 15 😓Night racing at Riverside
A very simple light configuration and something that I always wanted for a long while.
Realistic: NO
Pretty Cool: I think so!
Night Lights ext config for Riverside
A very simple light configuration for Riverside UPDATE: More track side lights and less impact on performance. Please re-download if you have an earlier version.www.gtplanet.net
EDIT: change download link
View attachment 1462883
Thank youHello
That's because you have it in CM showroom and not the showroom which puts the car in game with all extensions active. If you load the car into the game you will not see the white bits e.t.c. The showroom you are using just loads the base model with no csp bits and bobs
Night racing at Riverside...
I've always been intrigued by these situations where someone shares something that supposedly works well for him (otherwise, I guess he wouldn't share it. I guess...), and another person says it doesn't... and my analytical mind searches for explanations that fail because of missing data: what PC are we using in each case, potato or NASA...? VR or screen/s? Resolution...? Hotlap or crowded race...? CM and CSP versions...? Settings...? PPF...?Nice but...fps drops for me, from 120 to 15 😓
But the AC standard setting in "system/cfg/audio_engine.ini" is "MAX_CHANNELS=256". I manually changed it to 512 a long time ago in 2020 and it worked without a problem even on my old potato PC. Maybe everyone with problems should check this setting, if this is really a bottle neck.IMO it's the sound. AC is badly optimized for over 512 channels, some of the new cars have over 100 channels each. When the limit is reached AC starts throttling.
Try to limit sound of other cars in CM. It helps a little, but it's not an optimal solution.
I had similar problems some time ago. I reverted my Nvidia Gpu drivers to 566.36 and problems were gone.Anyone else get horrendous performance with 20 cars on track? Never had this before. Maybe due to latest CSP version?
When I'm alone on track no issues at all..
I also had problems with my RTX 4080 Super with a newer version of the Nvidia Gpu driver and so I'm still on 566.36. No performance problems so far on my side. But I have really a highend PC.I had similar problems some time ago. I reverted my Nvidia Gpu drivers to 566.36 and problems were gone.
Yes 512 is the best setting. Tried changing it to 1024 and it was worse. That's why I said that AC has problems with anything over 512. Maybe Ilya could take a look if anything could be improved. If any of the people here is in contact with him.But the AC standard setting in "system/cfg/audio_engine.ini" is "MAX_CHANNELS=256". I manually changed it to 512 a long time ago in 2020 and it worked without a problem even on my old potato PC. Maybe everyone with problems should check this setting, if this is really a bottle neck.
SCIENCE!! 😁👏👏Yes 512 is the best setting. Tried changing it to 1024 and it was worse. That's why I said that AC has problems with anything over 512. Maybe Ilya could take a look if anything could be improved. If any of the people here is in contact with him.
I did an easy test, took out 24 of stock new RSS ferrucio's. Then changed the sound of the car in CM to the sound of some other car, I think I took chemmflummy sound, took the same 24 cars out and the frame rate improved drastically. So it is something to my logic.
You could try reducing both of the "FADE" options in the ext_config.ini to a lower number. That usually helps with the performance. I left it at the default settings so you may have to adjust around with it.Nice but...fps drops for me, from 120 to 15 😓
Gaming at 1080p at a lock 60fps with same old 560.94 Nvidia driver update that I had since August 2024 could be a factor on my endI've always been intrigued by these situations where someone shares something that supposedly works well for him (otherwise, I guess he wouldn't share it. I guess...), and another person says it doesn't... and my analytical mind searches for explanations that fail because of missing data: what PC are we using in each case, potato or NASA...? VR or screen/s? Resolution...? Hotlap or crowded race...? CM and CSP versions...? Settings...? PPF...?
It's difficult to know all the facts involved, I know, but would help to find solutions...
I also had problems with my RTX 4080 Super with a newer version of the Nvidia Gpu driver and so I'm still on 566.36. No performance problems so far on my side. But I have really a highend PC.
If you experience such drastic fps loss, ALWAYS open CSP Lua Debug app.Nice but...fps drops for me, from 120 to 15 😓
You can also try to change the CSP settings "Limit audio" and "Limit audio for other cars" under "GENERAL PATCH SETTINGS/CPU optimizations" to reduce the number of used audio samples.View attachment 1462956
Welcome to the Nth AssettoCorsa+Csp fatal showstopper that is kept secret because we all deserve to suffer under the shadow of the randomest simulator ever.
Thanks Frank25, I owe you one. Or two. Or more.
Say hi to the DTM 2025 grid, picture sucks but yeah, I'm basically dangling it in front of all you all GTPers in a phallic fashion.
Sorry.
Grids with CF's cars are fine too.
View attachment 1462957
My Nvidia driver is 576.28.
You could try reducing both of the "FADE" options in the ext_config.ini to a lower number. That usually helps with the performance. I left it at the default settings so you may have to adjust around with it.
FADE_AT = 500
FADE_SMOOTH = 150
Gaming at 1080p at a lock 60fps with same old 560.94 Nvidia driver update that I had since August 2024 could be a factor on my end![]()
Hi Peter, I opened it in one of the moments when I have the fps collapse but I don't know how to interpret, I took a screenshot.If you experience such drastic fps loss, ALWAYS open CSP Lua Debug app.
It will tell you if there are errors. The newer mods today using lua scripts.
So it should be the first look there and you will see, that it caused by it. And mostly it is caused by older CSP version, which not have the functions or parameters which are called in those lua scripts.
View attachment 1462961
And the big fps loss is caused by the lua system then itself. If there is an error, the system changes to a failsafe state and this will gain the CPU consumption tremendously and so fps goes down...
May I ask for an updated link (@MS6Driver)?Release: DTM 2003 Audi ABT TT-R (FREE)
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Heres the 1.0 release of the DTM 2003 Audi ABT TT-R.
Includes all 2003 season skins.
Physics by @MS6Driver / Me.
BOP'd to match the Mercedes 2003 DTM car.
Last car of the pack, the 2003 Opel Astra is still being woked on.
Enjoy