Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 154,858 comments
  • 48,731,484 views
View attachment 1474223

This is the UncleM XR2 model
Ah, that's the Mk1 (which will also be good to have a decent mod of).
This is the Mk2:

1755952447532.webp
 
Last edited:
rfactor 2 conversation Sepang
Converted from rfactor 2.
Rainfx, Grassfix and lights, csp 1.79 or higher needed.
GP layout only.
View attachment 1473922

View attachment 1473923
View attachment 1473924
Download:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
File:sepang_rf2_20250821.rar
Bug fix for Azure Circuit (Monaco) 2019
Fix some collision mesh bugs, change some texture, new ai line in hairpin.
View attachment 1473925

Download:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
File:azure_2019_v2_20250821.rar
help sepang new ai line :it has the completely wrong trajectory
 
help sepang new ai line :it has the completely wrong trajectory
Hi,

It's not about the AI line, because I just do hotlaping but, I got a problem that I resolved myself, so It may help for somebody else.

As a non user of "PURE" and/or "SOL", without any layer but CSP, the track seemed always with a weird mood, with the lighting like I am very early in the morning. Meanwhile I'm at 12.00 PM with a clear weather.

So, I resolved it by deleting in the ext_cong.ini file the lines about [SOL] in the extension folder of the track and deleting the lighting.ini file in the "Data" folder.

Cheers :cheers:
 
Interesting news on the Tomsim(what happened?), I've been a bit MIA on AC so I was surprised my Tomsim discord disappeared....For the short time I like their content selection.
 
For me the Kunos F2004's are piling up on the hairpin at the new Monaco track (azure_2019_v2) ...

Is it so for everyone or is it a setting on my end which causes this?

:cheers:
 
Hi,

It's not about the AI line, because I just do hotlaping but, I got a problem that I resolved myself, so It may help for somebody else.

As a non user of "PURE" and/or "SOL", without any layer but CSP, the track seemed always with a weird mood, with the lighting like I am very early in the morning. Meanwhile I'm at 12.00 PM with a clear weather.

So, I resolved it by deleting in the ext_cong.ini file the lines about [SOL] in the extension folder of the track and deleting the lighting.ini file in the "Data" folder.

Cheers :cheers:
It will make no difference if you delete the PURE or SOL lines in the ext config if you don’t use SOL or Pure.

Sol or Pure are the only things that will use those entries…
 
For me the Kunos F2004's are piling up on the hairpin at the new Monaco track (azure_2019_v2) ...

Is it so for everyone or is it a setting on my end which causes this?

:cheers:

Check the CM "new physics" settings. That must be it. I noticed all kinds of issues with Kunos F2004 when I did my 2004 season and modded the car to work with current CM and CSP. It doesn't stay on track on Kunos Nurburgring GP track, either.

But my version works if you want to try (it has VRC 2007 car tyres).

Whatever is causing these issues it's weird. Also the pitlane mayhem etc.
 
Guys I’m wondering if anyone having the same issue.
Since a few months (not a specific moment) my game doesn’t run smooth in practise mod. Frames are fine (90/115) but the overall game stutters a lot. Once I change to trackday, race or weekend mode (as long as there’re other cars) the game runs super smooth. Even with a 30+ car grid it’s all fine, frames are 75 to 95 but super smooth.
I have literally no idea what could cause this but it makes single training impossible..
There is really no one who ever had this problem before?🙈
 
Last edited:
(I'm the only weirdo who reads every single message in this thread...? 🤔)
Actually I did read Max's post above before I posted mine, still didn't explain what exactly happened to TomSim but good to know the WIP are gonna see light of day...
 
Ah, that's the Mk1 (which will also be good to have a decent mod of).
This is the Mk2:

View attachment 1474233
Download:


Masscot: We need a good XR2!
But we got a XR2 at home...

XR2 at home:
__custom_showroom_1755994956.webp
__custom_showroom_1755995118.webp
__custom_showroom_1755995150.webp
1755995223316.webp

Jokes aside, we could make this to a good mod with decent help, needs many improvments, like a better cockpit etc. etc.

Mod is from BombayS

There are many other cars from him:

1952 Buick Roadmaster
1959 Oldsmobile 88 Coupe
1972 Chevrolet Monte Carlo
1972 Bedford CF
1994 BMW 750i E38
1965 Cadillac Coupe DeVille
Cadillac Escalade
1961 Chevy Impala 1961 Coupe
1987 Dodge Charger
1995 Fiat Croma Turbo
1970 Ford Cortina MK3
1998 Ford Explorer
1984 Ford Fiesta 1.1 MK2
Ford Fiesta Van MK4
1972 Ford Granada Coupe
1967 Ford Mustang GT
1978 Ford Transit MK2
2003 Honda Accord i-CDTi
2007 Jaguar S-Type
Mercedes Benz C180 S202 Estate
1972 Mercedes Benz SL R107
1991 Mitsubishi Pajero Mk2 Wagon 5door
1970 Opel Ascona Voyage
1998 Opel Frontera MK2
1970 Opel Manta
1981 Range Rover
1988 Renault 11 Turbo
1980 Rolls Royce Limo
1979 Toyota Celica
1975 Vauxhall Chevette
1982 Volkswagen Polo Coupe
1980 Volvo 345
...
And some more, sometimes in better quality sometimes in worse.
 
Last edited:
Download:


Masscot: We need a good XR2!
But we got a XR2 at home...

XR2 at home:
View attachment 1474344View attachment 1474345View attachment 1474346View attachment 1474347
Jokes aside, we could make this to a good mod with decent help, needs many improvments, like a better cockpit etc. etc.

Mod is from BombayS

There are many other cars from him:

1952 Buick Roadmaster
1959 Oldsmobile 88 Coupe
1972 Chevrolet Monte Carlo
1972 Bedford CF
1994 BMW 750i E38
1965 Cadillac Coupe DeVille
Cadillac Escalade
1961 Chevy Impala 1961 Coupe
1987 Dodge Charger
1995 Fiat Croma Turbo
1970 Ford Cortina MK3
1998 Ford Explorer
1984 Ford Fiesta 1.1 MK2
Ford Fiesta Van MK4
1972 Ford Granada Coupe
1967 Ford Mustang GT
1978 Ford Transit MK2
2003 Honda Accord i-CDTi
2007 Jaguar S-Type
Mercedes Benz C180 S202 Estate
1972 Mercedes Benz SL R107
1991 Mitsubishi Pajero Mk2 Wagon 5door
1970 Opel Ascona Voyage
1998 Opel Frontera MK2
1970 Opel Manta
1981 Range Rover
1988 Renault 11 Turbo
1980 Rolls Royce Limo
1979 Toyota Celica
1975 Vauxhall Chevette
1982 Volkswagen Polo Coupe
1980 Volvo 345
...
And some more, sometimes in better quality sometimes in worse.
Did this mod work for you? My version crashes every time I tried the car.
 
Last edited:
Hello,

All the unfinished Tomsim mods will be released on my Patreon, from time to time ;)

including
  • 2016 R18
  • 2013 TS030
  • 2007-2009 997.1 RSR
  • 991.1 RSR
  • 2009 R15

I will provide new links to all the mods we had released soon.

The old cars wont be updated anymore, and dont waste your time asking me if you can modify anything or whatever, or if i can change something to your liking, these are now in my hands.


Thanks!
Thanks for picking up the baton 👍
Did this mod work for you? My version crashes every time I tried the car.
Loaded up OK ovah heya. CSP, Pure latest.
 
Actually I did read Max's post above before I posted mine, still didn't explain what exactly happened to TomSim but good to know the WIP are gonna see light of day...
Don't worry, I was kidding, as always... My comment was because three or four pages before Max's post, the reasons for Tomsim's decision had already been explained and we had talked about it, in this post and subsequent
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-14493782
 
Last edited:
There is really no one who ever had this problem before?🙈
I do notice microstutters , since I don't know when

I tried everything to get rid of them, tweaked my PC to the max. (without reverting to extreme overclocking as it isn't a lack of CPU or GPU power).
I changed bios settings (disabling SMT, AMD Cool&Quiet , CCSTATE control disabled , ...)
Using process Lasso to get the game to run on single CCD every time, and have Oculus Link runtime on same CCD as acs.exe
Leaned out my Win10 (no unnesc programs or services running) and made sure my RAM running correct ,
no heat issues on RAM, CPU or GPU. Reverted to older NVIDIA driver for better DPC Latency (v566.36 was the best for me).

I've come to a point where my 4080s runs much smoother, and I get around 400 to 500fps (depending which track and grid) on single screen, and so it can handle 120fps in VR.
Yet I stick to 90fps in VR to keep some extra overhead , so I can even turn on PP filter and still keep a smooth 90fps.

BUT... still, every odd session (on average 1 in 5 I would guess) I get these microstutters and the occasional framedrops!
when it occurs I see the CPU usage in the Performance graph in AC is spiking more then usual :
1756019395119.webp

So normally it's like where the green arrow points to... but when I have a "bad" session, the normal cpu behavior only occurs a couple of times per minute , just for a second... other then that something seems to bog down the CPU constantly.
When I then restart the offline Quick Race session (no changes made whatsoever to neither settings or grid) 9 out of 10 times it's gone! Then I have a "good session" without these violent spikes and thus without stutters...

Simply restarting the session fixes it, and I eliminated so much external factors that could cause this, I'm starting to think it's something in AC or CSP which occasionally causes this (but I can't be 100% sure)... I also tried flicking several cpu related options in CSP , to no avail.
 
Last edited:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back