Dynamic weather and light conditions not in Gran Turismo Sport

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According to Eurogamer:

Eurogamer
Sony is very keen on developers supporting both systems simultaneously, and is motivating developers to ensure that there is Neo support in all PS4 titles from Q4 onwards this year. It's also firm on unifying the platforms with little or no exceptions:
  • Neo-only or PS4-only games are not permitted (remember that Neo can still run unenhanced titles - developers are simply prohibited from locking out audiences of either console).
  • All games you purchase, whether via disc or from the PlayStation Store, should offer both PS4 and Neo functionality with no extra costs associated in running titles on a different console.
  • All new titles with Neo support use unified packages that run on both platforms. The CPU binary is identical, while three GPU binaries (shared, PS4-specific and Neo-specific) are all contained in the same package.
  • All DLC and additional content is entirely cross-platform. Unified downloads are used for both this, and basic game patches.
  • Neo support for old games is allowed via 'forward compatibility' patching - but this will not be allowed for new titles.
  • Developers cannot supply exclusive gameplay features for Neo owners. If the game has a split-screen mode, it must be available on both systems. However, modes can be enhanced - so a two-player split-screen mode on PS4 could be expanded to allow a four-player variant on Neo.
  • Developers cannot add exclusive content to either PS4 or Neo systems.
  • If there's a bug in Neo-specific code, developers are not allowed to divert Neo owners to the PS4 codepath. The game must be fixed.

That doesn't mean there must be a graphical advantage for Neo games, but it does mean there cannot be a feature discrepancy.
 
it does mean there cannot be a feature discrepancy.

I'm not so sure;

Eurogamer
However, modes can be enhanced - so a two-player split-screen mode on PS4 could be expanded to allow a four-player variant on Neo.


I'd say that baked light/weather on PS4 and dynamic light/weather on PS4Neo might well be do-able. Nobody's "locked out" and it arguably doesn't form "exclusive content".
 
I'd say that baked light/weather on PS4 and dynamic light/weather on PS4Neo might well be do-able. Nobody's "locked out" and it arguably doesn't form "exclusive content".

It depends on how you define a feature, and if you consider an expanded or improved feature completely new and different unto itself. It leaves room for interpretation and developers and publishers will surely use that to justify what they want to do. Plus, I'm sure in two or three years when Sony stops OG PS4 production, they'll completely rewrite these rules and start allowing Neo-only games.
 
I'd say that baked light/weather on PS4 and dynamic light/weather on PS4Neo might well be do-able. Nobody's "locked out" and it arguably doesn't form "exclusive content".
I posted a concern about this in another thread, but I hope this route is avoided. If that route is taken, it will split the player base for online events as there is no way that the former would be able to play with those that have a Neo, that is, unless online is restricted to the bare minimum for the base-PS4 users.
 
I posted a concern about this in another thread, but I hope this route is avoided. If that route is taken, it will split the player base for online events as there is no way that the former would be able to play with those that have a Neo, that is, unless online is restricted to the bare minimum for the base-PS4 users.
There just isn't any need. Offer the dynamic stuff by default and give people the option of not using it (offer presets as well) in case the necessary flaws on the lesser hardware offend them.
 
I posted a concern about this in another thread, but I hope this route is avoided. If that route is taken, it will split the player base for online events as there is no way that the former would be able to play with those that have a Neo, that is, unless online is restricted to the bare minimum for the base-PS4 users.

And I think that's where they'll draw the line. Regular PS4 and Neo users must, above all else, be able to play with each other, according to Sony's supposed guidelines. So if a proposed upgrade of a feature makes those systems incompatible, I doubt they'll allow it.
 
There just isn't any need. Offer the dynamic stuff by default and give people the option of not using it (offer presets as well) in case the necessary flaws on the lesser hardware offend them.
I for one prefer functionality. If that means omitting, or limiting a feature when it comes to racing games, I'm ok with that. That will just be a tease for me, as I'm unsure what I'll end up when time comes for the Neo release :P

And I think that's where they'll draw the line. Regular PS4 and Neo users must, above all else, be able to play with each other, according to Sony's supposed guidelines. So if a proposed upgrade of a feature makes those systems incompatible, I doubt they'll allow it.
That's what I'm hoping sticks.
 
I think it is pretty well known at this point that the biggest problem with Project Cars was the port to the console version. The PC version had very, very few of the bugs and issues that the console version has.

Where did I said the PC version is/isn't bugged? We are talking about PS4 here so there is no need to excuse pCARS just because it was playable in one of the three platforms where it was released.

And as acid critic as I am about Poliphony's recent efforts, if they managed to release a game in such laughable state as SMS did, I'm pretty sure we would see a lot of people committing harakiris here.
 
Where did I said the PC version is/isn't bugged? We are talking about PS4 here so there is no need to excuse pCARS just because it was playable in one of the three platforms where it was released.

And as acid critic as I am about Poliphony's recent efforts, if they managed to release a game in such laughable state as SMS did, I'm pretty sure we would see a lot of people committing harakiris here.
Did you read my post? The pc version is the game that was developed. The console versions were ports of the pc version. If the pc version is relatively bug free, logically the problem was in porting it over to the console. It's not an excuse, it's an observation.
 
One way they could implement dynamic time and weather is only have it in the arcade mode on neo so online play is not affected between consoles.
I highly doubt they will include it though.
 
keep in mind Gran Turismo Sport is pretty much a prologue for Gran Turismo 7 whats not in GT Sport may still be in GT7
 
keep in mind Gran Turismo Sport is pretty much a prologue for Gran Turismo 7 whats not in GT Sport may still be in GT7
Because some new people will see this claim, I have to redirect.
GT Sport is not a prologue. Kaz himself has pointed out that the game could've been called GT7 but they decided to call it GT Sport for obivous reasons (e-sport). Nobdy knows anything about GT7, perhaps not even Kaz himself. Their focus point is very far from GT7 at the moment.
 
Because some new people will see this claim, I have to redirect.
GT Sport is not a prologue. Kaz himself has pointed out that the game could've been called GT7 but they decided to call it GT Sport for obivous reasons (e-sport). Nobdy knows anything about GT7, perhaps not even Kaz himself. Their focus point is very far from GT7 at the moment.

Yes, this is a new direction that PD are testing, if GT Sport is a failure then GT7 may come as soon as possible but that'll still likely be 2,3 or maybe even more years away. If GT Sport sells tons and people keep playing then they may never be a title actually named GT7.
 
Because some new people will see this claim, I have to redirect.
GT Sport is not a prologue. Kaz himself has pointed out that the game could've been called GT7 but they decided to call it GT Sport for obivous reasons (e-sport).

If GTS had been called GT7, there would have been a riot. That little sound bite from Kaz is marketing BS. From what we've seen so far, there's nowhere near enough new content or features for them to get away with calling it GT7. Without a single player mode it would have been critically torn to shreds, whereas it may get away with that as an online focused spin-off.
 
Do we actually know if there will be weather at all in GT Sport?
When I first read that there will be no dynamic time or weather I automatically presumed that meant there would be selectable static time and weather at least. However that could be taken two ways; either no dynamic time and no dynamic weather or no dynamic time and no weather at all!

Static time change is confirmed but I've not read official statements anywhere to actually confirm the weather part, except for...

"Landscape
Huge strides have also been made in landscape expressions. See each and every leaf on a tree as it sways in the wind. Weather, time and the age of the tree are considered when reproducing it in the game, right down to its bark..."

...which is a little ambiguous to confirm different weather conditions will be available in my opinion.

Is there some info I've missed confirming weather conditions in GT Sport? I hope so 'cause I don't like the possibility of none at all.
 
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Do we actually know if there will be weather at all in GT Sport?
When I first read that there will be no dynamic time or weather I automatically presumed that meant there would be selectable static time and weather at least. However that could be taken two ways; either no dynamic time and no dynamic weather or no dynamic time and no weather at all!

Static time change is confirmed but I've not read official statements anywhere to actually confirm the weather part, except for...

"Landscape
Huge strides have also been made in landscape expressions. See each and every leaf on a tree as it sways in the wind. Weather, time and the age of the tree are considered when reproducing it in the game, right down to its bark..."

...which is a little ambiguous to confirm different weather conditions will be available in my opinion.

Is there some info I've missed confirming weather conditions in GT Sport? I hope so 'cause I don't like the possibility of none at all.

It's something I haven't wanted to focus too much on, but yeah, as far as I've read, there's been no full-on confirmation of weather in the game yet. It should be pointed out that in our Q&A article about the lack of dynamic time and weather, Kaz' response mentioning the different times of day was in direct response to a question about both time and weather (the question isn't re-written in the article itself).

It's not a confirmation that there isn't any weather of course – he could've just skipped over that part of the question, or forgot to mention it specifically – but you're right, it hasn't really been discussed.
 
the CPU is the same so no

Depends where you run the routine, it's perfectly credible that a lighting routine might run in the GPU. Declaring a lighting position isn't very CPU intensive anyway, you can do it with just one double variable. It's the rendering of light (and more importantly of shadow) that's intensive, that's why it would be farmed out to the specialist GPU.
 
This Game Watch interview quoted by DualSHOCKERS suggests weather will be implemented in a similar fashion to Time. Grayed-out wet tires have been spotted in the menus too.

Correct. It should be noted that he says that weather will probably be selectable before the race. That could be taken to mean that it may end up being dynamic or it may not be selectable at all.

It's certainly evidence that it's something that they're considering, but no real evidence that they know how they're going to handle it yet. Which is not particularly promising with a game that should be solidly into beta by now. We may well end up with limited or no weather at launch and then it gets patched in later, a la Driveclub.
 
It's something I haven't wanted to focus too much on, but yeah, as far as I've read, there's been no full-on confirmation of weather in the game yet. It should be pointed out that in our Q&A article about the lack of dynamic time and weather, Kaz' response mentioning the different times of day was in direct response to a question about both time and weather (the question isn't re-written in the article itself).

It's not a confirmation that there isn't any weather of course – he could've just skipped over that part of the question, or forgot to mention it specifically – but you're right, it hasn't really been discussed.
I do remember him mentioning rain. I will find it
 
Weather setting change? Top is stream from few weeks ago, bottom is from latest E3. E3 pic looks like in GT5 when it's set to 25% weather with overcast. Sun disk is in same spot so it isn't a time change.

I8Sb.png
 
Speaking of frame rate and processing power, PD should really make a GT game for PC. Y'all know how much power they could work with if they did so?
 
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Both photos are from London event as it was the only time those people raced together. Builds were being updated over the event so this must represent two different builds from then.

The only thing I can add is that during the stream, the 2nd lap footage/image wasn't shown because they were showing a replay at that time of the race.
 
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