- 1,134

- Belgium
Found it! Here's what fixed it for me:anyone else has issues with sound disappearing (for 1 or 2 seconds) after colliding with opponents ?
I have it now with all mods incl Kunos ! Been tinkering for hours and can't find the culprite.
I did find a workaround : don't crash into opponents!still I would like to find the solution!
In audio_engine.ini file ( in ..\steamapps\common\assettocorsa\system\cfg ) , I had MAX_CHANNELS on 64
(thinking I would never need over 64 simultaneous sound-effects and this would give lower latency on the audio I changed it a while back... only to notice the crash issue later and forgot I had done this.)
Setting MAX_CHANNELS back to the original 256 solved the 1-2 second audio loss right after a collision.
Lesson learned (again): don't touch what isn't broken!
EDIT : I settled on these values for lowest audio latency :
[SETTINGS]
LATENCY=0 ;unless your system struggles with it, keep this as low as possible
ENABLE_AUDIO=1 ;obviously keep this on
MAX_CHANNELS=256 ;do not lower for risk of audio cut-outs with large grids / collisions
UPDATE_INTERVAL=1 ;default 0 = "auto" which gives approx 15 to 20ms delay , 1 = Fastest interval with least delay
ENABLE_PERFORMANCE_SPEW=0 ;leave this , only put to 1 for debugging audio issues (more gets written in the log file then)
LIVE_UPDATE=0 ;leave this unless you know what you are using it for
Last edited:

