I don't consider myself to be that great at photo mode but I learned a few things that aren't super obvious that I could maybe make a quick video explaining if you're looking to do motion shots like this.I'm testing the new versions of the wonderful AC Legends GTC 60's pack and I have to say: the Ginetta G10 is amazing, absolutely gorgeous!
(I still haven't gotten the hang of the damn Photo Mode app; there's no way I can get the photos to turn out the way I want... 😤)
Thank God, was hoping somebody other than FSR would port it.iHTuning re-imported the Acura ARX-06 over to AC. But since i don't want Ian Bell to DMCA strike my ass you can find an direct link to that car in the IMSA tab for the 2026 grid, Including the Aston Martin Valkyrie.
Ah, That would be why i didn't find anything, Its all on facebook, and that website is basically blocked on my browser so anything posted on there just don't appear when i search around
In other things i have done.
Small update on the Livery Archive we are now almost at 3000 liveries archived, Still plenty to go trough, i have not bothered going trough the skin pack that came with the WSC update will get around to that some day.
Secondly iHTuning re-imported the Acura ARX-06 over to AC. But since i don't want Ian Bell to DMCA strike my ass you can find an direct link to that car in the IMSA tab for the 2026 grid, Including the Aston Martin Valkyrie.
--Basic credit--
3D model: Project Motor Racing
Physics: BBi Muggo / ACF (idk we just re-used their physics as they are somewhat decent)
Shaders: BBi Turro
Rest: BBi Discord for providing all the WEC parts etc and for helping create all the dumb annoying LUA crap.
That's about it i think
View attachment 1508099
Fantastic work, mate, congratulations and thank you for sharing.Mod has been updated to beta 0.90. Use the link in the quote to get the updated version. It would be best to delete the old folder first. If you made any changes on your own, be sure to make backups.
I completely re-worked the track setup. By default, if you use no track skins, the track will look like a decent representation of how it looks in 2025 based on race footage. To roll back to how the Kunos track looks (and to use skins you already have for the Kunos Monza track), simply enable one of the older track skins for 2010 or 2013. This will swap out the new objects with the old ones. The 2023 skin will look like the base track but with one bridge structure still enabled and the s/f line banner changed. I'm not even sure the 2025 skin is needed anymore, but I couldn't remember so I left it in there just in case.
I'd be interested to hear of any issues you have using the 2010 or 2013 track skin. I think I hid and enabled everything correctly, but I could have overlooked something.
Known issues:
-- The new 2025 walls have very wavy texture mapping. It may or may not be my fault from re-mapping the textures on the mesh. They are not noticeable at speed but hopefully I can fix them some day.
-- There's a weird burnt out grass line where the old wall used to be in front of the big grandstand at Variante del Rettifilo. You don't see it when driving, but it may look odd watching a replay. I'll get to it eventually.
View attachment 1508101
Have you canceled the subscription before launching ACE? Maybe that's the reason why you can't use your copy. Afaik the mod verifies your subscription the first time you launch it. When you cancel your sub early, you can still use your advantages but your account will be immediately marked as "free user" for that creator. So, when you launch ACE EVO, you can't play because the mod doesn't see any active sub for Alex Mail. Unfortunately Patreon is a bit of a mess when it comes to these situations 😪Quick word of warning for anyone interested in the "Assetto Corsa Evoluzione" mod.
I paid in to see how the project was progressing about a week ago - and promptly cancelled the "subscription", as I do for all Patreon purchases like Pure, CSP, Marco17, formerly Nuzzi (I am a "no subscriptions if at all possible" person). I exclusively make one time purchases for mod content.
Upon cancellation, it is explicitly stated that I will be returned to the "Free" tier - but I have all Premium access and permissions until the end of the month (sometime in mid-February).
I am able to download the files with no problem. However, there is a ludicrous Patreon DRM check on every launch (!) that will physically boot you out of the game and open a browser page to complete the check. Worse, it fails me - as I cancelled my subscription the very minute I made the purchase.
Apparently, the "Premium member benefits" do not even extend to the DRM check - so I have paid $3.50 for a digital paperweight.
I would have been infinitely better off finding a pirated copy. Yes, it was just $3.50, but again, it's the absolutely ludicrous principle of it all. A beautiful microcosm of the ****hole "future" we currently live in. The irony of DRM checks on a project that only organizes content and actually makes none of it (cars, tracks, AI behavior, racing regulations, etc) is also not lost on me. The nerve.
It doesn't really matter anyway, I've heard mixed reviews from users and let's be honest - the AI in AC isn't yet up to snuff for any of these career mods.
Hopefully, with some of the AI apps starting to leak out, that changes. And if we see progress on that front in the next year or two, maybe a "loose" copy of this mod might be worth a download.
As I sad in my description, "a decent representation of how it looks in 2025". I was never going for an exact duplication. For that you will have to wait for someone with more skill than I have.Fantastic work, mate, congratulations and thank you for sharing.
However, I'm not finding the skin for the 2025 layout (after the resurface of 2024 and the changes, especially in ascari, as shown in the pics below). Sorry if I'm doing something stupid.
View attachment 1508126View attachment 1508127
If you want a quick and dirty way, you can try to play around with this app https://www.overtake.gg/downloads/assetto-corsa-car-tuner.13946/ (app can be a little buggy sometimes)I risk a potential "sheet"storm with a question to the Kunos Lotus 98T.
View attachment 1507921
I love this car by its look and the feeling in the corners, but what I dont like is the massive turbo lag, despite I had so many races in that car.
My question: Has anyone ever considered to remove the turbo and adapt the engine to not lose the performance of the car?
I really hope you dont hate me for that question.
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Yes, I purchased, and cancelled immediately afterwards. As I always do.Have you canceled the subscription before launching ACE? Maybe that's the reason why you can't use your copy. Afaik the mod verifies your subscription the first time you launch it. When you cancel your sub early, you can still use your advantages but your account will be immediately marked as "free user" for that creator. So, when you launch ACE EVO, you can't play because the mod doesn't see any active sub for Alex Mail. Unfortunately Patreon is a bit of a mess when it comes to these situations 😪
For those that downloaded version 0.90 already, replace the vao patches with the two attached files. It fixes a shadowing issue on the front straight grails when using the 2010 or 2013 layouts\track skins. The full track mod already includes these for new users.Mod has been updated to beta 0.90. Use the link in the quote to get the updated version. It would be best to delete the old folder first. If you made any changes on your own, be sure to make backups.
I completely re-worked the track setup. By default, if you use no track skins, the track will look like a decent representation of how it looks in 2025 based on race footage. To roll back to how the Kunos track looks (and to use skins you already have for the Kunos Monza track), simply enable one of the older track skins for 2010 or 2013. This will swap out the new objects with the old ones. The 2023 skin will look like the base track but with one bridge structure still enabled and the s/f line banner changed. I'm not even sure the 2025 skin is needed anymore, but I couldn't remember so I left it in there just in case.
I'd be interested to hear of any issues you have using the 2010 or 2013 track skin. I think I hid and enabled everything correctly, but I could have overlooked something.
Known issues:
-- The new 2025 walls have very wavy texture mapping. It may or may not be my fault from re-mapping the textures on the mesh. They are not noticeable at speed but hopefully I can fix them some day.
-- There's a weird burnt out grass line where the old wall used to be in front of the big grandstand at Variante del Rettifilo. You don't see it when driving, but it may look odd watching a replay. I'll get to it eventually.
View attachment 1508101
Did you try CSP 0.3.212 with its own "default" weatherFX style and using the gamma shaders?I was just wondering if anyone who uses Assetto in VR can confirm something. I was using custom shader patch v0.2.12-preview1 because I found it pretty stable, but I wanted to try Fenryr's Losail 2.0, and it doesn't work on that version.
So, I updated to csp v0.3.0-preview212. I usually use Pure Gamma weather without any ppfilter, but I found the headset was black when I tried playing. Turns out it won't display in the headset using Gamma unless I use a ppfilter.
I was just wondering if this was just my setup (HP Reverb G2 with the Oasis driver) or does this happen for other people?
To be clear, csp v0.3.0-preview212 doesn't display in the headset using Pure Gamma without using a ppfilter.
Welcome backHi! First of all before I get attacked for asking for stuff - I have been a member already many years ago but totally lost my PW etc. and so decided to register new.
My two humble requests / questions:
Has anyone made realistic helmets for the overall so awesome DRM mod yet!? If not - that would be my suggestion.
Second question is for the Alfa Romeo 158 that literally abuses the sound of the so grand Lotus 98t and so I wanna ask if there has a soundmod been made for the Alfa yet or if not which sound you guys would recommend for me to try instead of that so absurd wrong sound!? Others I have tried so far are not working correctly i.e. sound breaks up when lifting and or shifting.
OK that's about it for today. Again cos I might get negative comments I am not a rookie here and most of all not demanding anything, just asking and suggesting. Thank you also to all great people on this legend place.👍
Thank you very much for the offer, but I'm from the era of manual SLRs and film, and I have basic knowledge about depth of field, shutter speed, aperture, etc.... I learned a few things that aren't super obvious that I could maybe make a quick video explaining if you're looking to do motion shots like this...
Wow, I never knew there was a simple way to adjust volume levels. I have a couple of car mods where the engine sound is ridiculously loud and didn't think I could do anything about it. Thanks for posting this.Welcome back
100% agree about the Alfetta. I use the Kunos Alfa 33 Stradale SFX, and I add these lines to the ext_config.ini
Disclaimer, I'm old and like it loud
[AUDIO_VOLUME]
ENGINE_EXT = 3.0
ENGINE_INT = 3.0
GEAR_EXT = 1.3
GEAR_INT = 1.5
BODYWORK = 0.3
WIND = 2.5
DOWN_SHIFT = 1.3
BACKFIRE_EXT = 1.6
BACKFIRE_INT = 1.6
TRACTION_CONTROL_EXT = 1.3
TRANSMISSION = 4.0
TURBO = 3.0
WHEEL = 3.0
[AUDIO_PITCH]
ENGINE_EXT = 0.9
ENGINE_INT = 0.9
I also wish and hope for a real, made from recordings, 1500cc straight-8 sound, with mechanical supercharger whine, but we do what we can with what we have, right?
Can a member please correct this purple Indy'60 road surface from @GzeroD at the Legion site, see link in Googledrive
Or see in the Breathe tracklisting
View attachment 1507729
Thanks but here the same at 2.12 CSP, it looks like its missing a dds surface file as I'm clearly see the purple NormalMap.dds surfaces.Its odd but the version I have on my PC seems to work fine without that missing texture.
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indianapolis_1960s
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Not only the volume, the pitch as well. For example:Wow, I never knew there was a simple way to adjust volume levels. I have a couple of car mods where the engine sound is ridiculously loud and didn't think I could do anything about it. Thanks for posting this.
For in game, this app I found to be a game changer for per car volume adjustment. Can't tweak as much as the ext_config file, but overall engine volume, transmission, tires etc can be changed in game on the fly and it will load up everytime you use the carWow, I never knew there was a simple way to adjust volume levels. I have a couple of car mods where the engine sound is ridiculously loud and didn't think I could do anything about it. Thanks for posting this.
Sorry to repeat, but has anyone mentioned how to fix this?can someone pls remind me which setting can fix these blue orbs in your mirrors ?
View attachment 1506884
No luck. I tried everything and it just refuses to run in vr on my headset without enabling post-processing.Did you try CSP 0.3.212 with its own "default" weatherFX style and using the gamma shaders?
View attachment 1508254
Is it the same then?
On my side it crashes if i try to run it without PP in Pure AND default weatherFX. I'm trying to find the setting, but it could be it does not work anymore in the newest CSP versions.
EDIT!
I got it running.
Try this:
Goto Documents/Assetto Corsa/cfg and rename the "extension" folder to something different.
(this will reset your CSP settings to default)
Restart CM
One time launch with AC+VR wtih PP active in AC video settings.
Then switch it off. On my side it works then...
View attachment 1508255
Hi and thank you very much! That is really a 100% improvement to that Alfa. Awesome! 👋👍Welcome back
100% agree about the Alfetta. I use the Kunos Alfa 33 Stradale SFX, and I add these lines to the ext_config.ini
Disclaimer, I'm old and like it loud
[AUDIO_VOLUME]
ENGINE_EXT = 3.0
ENGINE_INT = 3.0
GEAR_EXT = 1.3
GEAR_INT = 1.5
BODYWORK = 0.3
WIND = 2.5
DOWN_SHIFT = 1.3
BACKFIRE_EXT = 1.6
BACKFIRE_INT = 1.6
TRACTION_CONTROL_EXT = 1.3
TRANSMISSION = 4.0
TURBO = 3.0
WHEEL = 3.0
[AUDIO_PITCH]
ENGINE_EXT = 0.9
ENGINE_INT = 0.9
I also wish and hope for a real, made from recordings, 1500cc straight-8 sound, with mechanical supercharger whine, but we do what we can with what we have, right?
Thank you, it helps a lot improving my gaming experience.For in game, this app I found to be a game changer for per car volume adjustment. Can't tweak as much as the ext_config file, but overall engine volume, transmission, tires etc can be changed in game on the fly and it will load up everytime you use the car
Car Volume Adjuster
For Support, Please join my Discord Server. I will answer your questions in Discussions tab but I prefer Discord. DISCORD INVITE REQUIRES CUSTOM SHADERS PATCH 0.2.1/0.2.2preview1 or later!!! Did you ever install a car mod and realise it's loud...www.overtake.gg
can someone pls remind me which setting can fix these blue orbs in your mirrors ?
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I think I found the solution myself or at least workaround :Sorry to repeat, but has anyone mentioned how to fix this?
Must-have app for me, different cars and modders for different engine levels that break my immersion quite easily.For in game, this app I found to be a game changer for per car volume adjustment. Can't tweak as much as the ext_config file, but overall engine volume, transmission, tires etc can be changed in game on the fly and it will load up everytime you use the car
Car Volume Adjuster
For Support, Please join my Discord Server. I will answer your questions in Discussions tab but I prefer Discord. DISCORD INVITE REQUIRES CUSTOM SHADERS PATCH 0.2.1/0.2.2preview1 or later!!! Did you ever install a car mod and realise it's loud...www.overtake.gg