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- Italy
Thank you so much, I just saw it now hahaIts actually under "AERO" not "visual" as i thought
you can then change the bumper and rear spoiler to what you want
Thank you so much, I just saw it now hahaIts actually under "AERO" not "visual" as i thought
you can then change the bumper and rear spoiler to what you want
Ive always considered myself on the quicker side, I raced karts for a few years as a kid, then got into Iracing up until I found assetto corsa and everything it offers lol, I haven't done any online racing in a couple years now and just have fun with the ai which are really good once it's dialed in, the car ai.ini is just as important as the track ai, low/mid 90s strength should be ok, agression varies as I've seen people use all kinds of different numbers
No worries sorry for giving the wrong info in the first instanceThank you so much, I just saw it now haha
Prego.Wow grazie Quark! Who created that huge guide?? 😱
Ooooouh yeah, seems that we have another good gardener around here... For a quick job, it's a tremendous improvement. 😁I made it really quick, tell me if you like it 😊...
That's the point. It's not that AC is bad, it's just that some mods aren't as good as they could be.... AC ai has its limitations but when everything is set up correctly the ai is actually very good...
Try with this https://www.overtake.gg/downloads/ai-updates-for-kyalami-67-mexico-city-67-and-monaco-66.58216/Hey fastlane gurus... could someone finally fix the Kylami 1967 and RJ_Kyalami 1975 mandatory starting line crash on races? That is notorious and it has been there since the day one. It's a lovely conversion of a classic track and I even made all eyecandy for 1982, 1983, 1984 and 1985. But that starting line crash... how can it still be there?
I wish I knew how to make proper fastlanes. It's tough I've tried but no cigar.
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Assetto Corsa PC Mods General Discussion
No problem my friend. The problem is that we don't have a F1 1985 season (yet). I have very good 1985 cars but they have only been shared to me privately. I'd LOVE to make a 1985 season. I made those changes for 1982 and 1984 seasons. They look red and white to me in the real race. Now on the...www.gtplanet.net
Why don't you get involved with skinning? i can teach you how to in less than a day.Ooooouh yeah, seems that we have another good gardener around here... For a quick job, it's a tremendous improvement. 😁
That's the point. It's not that AC is bad, it's just that some mods aren't as good as they could be.
(Disclaimer: Personal and non-transferable opinion, take with caution).
Damn I wish I had your knack for editing tracks cuz it LOOKS SO GOODI made it really quick, tell me if you like it 😊
Above photo before, below photo after modifications:
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maybeHello, does anyone here knows about some Fiverr gig or someone who's willing to modify a track pitboxes amount or AI lines? Thanks in advance.
Solved, add this to ext_config:View attachment 1466772
In ChemFlummi's Dodge Viper GT3-R 1.2 the internal banner reflects all the road colours, is there a way to tame this?
[SHADER_REPLACEMENT_...]
MATERIALS = EXT_Glass_Black
SHADER= ksPerPixel
So get ready, we're off to Nemuno Ziedas for a track day together! 😁Damn I wish I had your knack for editing tracks cuz it LOOKS SO GOOD
Phew!, for now I have enough to do with increasing and keeping up with my hoarding collection. Opening a new front could completely disrupt the pair of neurons that are still functioning in my brain, although I don't rule it out when I retire and have more free time.Why don't you get involved with skinning? i can teach you how to in less than a day.
Quick question:only for the not yet released 964 RSR from Zoffty
Nordschleife isnt eh green hell anymore, it now have heavenly road paved in white cloudToo good to be true maybe... When running Fenryr's Nordschleife in 24H layout I found that the road texture was disappearing, leaving the road white. Usually the tarmac re-appeared down the road a ways, but not always. Seemed limited to 1 map at a time (would change underneath me, not somewhere ahead of me) Did some testing.
FOLLOWUP:
- reboot before running made it do it less (or later).
- switching to nordschleife layout only did it sometimes and not vast stretches of white like 24H layout, with a reboot it didn't.
- dropping from my usual Settings>Video>Quality>World Details of <Very High> to <High> didn't fix it, but <Medium> fixed it on Nordschleife layout, but not 24H.
- I'm thinking it's pushing the limits of my gr-card memory (11 GB)
- I'm running the 6144 shadow resolution (to great effect) but I forgot to drop that for a test. I will...
The Kunos colorist on that ACC project got it right! Tree/grass guy got it almost perfect... (and if this is all due to Fenryr, Kudos! Kunos! Give him a job
- I had to lower the shadow resolution to 1k to avoid the texture dropout (2k only dropped out a bit)
- 6144 makes a big diff in replays, especially at tracks with untamed surfaces where chase cam shadows flicker at lower rez.
- so, it's the graphics card memory, or the lack of it, that's causing the tarmac dropout. (and this track, that seems to use lotsa texture memory)
- has never happened on KS_Nordschleife, even at 6144.
- kinda hard to go back to it ^ though. (color match consistency is way off. Yo! RacingJoe!) I even tried an original install of it (so many additions over the years) Nope.
..
But through it all, stayed locked at 60fps. Nice.
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had same issue ,not sure if there is a better solution but what i did was duplicate the track folder,models_***** file and the same track folder inside the ui folder ,then i copy the avr_suzuka files into the duplicate files/folders.Hey guys, anyone knows if is it possible to use both the AVR_suzuka 2025 and the Pyver F1 extension? I was trying it but I got transparent “asphalt” in half of the track.
Some updates for Sepang International Circuit all layouts(sepang_v2)Sepang International Circuit all layouts
Updated based on acu_sepang.
3 layouts.
Grass, lights fix.
New second pitlane.
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Download: https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w(file:sepang_v2_20250211.zip)
Could you please fix the curbs coloring pattern (or whatever it's called)? Especially curb on the inside of Turn 1 looks like back in 2016 (-ish) but with the 2024 colors...Some updates for Sepang International Circuit all layouts(sepang_v2)
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New road surface collision mesh is made for T2, T9 and norh/south layout, let the road surface more smooth when driving. And some details are added by the side of the road:
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Download: https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w(file:sepang_v2_20250724.zip)
Why you even want that?how to get weather name from pure with ext_config.ini file. Thanks
Lovely update. Thanks. I even did not notice there is a 2024 variant of this track available.NEMUNO ZIEDAS 2024 Enhanced
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Nemuno Ziedas 2024 Enhanced
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
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If the crowd textures are just for this track, better to put them in a 'texture' folder in the track folder itself, or as a selectable skin, not in AC root.NEMUNO ZIEDAS 2024 Enhanced
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Nemuno Ziedas 2024 Enhanced
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
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