Assetto Corsa PC Mods General DiscussionPC 

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Hi guys,

here is a "rushed" Supertourers 0.995 Update. Well improved i think, but of course the new Alfa and Volvo are sort of BETA.
Have to run them on more tracks soon. Anyway results could be already good

Added Cyrill Cherry´s Audi A4

 
X90
if CSP ever fixes whatever's wrong with the AI on the most recent build, I may make an AI rework for the GP circuit.
I am very curious: what exactly do you mean, what is broken? Do your candidates also not save like mine?
 
I am very curious: what exactly do you mean, what is broken? Do your candidates also not save like mine?



Link above details the problem. Happening on a few tracks. Unique to CSP 0.2.11 and 0.2.12.


My AI candidates do not save on closing - unless I completely disable New AI Behavior in CSP, then they do. That used to not be the case either.
 
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shi
Attia Stadt Grand Prix v1.02

View attachment 1471384
Attia Stadt GP is an entirely fictional circuit set near the borders of Germany, Switzerland and Austria. Consisting of 17 turns, Attia Stadt Grand Prix is a clockwise circuit of medium / high speed.
With four long bursts of power, you will race at significant speed through the city, and surrounding mountainous terrain. (from original readme)
Conversion from rFactor.

-CSP recommended
-32 pit/start
-AI, cam
-Included Original Logos and Kerb skin

Credits & Thanks;
Original rFactor Track by Rodrrico
-Thank you for giving me permission

AC converted by @shi (shin956)
AI lines, sidelines and ai_hints.ini by @IMEAN
Crowds texture by @Kniker97
marshall and some textures by kunos
"Toyota Land Cruiser" (https://skfb.ly/MyHv) by Renafox is licensed under Creative Commons Attribution-Noncommercial (http://creativecommons.org/licenses/by-nc/4.0/).
"Light Pole" (https://skfb.ly/oQCFT) by leonardo Corrêa is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Enjoy.
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v1.01 changelog;
Fixed an issue where an object that should have been a 100m signboard was displayed as a 150m signboard. (Thanks twobegreen for the report.)

v1.02 changelog;
Fixed Treewall mapping. (Thanks Quark67 for the report.)

Attia Stadt Grand Prix v1.02
The link is in the quote.

v1.02 changelog;
Fixed Treewall mapping. (Thanks @Quark67 for the report.)
shi
BMW 325i E30 Touring Extension v1.1
ext_config.ini for BMW 325i E30 Touring/ BMW 325i E30 Touring S1/ BMW 325iX E30 Touring (by Viper & abbo90)
View attachment 1471532
Updated shaders. (config parts from Kunos BMW M3 E30)
Added Refracting Headlights.
Added Turn signals.

v1.1 changelog;
Added csp animated wipers, odometer and exhaust shaking and particles by @andrea75 . (Thanks!)

Enjoy.
BMW 325i E30 Touring Extension v1.1
The link is in the quote.

v1.1 changelog;
Added csp animated wipers, odometer and exhaust shaking and particles by @andrea75 . (Thanks!)
 
X90

Link above details the problem. Happening on a few tracks. Unique to CSP 0.2.11 and 0.2.12.
Interesting! And weird.

Does anyone know what is causing this error, it happens during driving with bots, on different tracks, with different csp versions inlcuding the newest and I am absolutely clueless what might cause this problem:

Screenshot 2025-08-12 162314.webp


After I click yes/no content manager shows the following error:

AC\caravatar.cpp (2592): CarAvatar::updateFromChannels
AC\caravatar.cpp (1428): CarAvatar::update
AC\game.cpp (112): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
00007FF90347E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
00007FF904B9C34C (ntdll): (filename not available): RtlUserThreadStart


cash log seems useless, the lines before "CRASH in" are mostly fuel related:
CAR: 9 setting fuel for 7 laps, with mult=1.100000
Using RaceEnginner,Car::setRequestedFuel: 8.649153
fuelxlap=1.123267 fuel 8.649153

CRASH in:
OS-Version: 6.2.9200 () 0x300-0x1
...........
 
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Hi guys,

here is a "rushed" Supertourers 0.995 Update. Well improved i think, but of course the new Alfa and Volvo are sort of BETA.
Have to run them on more tracks soon. Anyway results could be already good

have you thought about adding Cyrils other cars like the MK5 Accord, 850 Saloon aka the cars that aren't produced by Patrick or VRC basically.
 
Does anyone know of a laser scanned Paul Ricard that has the option to run the Short Grand Prix Circuit (used between 1986-2001) called the TRACK SOLUTION 3A - 3.793 Km today?
I think ACC has the only laser scanned version of Paul Ricard, but it wouldn't have that layout.
 
Does anyone know of a laser scanned Paul Ricard that has the option to run the Short Grand Prix Circuit (used between 1986-2001) called the TRACK SOLUTION 3A - 3.793 Km today?
There is a Paul Ricard 2023 mod by javire that is hosted at ACTK. The Short - No Chicane layout looks similar to your needs, at least quite similar to the Carrera4 / Rainmaker 1988 version. The track looks accurate to me but can't say if it is laser scanned
 
have you thought about adding Cyrils other cars like the MK5 Accord, 850 Saloon aka the cars that aren't produced by Patrick or VRC basically.
Honest answer - no because i don´t use them, because they are behing a patreon (even it´s free membership i up am correct) I just don´t like patreons. If someone want give something for free - there are possibilities. The Audi however was easy to get free.
 
Honest answer - no because i don´t use them, because they are behing a patreon (even it´s free membership i up am correct) I just don´t like patreons. If someone want give something for free - there are possibilities. The Audi however was easy to get free.
that's fair, I think the ACME Mondeo is also free iirc. Plus the Audi A4 being a AWD - would make it 1040KG (should automatically BoP the car there i think?)
 
that's fair, I think the ACME Mondeo is also free iirc. Plus the Audi A4 being a AWD - would make it 1040KG (should automatically BoP the car there i think?)
Theoriticaly yes but its not all about HP/weight ratio, its also other components and depending on the mod himself. It´s all about testing, testing, testing. So easy done no miracles but time intensive
 
shi
Attia Stadt Grand Prix v1.02
The link is in the quote.

v1.02 changelog;
Fixed Treewall mapping. (Thanks @Quark67 for the report.)

BMW 325i E30 Touring Extension v1.1
The link is in the quote.

v1.1 changelog;
Added csp animated wipers, odometer and exhaust shaking and particles by @andrea75 . (Thanks!)
thanks a lot! the BMW looks soo much better now
 
Does anyone know of a laser scanned Paul Ricard that has the option to run the Short Grand Prix Circuit (used between 1986-2001) called the TRACK SOLUTION 3A - 3.793 Km today?
I have a version that I converted.
Includes 6 layouts (Grand Prix, Grand Prix - BPR 1995, Grand Prix - 1975, Short Grand Prix, Short, School).

Paul Ricard Historic v1.01

It is not a laser scan.
 
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Sorry for the double post.

Imola 1986 v1.1

Screenshot_slang_zonda_imola_1986_15-7-125-19-27-46.webp

Autodromo Internazionale Enzo e Dino Ferrari with 1986 layout.
Conversion from F1 Challenge.

-CSP recommended
-36 pit/start
-AI, cam

Credits & Thanks;
F1 Challenge Track by dmarques
(Based TTTTT's rFactor version, Original GTR version by Afdelta)

Terms Of Use; (F1C)
Enjoy this mod to the fullest, that's all. If you want to convert or use this
as a base to create other cars, you're welcome in doing so as long as the
appropriate credit is given to the respective authors of the files you are
using. You can find all authors in this file

AC converted by shin956
AI lines, sidelines and ai_hints.ini by IMEAN
.lua base by Gunnar333
Crowds texture by Kniker97
pit tents from F1-S-R track pack (rF1)
AutoSprint logo texture by Red Manuel
marshall, cameraman and some textures by kunos

Enjoy.
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v1.1 changelog;
Added AI lines, sidelines and ai_hints.ini created by IMEAN. (Thanks!)
Fixed incorrect mapping of guardrails and walls.
A few other minor fixes.
 
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So run this script load up model in sketchfab, click on inspect, it says it 'automatically' pops a download button when you view the model.
I well confused with it, a bit beyond my pay grade. Anyone got it to work?
I managed to get it working and we made this old beauty!
 

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Chimay - v1.05

1755266514788.webp


features:
  • 24 pit/grid with AI
  • 2 layouts: historic and no-chicane
  • mostFX™
  • historic vibes

credits:
  • original track by Sissou, converted to AC by @RMi_wood
  • 3d fixes, trees, physical road mesh, crowd facing spectators by @pugsang
  • terrain geo mapping, flag fixes, more trees, misc shaders by Tyrone-Nukedrop
  • loading logo, sections file by @Fanapryde
  • beta testing by @Breathe, @lux3y and those listed above
  • track conversion suggested by @Breathe


:: DOWNLOAD ::
:: DOWNLOAD v1.01 ::
:: DOWNLOAD v1.05
Chimay - v1.05
  • AI and kerb fix by @Tovanos
  • a texture fixed

:: DOWNLOAD v1.05 ::
 
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Is it true Hockenheimring 2001 v1.1 by quattropower01 and Rainmaker does not have grooves and skidmarks on the tarmac?

I made a quick bandaid if anybody needs it ping me.
 

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I managed to get it working and we made this old beauty!
I sure hope you release this beauty! Very cool you were able to get the sketchfab thing working, I have been silently following the discussion about it. While it's outside of my skillset, it's cool to see it working as it could bring some rare/unique vehicles to AC.
 
I sure hope you release this beauty! Very cool you were able to get the sketchfab thing working, I have been silently following the discussion about it. While it's outside of my skillset, it's cool to see it working as it could bring some rare/unique vehicles to AC.
She’s a free release fella! Over on our discord, link to the discord on my profile and I think my signature too.

It’s funny you mention the rare cars thing, as that’s what we’re all about! Plenty of first time appearances for obscure/retro cars in not just AC but video games in general!
 
She’s a free release fella! Over on our discord, link to the discord on my profile and I think my signature too.

It’s funny you mention the rare cars thing, as that’s what we’re all about! Plenty of first time appearances for obscure/retro cars in not just AC but video games in general!
Whats up with "no vpn allowed" on your server?
 
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