Assetto Corsa PC Mods General DiscussionPC 

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If i wasn't targeted for no reason everyone would have it, Including the E36 PTG M3, Callaway C12, C7, C7R, Lister Storm GTL, Mosler Raptor, Panos Esperante, Saleen SR, Vector M12 + LM that i want to commision for the Sports Car GT thing i wanted it to go towards.

Sadly. Bad apples are often the ones that ruin the whole dish for everyone. So, it will unfortunetly only remain within my small league group and irl friends :cheers:
That's a great list of cars, shame we're not going to get them.
 
While I do agree that corporation and stuff is not the same thing as individuals, that doesn't change the fact that tools developed against corporation can also be developed against individuals.

And I don't pretend to have the high ground, but we have opened the gate of modding through the premise of "freedom". "Freedom" to edit kunos cars, "freedom" to rip models from games from which we don't have rights, and freedom to make them even paid.

That freedom is quite unrestricted because that goes far beyond what Kunos originally planned when they thought of producing public modding tools. And now we want to restrict that freedom through concepts that we judge that applies to certain categories and not to others.

I played the game, i took advantage of that freedom to produce mods using content that i took liberty of "owning". I find it unfair that after eating the cake i suddenly decide to change the rules of the game and that the freedom i took which is ripping models from a source without asking twice to codemaster cannot be someone else freedom.

Which is the whole point of why the encryption is a failure. If it was restricted solely toward scratch made mods from studios and individuals who started from 0, we wouldn't be here today with people starting a war against encryption because encryption was used left and right.

But it's a good thing that CSP devs have changed their mind with physics and only encrypting physics data that are actually worth encrypting. We won't be seeing any physics decrypt or that way.
The issue is that we don’t actually have that kind of “freedom.” If Kunos wanted to, they could assemble a team of lawyers, work directly with car manufacturers, and potentially shut down the entire modding ecosystem in a single day if they had the time, resources, and money.

The same goes for companies like Microsoft, Turn 10, Sony, or Polyphony. If they truly wanted to, they could issue DMCA strikes comparable to those seen in the music industry and shut down every modding site and rehosting site by the end of the month. But they don’t seem particularly interested in doing that.

Yes, I may be somewhat hypocritical when I say that going after modders who encrypt their work is wrong while also believing that encryption itself shouldn’t exist in the first place. I also agree that profiting from assets belonging to multi-million-dollar companies is questionable. At the same time, we need to consider what actually constitutes original work.
If a mod only uses 3D assets from another game but includes scratch-made textures, sound assets, or physics data built from real-world references, then that should be taken into account.


There are also creators who use existing models as a base and build on top of them. For example, several mods are based on GT7 models, but the rest of the car is heavily reworked.
Creators like Kyusai stopped making scratch-made body kits for AC because people kept decrypting and stealing their work, then reselling it even though the body kits were built using Gran Turismo proportions, which are among the closest available to 1:1 references.

There was also the MMW group, who ported GT7 models at extremely high triangle counts. Some of their mods were heavily reworked; for example, the LFA interior made by Allies had the entire interior rebuilt because the ripped GT7 model was essentially unusable. They added substantial new work, only for people to immediately steal, decrypt, and resell it on Telegram and elsewhere.

Personally, I think that if someone adds significant scratch-made content to a 3D model, they should have the right to encrypt it if they want. But if it’s just a 1:1 rip and port that reuses 100% of the original assets from games like Gran Turismo or Forza without meaningful modification, then that’s a different case. It’s also been very clear for several months that many people don’t care whether a model is encrypted or not especially ACTK, who has already targeted creators like @ItsHords for no valid reason and just stolen their work for no reason.

These groups are going after scratch-made content creators while not releasing their own work publicly because they know sites like RSS, VRC, URD, and IER could potentially take legal action against them. I doubt we will ever find a perfect middle ground in the encryption debate. But given the current direction, it’s hard to see creators who make scratch-made content continuing to release work publicly much longer. The risk of theft and resale is simply too high.


TLDR: Encryption bad, But also good. xd
I'm not usually one to butt into these kinds of conversations, but given that, albeit tiny, I too had a very small share of friendly collaboration with GADU. Perhaps the biggest part came when I created several liveries for the Fulvia Gr.4, but I'm not here to brag about myself.
What I find disrespectful is the almost childish behavior that ACTK continues to perpetrate, despite several creators, perhaps quite a few, having asked him to stop messing with their cars. And unfortunately, this isn't the first time we've seen him do this. What I don't like is that for these little people, nothing changes; if one quits, I'll find someone else. For us enthusiasts, though, damn, it really changes a lot. And so we find ourselves with people who get their hands on mods that have just been released with impunity, often even for free, and—rightly so—people who make mods of interesting cars like GADU (I'm talking about him because he's also a dear friend, but I extend it to all serious modders) then give up because ACTK gets his hands on them. Why? Because of the insane urge to decrypt mods: "Because yes, if I can decrypt mods, I'm good, especially if I then release them for free."
Let's be clear, anyone can be a modder, but then these people should, or at least try to, create mods that are at least decent. It's easy to get their hands on other people's work with impunity.
And let's leave aside the "but a lot of mods have tracks from other games" argument, because otherwise the discussion would also have to focus on the tracks. A minimum of consecutiveness. We'd all be driving Fiat 500 Abarths around the Magione circuit.
This is a mess...

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Looks like Gadu Boys has seized his modding activies for Assetto Corsa due to ACTK.

Another victory against ACTK's war against encryption it seems. Lovely to see more and more creators leaving the AC modding scene because of this brain dead little ****. Shout out to @marc magnela :P

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A while ago someone who made a Toyota Pod mod refused to release the car also because of this bs.

I know making mods is hard and that actk is a d**k who is incapable of feeling shame, but this is like if RSS or VRC one day stop selling mods because of their stuffs kept being leaked here and there.

At this point we might as well learn how to make mods your own to get your fav cars/tracks into the game without relying on other modders or overpay for encrypted ctrl+c/ctrl+v physics crap like Ex Mods
 
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I have a question for everyone who makes mods: why doesn't anyone try to convert the Raceroom cars? They're good quality, and besides, they have series there that are obsolete here, like the WTCC for example. Plus, the sound of the cars isn't too bad there.

Maybe it's impossible to convert them, or maybe nobody has honestly thought of it.
 
A while ago someone who made a Toyota Pod mod refused to release the car also because of this bs.

I know making mods is hard and that actk is a d**k who is incapable of feeling shame, but this is like if RSS or VRC one day stop selling mods because of their stuffs kept being leaked here and there.

At this point we might as well learn how to make mods your own to get your fav cars/tracks into the game without relying on other modders or overpay for encrypted ctrl+c/ctrl+v physics crap like Ex Mods
That's what people used to do, They saw mods they couldn't get access to and went out of their way to port the same model to the game they were playing and then sent it out for free as an middle finger to those that were charging.

But now people just sit around hoping that someone will do chargeback fraud and then share it to the rest of us for free.
 
If you're referring to my TVR, the link is this. It's a bit cheesy and made of dreams and hopes, but it's there. I've also done the z3m and the Ford GT Matech GT1 in collaboration with Chemflummi. I planned to recreate the 350z NGT but I quitted modding.😓

Did the Z3M and Ford get released? DaWallace has an Z3M as part of his pack with the Marcos etc, No idea if that is the one you are talking about.
 
Since we are talking about encryption, in the GTC60 pack, there is a GTC60 Alfa Romeo Giulia TZ2, author: GADU Boyz & Team WSC Legends, it is encrypted and will not load in my game without the blue crystals.
What should I do to make it work with the rest of the GTC60 pack grid, which are not encrypted?
 
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Since we are talking about encryption, in the GTC60 pack, there is a GTC60 Alfa Romeo Giulia TZ2, author: GADU Boyz & Team WSC Legends, it is encrypted and will not load in my game without the blue crystals.
What should I do to make it work with the rest of the GTC60 pack grid, which are not encrypted?
One of my favourite cars!

It's been a little complicated with this specific one. Did you make sure you followed the steps in the Bazza's pdf ? download the gadu version first then install its gtc60 counterpart. I think i avoided CM installation and went straight for copy pasting from the zips.
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It's one of those cars you cannot fiddle with its acd or it will end up broken. I had issues as well on installation because i had a previous version before getting the gtc60 update, ended up with 3 different versions and couldn't figure which one was working. Deleting everyone and starting fresh fixed it. Give it a try

Btw if anyone managed to get rid of its contact/ignition state at start let me know. Pushing the alt+7 then alt +8 at start is obviously something i forget about 50% of the time.
 
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Can I have a link to just the ac_legends_gtc_alfa_ I do not feel like re downloading the 1.2 gig of all the cars from Bazza?

I went to Gladu patreon, i am not the only one with the issue, if the car was not encrypted to start with, no one would have issues.
 
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Can anyone help me find the logo on the nose? below the IGNIS one
 

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Can anyone help me find the logo on the nose? below the IGNIS one
Fx Season, car type and driver would help a lot! Is it a Ralt rt3 from 1984, maybe a Martini MK42?

I thought of Pino menuiserie but the subtext doesn't match.

Edit : I think i got it. Italian perfume brand well known in the 80s. PINO SYLVESTRE


If you consider the triangle pine always associated with the brand it seems spot on.
 

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Did the Z3M and Ford get released? DaWallace has an Z3M as part of his pack with the Marcos etc, No idea if that is the one you are talking about.
Yes, both of them. The Ford GT Matech is fully complete, but the z3m needs a lot of work physics wise. My other projects are the 350z (as I said in the previous post), the F430 GT2 and the 695 Abarth. Since I quitted modding, these mods can be modified as the community want.

https://mega.nz/file/jpJwVbZJ#-zzdzCjfNXS_q-V3zo7kanR1FbPec3QTclvf7Fwv8f4 (FORD - finished)
https://mega.nz/file/vgQnHaZI#JnuogGuv75VIxMgBBqiFdX7ofk7F8uJtKWRLq8Fb2Cc (BMW - belcar and FIA GT versions, beta)
https://mega.nz/file/38AkRKYL#kEfyfets-Ay5WUzC4MNfScie4qHJBFOBFwW4oknNNH4 (Ferrari - basically an alpha, she needs physics and sound, mine is ugly)
https://mega.nz/file/a4pzzbRb#KeXN-y6njGdr5hwlubGizJBXJL0TOKAay3vpqhKKW3Y (695 - FH model. No sound included, I suggest using some sound mods already published on OverTak)

These picture shows the current state of the 350z. Unfortunately I no longer have every single blender project, just the last one and this .kn5. The 3D model is from GTR2 but "reworked" (I'm not a 3D artist). The BMW, Ford and Ferrari models are reworked BEM mods.
 

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Yes, both of them. The Ford GT Matech is fully complete, but the z3m needs a lot of work physics wise. My other projects are the 350z (as I said in the previous post), the F430 GT2 and the 695 Abarth. Since I quitted modding, these mods can be modified as the community want.

https://mega.nz/file/jpJwVbZJ#-zzdzCjfNXS_q-V3zo7kanR1FbPec3QTclvf7Fwv8f4 (FORD - finished)
https://mega.nz/file/vgQnHaZI#JnuogGuv75VIxMgBBqiFdX7ofk7F8uJtKWRLq8Fb2Cc (BMW - belcar and FIA GT versions, beta)
https://mega.nz/file/38AkRKYL#kEfyfets-Ay5WUzC4MNfScie4qHJBFOBFwW4oknNNH4 (Ferrari - basically an alpha, she needs physics and sound, mine is ugly)
https://mega.nz/file/a4pzzbRb#KeXN-y6njGdr5hwlubGizJBXJL0TOKAay3vpqhKKW3Y (695 - FH model. No sound included, I suggest using some sound mods already published on OverTak)

These picture shows the current state of the 350z. Unfortunately I no longer have every single blender project, just the last one and this .kn5. The 3D model is from GTR2 but "reworked" (I'm not a 3D artist). The BMW, Ford and Ferrari models are reworked BEM mods.
350Z looks really good for being based on the GTR2 model. Hope you'll find the spark to get back into modding again in the future!
 
350Z looks really good for being based on the GTR2 model. Hope you'll find the spark to get back into modding again in the future!
Who knows, maybe one day it will happen. 👀 It's mostly a lot of work, and I don't have the time anymore. Project Motor Racing will fill some gaps in terms of 3D models for sure. The problem is that some models, like the 350Z, are still missing. If you're interested, I'll gladly give it to you. Seeing the great work done with the Saleen, it'll surely be in good hands. :D
 
First of all, thank you very much for your effort. But why don't you make your life easier and use AC EVO’s Monza as a reference? Most likely Kunos modeled the circuit reliably.
I got an EVO picture from @Vernonfs that i'm currently using as a reference. Compared to the videos i've been watching, the EVO version isn't quite accurate either, but at least it does give me a sense of kerb width.

On another note, does anyone know which cars are wider in real life, an F1 car or a GT3 car? Reason I ask is that the kerbs in Ascari look super wide in the F1 2025 video compared to the 2025 GT World Challenge video. I was thinking it might be a perspective thing because the F1 cars are not as wide as the GT3s. If not, i'm amazed at how wide they look in the F1 race.
 
Btw if anyone managed to get rid of its contact/ignition state at start let me know. Pushing the alt+7 then alt +8 at start is obviously something i forget about 50% of the time.
I don't recall exactly what I did, but I believe I went into that car's ext_config and deleted a section that loads a .lua file. Obviously not the one calling for sound.lua. If that doesn't work I can redownload the clean files and compare and contrast and reverse engineer what I actually did.

In other news, just me screwing around trying to learn stuff, I've been messing with the Roborace car and kind of intend on turning it into a fake LMH just to fill grids for some variety. The car has no shaders on it but the materials it came with were no good anyway (Only had albedo map) so I'm probably going to experiment and just set these all up myself and see what I can do. I transplanted the brakes and tires from the URD Glick onto it, and the wheels are from MaxSTDT's amazing wheelpack, which I have gotten great mileage out of so far, love seeing gubbins released. I probably can't release this thing once I finish it nor does anybody probably care, but since we're on the topic of "Just learn to do things yourself" I figured I would share what I'm up to.
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Who knows, maybe one day it will happen. 👀 It's mostly a lot of work, and I don't have the time anymore. Project Motor Racing will fill some gaps in terms of 3D models for sure. The problem is that some models, like the 350Z, are still missing. If you're interested, I'll gladly give it to you. Seeing the great work done with the Saleen, it'll surely be in good hands. :D
Nah, I still haven't gotten around to learning how to actually get mods into AC lol! I can mess about in blender and move things around but that's about it. Nuvo did everything on the Saleen all i did was pay him for his work :P If i knew someone willing to scratch make the interior and possibly do some touch ups on the model i would not be against it, but don't know anyone like that. Nuvo only make scratch made stuff completely.
 
Suppose the whole decryption stuff just says a lot about a person's morals? Encrypting unchanged ported models is naturally scummy, but there are also plenty of creators that rework models to fit the game properly, creators that make entire cars from scratch, just from a place of passion for the car/sim. To see all that work essentially get ripped and reposted everywhere just flat out sucks.

Our Chaparral 2D's were projects that took many months to complete in our spare time, fully scratch made models, fully researched from every angle possible (the one surviving 2D is a repurposed 2F and not accurate to the original) so we had the most true to 1966/1967 versions as possible. To then see it proudly decrypted on that frenchie's site was a massive punch in the gut for us all. What some people don't understand here, a scratch made model without encryption gets sold on 3D marketplaces without our consent. I've seen several of my cars on various 3D print sites getting sold for actual money. All of this truly scummy behaviour can be prevented with encryption.

Gadu did a lot of work on those old Forza models (honestly Forza's model quality is pure ass) so I understand why he chose to encrypt it. He also worked on our T33/2's, Dino 206's and T33. Mega talented creator and a good friend of mine. Sad to see him go!
 
I mean it depends on the years you are looking for.

Considering that the E46 only race in ALMS and like 2 years of the NLS/VLN and N24 series lets limit it to that 2000-2004

2000 - 2004 ALMS
Porsche 911 - GT2 | Taisen, It would have been me but due to ACTK i have decided that my version will never come out to the public
C5.R | F302 or Legion
Viper GTS-R | RSS
Saleen S7-R | RSS
996 - GT3-R | RSS
BMW E46 | Guerilla
Chevy C5 | BE Modding ( Should be available somewhere, Forgot where )
Ferrari 550 | RSS
Ferrari 360 | RSS
Spyker C8 | TomSim
Pagani Zonda | iHTuning
Panoz Esperante | NMS Labs
TVR T400R | Paddocksim ( Got no idea where to find this one )
Lambo Diablo GTR | F302 ( Can be found by just searching )

Should get you an decent grid for the ALMS series from 2000 to 2004 at minimum. GT1's are pretty much covered by RSS.
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Like the Reiter Diablo GT2

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like the imsa Version
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TVR T400R FIA GT
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Mosler MT 900R
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another Project Audi RS2 Touring Car
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Models from PMR and The Crew2
 
All these cars are very welcome, especially the Bugatti and Mosler, and I love fictionals so I'll definitely be grabbing that Audi too when you finish it up. By the way, what happened to the Greenwood Corvette, Nardo GT1, Type 89 GT1, and Mustang GTO? Those cars still being worked on? Saw those and some others on your patreon but I never saw them released in this thread or anywhere else.
 
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