Assetto Corsa PC Mods General DiscussionPC 

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Q: I have a BMW 435d (F32) xDrive Coupé mod that's based on the Kunos M4 that I downloaded a couple of years ago from YouTube here, but the acceleration and sound are wrong. Having never modded anything in AC, whats involved to change the acceleration to make it quicker and make the engine sound quieter just like my real life car? Unfortunately, the modder didn't put his name to the original mod so I'm unable to contact them, and the download link in the mad is now dead.
 

Screenshot (1017).png
 
Are u guys and lads interested in these type of previews?

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Currently in WIP state and I don´t know about releasing it for public (showroom is a paid one).
Can you please just share the settings without the paid showroom? This angle and lighting could look nice in the basic showroom.
I'm still struggling to create a universal one that I'm entirely happy with, and am getting bored with trying to decipher the various options.
 
2008 early season skins for the just released 2007 Peugeot 908 HDI FAP by team Tomsim

Link to the car included in the Patreon post (car free, skins free) (if you don't have discord, @FrustratedUse will probably share the direct link later :) )

2008 ALMS - Sebring 12H #07
#07ALMS.jpg


2008 LMS early Season - Round 1-3 #7
#7LMS.jpg


2008 LMS early Season - Round 1-3 #8
#8LMS.jpg



2007 Le Mans can be found on Racedepartment!

Enjoy!
 
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Shanghai International Circuit mod V2
·Formula e and tourism layout added.
·New grass texture.
·New lights could let formula car race at night.
·CSP is needed
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Link:https://mega.nz/file/rgQHFKTb#JxSgkBgB6z-BPsbtYjZIDd05awgLLVr8fHJcFp2vwrc
Shanghai International Circuit is updated to V2_25
a6e767beedb85c0528d066fc1591d624bb990c9a.jpg

Real chicane layout for Formula E:
felayout.png

New track skin for Formula E Shanghai E-prix:
Screenshot_vrc_2019_formula_lithium_shanghai_v2_25_19-6-125-8-22-2.jpg

New stands have been built.
stand.jpg

New kerb and sands has been added by this year's change.
kerbsands.jpg

Download:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
File:shanghai_v2_25.zip
 
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Can you please just share the settings without the paid showroom? This angle and lighting could look nice in the basic showroom.
I'm still struggling to create a universal one that I'm entirely happy with, and am getting bored with trying to decipher the various options.
This setting will only work with this particular showroom, since alot of the settings I did differ from the ones I did previously. You may start with the Kunos default setting and alter your settings from this point, as a first start. I sent you a message over discord, we could chat and I would be happy to help you further there.
 
I'm grateful i live in a country that has a democracy and we don't kill homosexuals and women have rights.......... doesn't mean i don't moan about the various government's in charge though etc etc...

Normal rational people can separate stuff out and not treat any slight critique like they just spat in your Mums face...
For me its like some people are so fragile in their utter belief in something, that any degree of someone saying a slight negative scares them half to death.... just like religious / cult people...
The world is getting more and more polarized, for many reasons. (Which also means I have to use the term "polarized" instead of "black and white".)

Either you agree, or you disagree. Nothing in between. No greys.

Criticising something or someone is now usually interpreted as you being an enemy attacking this someone or something.

The whole concept was invented in the USA. 🙃
 
CTDP I need explanations.......................


This is the car rim
1753035213960.png


If you hide this object here's what you get

1753035250104.png


Where is the rim you may ask? Well it's the circular thing. The transparency in the texture make it look like a rim

1753035291211.png




I fail to see a single argument about how this is effective. They modeled the side of the rim just to not model the front???
 
CTDP I need explanations.......................


This is the car rim
View attachment 1466341

If you hide this object here's what you get

View attachment 1466342

Where is the rim you may ask? Well it's the circular thing. The transparency in the texture make it look like a rim

View attachment 1466343



I fail to see a single argument about how this is effective. They modeled the side of the rim just to not model the front???
wtf, even I who only mods since december don't understand why that even exists
 
Here is an direct link from TomSim's discord for all the cars he's updated and posted so no one goes over to ACTK's website and gives him revenue farming. @ me if any of the links are down.

Daytona Prototype
- Ford Riley 2014 DP
Link
--------------
LMP1
- Audi R15+ Tdi LM and LMS/ALMS spec
Link
- Audi R18 TDI 2011
Link
- Audi R18 2012 (E-Tron Quattro + Ultra)
Link
- Audi R18 E-Tron Quattro 2013
Link
- Aston Martin AMR ONE LMP1 V2 | Updated: 30/05/2025
Link
- Aston Martin DBR1-2
Link
- Lola B10/60 LM and LMS
Link
- Lola Drayson Racing LM & LMS
Link
- Oreca 01 LMP1 LM & LMS
Link
- Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 | Updated: 12/07/2025
Link
- Peugeot 908 HDI FAP 2007
Link
------------
GT1
- Ford Matech GT1 2010 LM V2.1 | Updated: 24/05/2025
Link
- Chevy Corvette C6.R GT1| Updated 26/05/2025
Link

GT2
- Jaguar XKR GT2 2010 V3 | Updated: 13/05/2025
Link
- Ferrari F430 GT2 V4 | Updated 16/05/2025
Link
- Chevy Corvette C6-R GT2 V2 | Updated: 21/05/2025
Link
- BMW E92 M3 GT2 2010 LM V2 Spec | Updated: 11/05/2025: New Textures, CSP addition
Link
- Porsche 997 RSR GT2 V3 | Updated: 15/05/2025
Link
- Spyker C8 Laviolette GT2 V2 | Update: 12/05/2025: complete new interior mapping, new textures, new interior and exterior lighting
Link
- Aston Martin Vantage GT2 V2 | Updated: 19/05/2025: New interior mapping, exterior parts, textures, lights, & shifter animation
Link

GT3
- Porsche 997 GT3R
Link


Update info
GT1 Updates:

Ford Matech GT1 V2: 02/05/2025
New engine bay with a real engine inside, new rims and brake systems, new mapping, new objects, 3d model fully revised, new front and rear lights, new textures, animated shifter, complete new data (aero, tyres, suspension, power, AI, cameras...), new CSP configs and additions, LMS skins created and added, actual skins revised, new lods, new sound by NekoTaisen // DON'T FORGET TO DELETE THE OLD CAR AND MAKE A CLEAN INSTALL! (Link has been updated in the original post to reflect this) Note: Disable ABS in the tuning menu. Car did not have it irl so having it enabled causes the brakes to not work.

Ford Matech GT1 Final: 24/05/2025
Lights, windscreen, exhaust and lights reshaded, Leather dash remapped, Cockpit_LR added, new csp config... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Chevy Corvette C6.R GT1 V2: 26/05/2025
Adjusted COCKPIT_LR, Shifter animation, a lot of interior things got mapped once again and got smoother, corrected a lut file where the hard tyres got heavily used after 1 lap, flashing lights in pits and active flashing lights during the race, new CSP configuration ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!

GT2 Updates:

BMW E92 M3 GT2 V2: 11/05/2025
A few additions that make the car look better, new textures, CSP additions, new glowing exhaust, updated exterior lights, kn5 lighter, revised fuel consumption (all of the actual GT2 will have a bigger consumption now), new driver model, new glasses textures, new sound


Spyker C8 GT2 V2: 12/05/2025
Cockpit LR added, complete new interior mapping, new textures, new interior and exterior lighting, glasses reflections fixed, new CSP additions (glasses, mirrors,lights...), aero, tyres and suspension revised, new fuel consumption, new LODS, kn5 lighter ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Jaguar XKR GT2 2010 V3: 13/05/2025
New objects and little meshes, new seat with belts, corrected transparency on windows, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, Cockpit_LR added, exterior lights modified, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL

Porsche 997 RSR V3: 15/05/2025
Seat belts, new textures, new cockpit mapping, new windows textures and transparency, Cockpit_LR added, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, fixed Final gear in Setup, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Ferrari F430 GT2 V4: 16/05/2025
Cockpit_LR added, Seatbelts added, new car shifting animation realized, few meshes added, power revised, new fuel consumption, few adjustments on CSP settings... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Aston Martin Vantage GT2 V2: 19/05/2025
Complete new interior mapping, new mapping for some exterior parts, doors remodeled, missig cockpit parts added, seatbelts added , Cockpit LR, new textures, new lights colour, shifter animation, New lods, Revised suspension, setup, fuel cons, aero, flames, handling, new CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!


Chevrolet Corvette GT2 V2: 21/05/2025
New interior and exterior mapping, addition of new objects, cables... seat rebuilt and resized for the driver, LCD screen not flickering anymore when rain comes, Addition of Slip Leds instead of textures, Lods rebuilt, , CSP config and additions (Materials, wobbling nets, red exhaust). Fuel consumption has been revised, but the physics will remain as they are. All credits to United Racing Design for this car and additions ! DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

All GT2 cars has been updated to their final version unless any issues is found in the future.
---------------------------------------------------------------------------------------------------------

LMP1 Updates:

Aston Martin AMR-One LMP1 V2 Update: 30/05/2025
New textures, new shaders, new objects, new lights, updated aero, power, drivertrain... fuel consumption increased, Cockpit_LR added, new lods, CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 Update: 12/07/2025
Mapping, textures, objects... redone. Cockpit_LR, new LODS, brand new physics, CSP additions, dash simulation for pits, Every info on the steering wheel as IRL, 3 different physics... BE SURE TO DELETE THE OLD CARS BEFORE INSTALLING THE NEW ONES !!
Tomsim has released the 2007 Peugeot 908. Original post has been updated to include it.
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CTDP I need explanations.......................


This is the car rim
View attachment 1466341

If you hide this object here's what you get

View attachment 1466342

Where is the rim you may ask? Well it's the circular thing. The transparency in the texture make it look like a rim

View attachment 1466343



I fail to see a single argument about how this is effective. They modeled the side of the rim just to not model the front???
I've seen this trick on a few Race07 cars I've tried to convert. Seems like a way to avoid having to model the whole rim, just make the texture hide the gaps between the rims like a window. I've yet to work out what setting works best in kseditor to replicate the effect.
 
I've seen this trick on a few Race07 cars I've tried to convert. Seems like a way to avoid having to model the whole rim, just make the texture hide the gaps between the rims like a window. I've yet to work out what setting works best in kseditor to replicate the effect.
but since the sides are done, why not make the front?

Optimisation? Lazyness?

EDIT : I checked the ferrari, the rim are in one piece........ Sooooo
 
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Help needed please

Big ask I know, but on the off chance of someone knowing....

I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.

There is a track that I would love to find again, I'll try and describe it

It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight

If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again

Thanks in advance :cheers:
 
Help needed please

Big ask I know, but on the off chance of someone knowing....

I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.

There is a track that I would love to find again, I'll try and describe it

It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight

If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again

Thanks in advance :cheers:
Pudsey, perhaps?
No clue, hope it helps...
 
Help needed please

Big ask I know, but on the off chance of someone knowing....

I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.

There is a track that I would love to find again, I'll try and describe it

It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight

If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again

Thanks in advance :cheers:
My guess is Zwiss' Crystal Palace.


Video:



Link:



Or might be the Dundrod conversion - the original was by Jim Pearson, but it was semi-unauthorized and there was hullaballoo about the whole thing a few years ago.

Video:



Link:




Others that I have in the library that could fit, but can't say for sure as I've never driven them:

"Goodweek" Circuit (lol) (by carTOON)

Hitchin Town (by shin956)

Pudsey Street Circuit (by Terra21)

Binley Mega Chippy (probably not) by Nukedrop (Early Access)
 
Help needed please

Big ask I know, but on the off chance of someone knowing....

I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.

There is a track that I would love to find again, I'll try and describe it

It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight

If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again

Thanks in advance :cheers:
Just to add a few more...

Slea Head by Y0chang
Wicklow Mountains by Jake Grafton & alekabul
Bannochbrae by Reboot Team
Misty Loch by Reboot Team
Yorkshire Moors by Gilles75 (I think)
Longstone Pass by RMi
 
Help needed please

Big ask I know, but on the off chance of someone knowing....

I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.

There is a track that I would love to find again, I'll try and describe it

It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight

If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again

Thanks in advance :cheers:
And a few more for my guesses:

Coastal Rush - https://www.overtake.gg/downloads/coastal-rush.42485/

Evo Triangle - https://www.overtake.gg/downloads/the-evo-triangle.12549/

https://www.overtake.gg/downloads/glencoe.17121/ - Glencoe
 
Glencoe/Glen Sheil is a free roam map - so it won't be that one. Nice pull on "Coastal Rush" - actually missed that somehow.
Just to add a few more...

Slea Head by Y0chang
Wicklow Mountains by Jake Grafton & alekabul
Bannochbrae by Reboot Team
Misty Loch by Reboot Team
Yorkshire Moors by Gilles75 (I think)
Longstone Pass by RMi
Got a link for "Yorkshire Moors" - preferably the rework? Breathe's list doesn't have one.
 
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X90
Glencoe/Glen Sheil is a free roam map - so it won't be that one. Nice pull on "Coastal Rush" - actually missed that somehow.

Got a link for "Yorkshire Moors" - preferably the rework? Breathe's list doesn't have one.
Here you go. I didn't realize there wasn't a link anywhere so I put it up on my Mediafire. It's certainly not reworked, I don't believe there's a reworked copy floating around? This is the original track and I put together an ext_config awhile back with GrassFX, RainFX, some very, very basic night lighting, some shader tweaks as well as a couple other little things. It makes it better, but it's still rather rough. AI works really nicely here though, so that's the positive trade-off. I would love for tracks like this to get a proper rework.
Enjoy!

 
but since the sides are done, why not make the front?

Optimisation? Lazyness?

EDIT : I checked the ferrari, the rim are in one piece........ Sooooo
Never been able to work it out myself. I would like to say laziness but some of the Simbin S2000 cars had them like that, so perhaps more optimization to keep polys down.
 
X90
Always wait for at least 1.0 for Fenryr tracks. Never worth driving before then - and often not until a couple patches after 1.0 either.

The racinjoe reworks are also always welcome, and are usually a big improvement.



Has always been the case - same thing here.
Idk his Snetterton and LM tracks are alright in 0.x versions.
 
Guys, I'm also trying to find an old mountain/hill track that I really liked, but since I redownloaded AC, I haven't been able to find it...
I'll start by saying that I don't remember the name. It was famous back in the early mod days, before Content Manager existed. I think it was set in Eastern Europe (Serbia?). I remember that shortly after the start, there was a hairpin bend to the right and then a long climb lined with trees and a rest area between the road and the trees. It was fun and very famous back then. I'd be grateful if anyone from the old days could remember the name.

Thanks to the nostalgics who can help me 🤝
 
Guys, I'm also trying to find an old mountain/hill track that I really liked, but since I redownloaded AC, I haven't been able to find it...
I'll start by saying that I don't remember the name. It was famous back in the early mod days, before Content Manager existed. I think it was set in Eastern Europe (Serbia?). I remember that shortly after the start, there was a hairpin bend to the right and then a long climb lined with trees and a rest area between the road and the trees. It was fun and very famous back then. I'd be grateful if anyone from the old days could remember the name.

Thanks to the nostalgics who can help me 🤝
Maybe those:
1753081602272.png
 
Hey Guys, I don't know if someone can help me but I am using @samdale12 preview settings for TAV Moderna but my cars all seem to be too far away from where they should be, did anybody got this problem as well or I am the only one?
preview.jpg
 
Thanks Peter, but that's not it. I've ridden at least 200-300 mountain tracks since I reinstalled everything, but I haven't seen it again.
I'm talking about a track from 8-10 years ago, very beautiful for the time, but other than a slight memory of the route with lots of tall trees and that climb, and maybe a section of road cordoned off due to roadworks, I don't remember anything else.
 
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