Do you think this would either be a new weather system after CSP and Pure or will it be integrated inside Pure, effectively replacing 3D clouds entirely in the future?
Did not fix it for me sadly......
All AI cars still off pace, meaning i had to regress AGAIN to ...212...
Shame- I wanted to check the gains Mascott had noticed.
What is going on peeps. There is still a mystery here to be unravelled......
I use AI A LOT. I race offline, and have been tweeking their settings. On installing latest ...322..., the AI took a Noticable head-dive...
sheeesh.......
We really are getting to a 'Be happy with what you have'
scenario and stick until proven otherwise.
Thing is... it seems so utterly INCONSISTENT!
Been playing with Ben's Whisperer (as per others here), and thought I was getting somewhere,, but,,, DOH!
I recently installed the latest version of CSP (from 212) and while testing one of the Grand Master Shin's new tracks (Sandown Raceway 1988) with the VW Littlebird of another of the forum Bosses, Masscot (v2.0; I haven't tried v3.0 yet, I don't have time for so many new novelties), I realized that the AI cars (I was in Track day mode) were very slow, especially on the straights, when previously it was a car that I had always struggled to keep up the AI pace...... All AI cars still off pace, meaning i had to regress AGAIN to ...212...
No, you just need to read the car's description carefully; I'm not ACTKNever said the car was encrypted now did i? But it's good that you confirm that you are the banned account of ACTK and is currently ban evading xd
I don't think you'll want to drive the standard 2.0 Littlebird after trying the v3.1 (EVO version), we worked hard on some significant improvements.(v2.0; I haven't tried v3.0 yet, I don't have time for so many new novelties)
No, you just need to read the car's description carefully; I'm not ACTK
but go ahead and keep making up your own story
But you're the one who likes to stir up controversy on this forum, and that's not why I'm here. I won't be responding to you anymore after this message.
Seems to be a new behavior somewhere. They go out then rejoin perpendicular. Really annoying. If we're having the same issue i suppose some of them just stay in the grass forever?Why do some mods crash when they go off track and try to rejoin, while some stop immediately? Does it depend on their AI or some csp settings?
I noticed that some try to get back but can't, others get back and others stop in the grass and then automatically go into the pits, retiredSeems to be a new behavior somewhere. They go out then rejoin perpendicular. Really annoying. If we're having the same issue i suppose some of them just stay in the grass forever?
I've had those issues with the pits (retiring instead of going back to race) or with the cars not teleporting to pits since CSp 0.3.xxx, but with last Cm auto update it also affected 2.11.I noticed that some try to get back but can't, others get back and others stop in the grass and then automatically go into the pits, retired
I currently have csp 0.3.0p212, with "new AI behavior" completely disabled. I've always noticed this behavior of the cars on the track...I've had those issues with the pits (retiring instead of going back to race) or with the cars not teleporting to pits since CSp 0.3.xxx, but with last Cm auto update it also affected 2.11.
I've decided to shut down "new ai behavior" until those are fixed. I'd have blamed my ai app if the behavior wasn't happening as well without it.
Maybe @ancient_3 digged a little further on the matter, he's my pit state hero.
I just drove it for the first time and the tach and the speedometer are not working.Lotus Elan SCCA Spyder updated to 3.1,
Added the LODs via @ItsHords
Added refraction & mirror fix by @k_p
Thank you both for the additions and fixes, be sure to keep your eye on your inbox for a 250GTO livery later
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DO YOU REALLY WANT IT ?Do you want rsr 18 revamp?
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You use pureLineair as PP?Hm, I only use live weather and timing, really don´t have clue. But as I wrote, only pure filter + LCS, no further things adjusted. Maybe some CM settings may cause a substantial difference, but I donno. For me this was the final proof that I don´t need any extra ppfilter from external creators.
This is so difficult to understand what makes AC/CSP choose to go to pits ( and how it behaves while in pit ) that I deliberately made DumbAI take control of the whole pit system from start of the session so it's hard to tell without diving into the exact situation where the bug occurs.I've had those issues with the pits (retiring instead of going back to race) or with the cars not teleporting to pits since CSp 0.3.xxx, but with last Cm auto update it also affected 2.11.
I've decided to shut down "new ai behavior" until those are fixed. I'd have blamed my ai app if the behavior wasn't happening as well without it.
Maybe @ancient_3 digged a little further on the matter, he's my pit state hero.
I'm afraid that until developers manage to optimize 3D trees, the only thing we can do is dig deep into our pockets and buy a NASA-level PC...... what can be done to get rid of this in csp without uninstalling 3d trees?
Yeah I unchecked that box last night and the starts are way better now. Not sure why it would be active as default but I highly recommended to disable it.That really fixed it.
I experienced this on older CSP few months ago and a CSP reset solved it.I'm having a weird issue with VRC's FW37 mod. Randomly, during qualifying, the game just freezes, at random.
According to task manager, the game is still responsive, but it is frozen when attempting to focus it.
EDIT: It's escalated, now I can't even start races after qualifying, because the game just freezes up now.
It's just one problem after another with this game...
I already integrated such raymarching clouds into Pure and they looked a lot better than this and had the possibility to generate storm fronts and such, but it will steal much energy from a driving sim and those clouds are looking bad compared to highres photos. Even if you have an engine like UE5 those clouds will always look the same.
So I decided to not develop this further and use highres photos because they are looking always good with nearly no fps loss.
So nowadays we have a 13 years old game which runs great on most of the PCs and you can load tons of additional content and have a great simulation.
The last thing you need for this is raymarching clouds which are looking strange compared to the rest of the game and sucking a lot of fps.
My decision was just focused on efficiency esp for the growing VR usage.
At the end the goal was to have nice graphics and functional weather…
Update Shanghai to Shanghai_v2_26Shanghai International Circuit is updated to V2_25
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Real chicane layout for Formula E:
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New track skin for Formula E Shanghai E-prix:
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New stands have been built.
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New kerb and sands has been added by this year's change.
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Download:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
File:shanghai_v2_25.zip
Will WSC69 and WSC70 all be able to race with WSC60 or is there going to be too much of a performance gap?WSC69 comes first, WSC70 will be a smaller pack to compliment the past sets and to round off the three sports car packs.
With the way the WSC packs are put together, they're all supposed to be compatible with each other in a historical sense, there is no BOP so the performance gap between cars in each pack is as historically accurate as can be. Some cars from WSC60 will definitely still be competitive in their classes even against WSC69 cars, the Porsche 910 for example should still be a fierce competitor to the many new 2L sports cars coming in WSC69. The old T70 Mk3 GT will still be a decent front runner, but definitely outpaced by the Mk3B and so forth. There's a lot of all-new cars coming in WSC69 and I look forward to gradually showcasing them when they're finished.Will WSC69 and WSC70 all be able to race with WSC60 or is there going to be too much of a performance gap?
Also, if you need, I do have PolyCruncher so if you want LODs for future cars instead of yanking the ACTK ones let me know, I know I'm in multiple discord servers with you if it's convenient for you to correspond that way.