FEEDBACK FOR POLYPHONY DIGITAL: Less Forcing & More Options Please!

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VBR

Meme Dissident in Exile...
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Some issues mentioned here are a bit silly though, auto replays ?

You would think so, but it's the 6th most wanted feature in GT6 according to the good folk at GT Planet, with 286 votes & counting! The reason I included it is because it's yet another example that shows up a consistently flawed pattern of thinking by PD, whereby they force things on us without giving us an option. This thread is only about giving examples of that, so that PD become aware of it, & can then choose to inject a little thoughtfulness into their game design.
 
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2,883
United Kingdom
Near Reading, Uk
JohnSchoonsBeard
VBR
You would think so, but it's the 6th most wanted feature in GT6 according to the good folk at GT Planet, with 286 votes & counting! The reason I included it is because it's yet another example that shows up a consistently flawed pattern of thinking by PD, whereby they force things on us without giving us an option. This thread is only about giving examples of that, so that PD become aware of it, & can then choose to inject a little thoughtfulness into their game design.

Yes and it's such a simple fix. End of offline race procedure (including cancelled races) currently defaults to the replay after a few seconds processing / screen fade. All that is needed is the procedure to query a field in options to see if the replay should play by default. It would save a lot of frustration.

I love the replays but you can't even use the replay options (eg photomode or timing screen) in the default play replay. So if you want to do that you have to cancel the replay and start it again. Illogical Captain.....
 

Johnnypenso

Well known double poster
Premium
28,466
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Windsor, Ontario, Canada
Johnnypenso
They have sped up the menus some but I'd still like the option of streamlining the car modification process. I would like all the parts to be in a simple checklist and when you're done they all get installed at once with one animation and a couple of buttons pressed, instead of the still laborious process we have now. Throw the paint booth, rims, body parts and everything else into another checklist type of arrangement with only one animation at the end to save time.

Of course make it optional. If you want the current menu fine. If you want to speed tune, you use the checklist. Everyone wins:cheers:
 
20,628
United Kingdom
United Kingdom
Oh, so PD have got no chance with you then, if they don't correct anything they're wrong and if they do correct things they're wrong, throw them a bone ffs.
Some issues mentioned here are a bit silly though, auto replays ? all you have to do is hit a button to cancel, can't see that being a priority and auto game saves, why would you want that off ?

Where did I say they're wrong? It's good they're correcting issues on the lists here, of course it is, all I was saying is that isn't proof they're reading from here and correcting them on purpose, it may just be coincidence.
 

VBR

Meme Dissident in Exile...
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They have sped up the menus some but I'd still like the option of streamlining the car modification process. I would like all the parts to be in a simple checklist and when you're done they all get installed at once with one animation and a couple of buttons pressed, instead of the still laborious process we have now. Throw the paint booth, rims, body parts and everything else into another checklist type of arrangement with only one animation at the end to save time.

Of course make it optional. If you want the current menu fine. If you want to speed tune, you use the checklist. Everyone wins:cheers:

Me too, & I was thinking about this yesterday. I remember someone else saying they'd like a shopping basket in GT, like online stores have. That way you can add whatever you want to the basket & buy it all at once. Would be nice to buy several cars all at once as well, without having to buy them individually. PD sure to do like to make things convoluted! I'll add this to the OP today.

EDIT; It's now number 27 on the list. :cheers:


👍
 
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174
Canada
Guelph, Ontario
Vennyscool911
Vennyscool911
How many times did you force yourself to use the word "force?"

Anyways, I think PD should stop forcing us to wait for the delayed DLC.
 
365
Australia
Where i'm at
xmalcolmpowderx
This is one of the best threads I have read on any forum. Full of great, reasonable ideas that could improve the entire series tenfold.

I would love the option to choose my own opponents. Or even having me in a fast car vs a slower car to then watch a replay of me drifting or cutting really close to the ai car from its perspective.
 
48
England
England
zooburner
Why automatic replays? That's just one more aggravating screen to click away when trying to redo a failed run. Make that an option the more masochistic drivers can click to watch, instead.

Yep that really annoys me too !, I really don't understand why it's there at all, especially as if you want to take a picture you have to cancel it, then choose 'replay' off the menu anyway.

It's simply a redundant feature.
 

KRAZY SLOW IVAN

(Banned)
109
United States
NC USA
Ivan_Grozny666;SlowFWD84
well this is my little gripe or complaint if you can call it that.

I get that kaz has it in his business model of the company he runs that it's one modeler per 10 or so cars.I realize there are budget constraints and that places limits of how many cars and be premium and which ones can be added.Also I think that kaz should pay real I mean exceptionally close attention to Project CARS.yes it took them a number of years to get the game complete even though surely as the game goes on sale other dlc will be added.It was like the fan,the consumer who was integral to the development process and from the videos I've seen on youtube the product looks like kaz's dream of what gt6 or gt7 should be.
Kaz there is nothing wrong with listening to the ppl who enjoy the games you and your colleages make.Involve us more in the process.the game will turn out better than you might think.
 

VBR

Meme Dissident in Exile...
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London
Two new points have been added to the OP;


VBR
30) Clutch For DS3 Users: Why is there no option to assign the clutch to a button of our choice in the DS3 settings menu? Why do you force DS3 users to drive without it, is there any reason behind this decision? You say that you want to "simulate everything", so why not simulate something as basic & essential as a clutch for DS3 users by simply allowing them access to it? Please, allow DS3 users the option of choosing for themselves whether they want to drive with the clutch or not. That way, you can then undo the damage you reportedly inflicted upon the clutch model, as wheel users will no longer have an advantage over DS3 users.

31) Arcade Mode Races: Why is there no option to choose whether to practice/qualify or not? Why is there no option to choose our starting place on the grid if we so wish? Why is there no option to choose opponent cars? Why is there no option to choose their tyres & ours separately? Why is there no option to choose the slipstream setting? Why is there no option to choose the amount of AI cars on the grid? Why is there no option to turn off the rubber band effect? Why are there no options to turn on or off such settings as tyre wear, fuel usage, & crash damage? Why have you given us a huge amount of cars & tracks, but not given us common sense options that would allow us to use them to their full potential? Please, give us access to all options possible so that we can fully enjoy the awesome cars & tracks in this game.


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6,232
Canada
Canada
Great OP 👍

Love Gran Turismo, grew up on Gran Turismo, would really like to stick with Gran Turismo....anxiously awaiting pCARS :(

Something else to add to the list, why are wheel users (G25, G27) forced to use sequential shifters after installing a fully customizable transmission? Why can they not use their H-pattern shifters (and subsequently, the clutch) with customizable transmissions??

This one is a real killer in the drift community. Clutch work is an essential part of drifting (mostly clutch-kicking). Anyone who uses a wheel to drift, who would like the full experience of using a clutch, is forced to use stock transmissions in their drift cars.

Many, if not the majority, of cars in the game have stock transmissions which are not suitable for drifting, thus making those cars unusable.



Unrelated, but going off a comment I read in this thread....how does PD get off on calling GT a driving simulator, but at the same time want to control and taylor the experience to the casual gamer? :boggled:
 

VBR

Meme Dissident in Exile...
Premium
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England
London
This is one of the best threads I have read on any forum. Full of great, reasonable ideas that could improve the entire series tenfold.

Thanks, but I can't take any credit for most of the ideas, they come from reading the forums here on GT Planet. For instance; the idea to have more than 1 garage so we have access to all our cars without affecting loading times was Wide Boy's.


Something else to add to the list, why are wheel users (G25, G27) forced to use sequential shifters after installing a fully customizable transmission? Why can they not use their H-pattern shifters (and subsequently, the clutch) with customizable transmissions??

This one is a real killer in the drift community. Clutch work is an essential part of drifting (mostly clutch-kicking). Anyone who uses a wheel to drift, who would like the full experience of using a clutch, is forced to use stock transmissions in their drift cars.

Many, if not the majority, of cars in the game have stock transmissions which are not suitable for drifting, thus making those cars unusable.


I thought that was just a bug? I never even for one moment thought that PD had deliberately made it not optional. Why on earth would they do such a thing? I'll add it to the list.


👍
 

KRAZY SLOW IVAN

(Banned)
109
United States
NC USA
Ivan_Grozny666;SlowFWD84
also pd there should be parity among requirements to gold seasonals for both wheel & controller users.not everyone can afford a wheel
 

FS7

1,117
Brazil
Brazil
Here's some stuff to add to the list:

Option to restart career races: when playing individual races one can restart the race if he wishes, but when playing a championship there's no option to restart a race. That makes no sense, we should be able to restart races regardless if it's an individual race or championship race. I know there's a workaround that involves saving before starting a race and quitting to the XMB, but it's annoying, time-consuming, and not nearly as practical as the option to simply press start and choose to restart a race.

Option to ban all driving aids online, including automatic transmission: when creating a lobby the host has the option to ban every driving aid except automatic transmission, which doesn't make any sense. Host should have the option to restrict transmission to manual only.
 
93
Netherlands
Netherlands
ARP_273
I think they did this to make you drive more carefull, because a mistake might cost you the championship. Better to finish a race and get some points than not finish at all. It's part of the challenge.

FS7
Option to restart career races: when playing individual races one can restart the race if he wishes, but when playing a championship there's no option to restart a race. That makes no sense, we should be able to restart races regardless if it's an individual race or championship race. I know there's a workaround that involves saving before starting a race and quitting to the XMB, but it's annoying, time-consuming, and not nearly as practical as the option to simply press start and choose to restart a race.
 

FS7

1,117
Brazil
Brazil
I think they did this to make you drive more carefull, because a mistake might cost you the championship. Better to finish a race and get some points than not finish at all. It's part of the challenge.
Still doesn't make sense.
There's no option to enable mechanical damage, tire wear or penalties, I can use an overpowered car, I can crash into walls and other cars, I can use any aids I want including non-realistic ones like SRF & driving line, but restarting a race during a championship is not allowed?

Again, it doesn't make any sense at all. It's one of many situations where PD made odd unreasonable choices with game design.
 
505
England
England
sjc-alpha
VBR
In so many areas us players are forced to do things a certain way, without being given any option to do otherwise (or sometimes we just have very limited options). In my humble opinion, this is one of the biggest problems with the way you approach game design at Polyphony Digital, & it impacts on so many aspects of the game causing much grief to those trying to enjoy it. You make it impossible for us to customize our Gran Turismo experience to our own liking, & many of us are left feeling frustrated, annoyed, &/or patronized.




Here are just a few examples of what I mean, in no particular order.


1) Skid Recovery Force: Why is SRF forced on sometimes? You give us no reason, therefore you come across as being unreasonable. You call it a "beginners aid" yet you force it upon all players at certain points throughout the game, even though many of them are not beginners! This contradiction makes no sense at all, & ruins our enjoyment of the physics model. Please, give us the option of turning it off everywhere in the game. Also, please give us separate online leaderboards for SRF Off, & SRF On lap times (like a tickbox filter). I understand that having it on by default helps those who are new to the GT series, but not allowing the more experienced players to turn it off is patronizing, & annoying. By giving us the option, you'll keep everyone happy, not just the inexperienced players. More Feedback For PD.

2) Automatic Traction Control: Why is traction control forced on if I go off track? If I have turned TC off, why is it forced back on? I can understand that it would help new players, but by forcing it on everyone you just end up aggravating the more experienced players. Please, allow us the option of turning it On or Off completely for ourselves, or just set it to On when track Grip is set to Low, & Off when Grip is set to Real. More Feedback For PD.

UPDATE: In version 1.06 Auto TC is still forced on in gravel/sand traps with no option to turn it off. However, it has been forced off elsewhere including when on the grass with no option for the less experienced players to turn it back on. PD, you're still not getting the point!

3) Access To Garage In Free Run Mode Offline: Why is there no option to access our Garage in Free Run mode offline? Why do you force us to leave the track with all it's settings & go all the way back to the garage, change cars, & then return only to have to set up the track all over again? Is there any reason why you make changing between cars while trying to Free Run so convoluted, awkward, & time consuming? We can access our Garage & change between cars in Free Run while in an online lobby, so why not in Free Run offline? Please, give us the option to change between cars while at a track in Free Run mode offline.

4) Rubber Banding In Career Mode: Why is there no option to turn off the rubber band effect in Career Mode? Why is it forced upon all players regardless of their individual abilities? In the 2002 F1 Austrian Gran Prix, Rubens Barrichello was forced to slow down & let Micheal Schumacher win, & there was a huge uproar from the fans afterwards. Many GT fans feel a similar sense of anger & disappointment that you have programmed the AI to slow down & let them win! Please, for the love of racing stop patronizing us & give us the option to turn rubber banding off in the main menu for Career Mode (& Arcade Mode as well). Also, please give us options for Slipstream & Grip so that we can change those settings too.

5) Online Garage Restriction: Why are we forced to choose from only 500 cars when in an online lobby, with no option of choosing from our Stockyard cars? Why did you restrict the garage in GT6 to only 500 cars, was it because loading times for online players were very slow? Please, give us several different garages containing 500 cars each (that we can name), & let us have access to all of them online so we can choose which garage we want to open. That way, we'll have access to all our cars & loading times won't be affected. Or, lift the garage restrictions entirely, & then using something similar to the Car Search feature for the dealerships, let us decide what cars to load first. More Feedback For PD.

6) Default Driving View: Why is there no option to choose the default driving view? Why are we forced into "Normal View" every single time we start the game? For example; I go to Free Run & in the pit lane I'm forced into "Drivers Eye View", then I'm spat out of the pit lane & forced into "Normal View" again, & then I have to go through a series of unnecessary button presses in order to choose my preferred view. This gives the game a rather unprofessional, unfinished, & sloppy feel. Please, give us the option of choosing our default view in the main menu, or at the very least have the game permanently remember it & use it at all times (like when we're in the pit lane).

UPDATE: In version 1.09, we're now forced to start the race in Drivers Eye View in online lobbies. So now you have to go through another series of button presses to choose your preferred view. How utterly stupid & useless that is! Is this a bug, or a deliberate feature?

7) HUD Configuration: Why are the HUD options so restrictive? Is there any reason for the lack of options? Please, allow us the option of turning On or Off every single item of HUD individually to our liking, then give us the ability to toggle all the HUD on or off while racing via a simple button press. Having to pause the game & go to an off screen menu to do this is clunky, & cannot even be done while racing online without compromising our lap time/position. Also, why can we not turn the wrong way indicator off? This is something that is needed, especially by the drifting community. Besides, many of us know the tracks very well & do not need to be patronized with a flashing red symbol. More Feedback For PD.

8) Automatic Game Saves: Why are automatic game saves forced upon us? Is there a reason why you have given us no option to turn them off? I remember we did have the option in a previous GT title, & it was a very good thing to have too. I suspect that this might be causing corrupted game saves, because some people are moving between menus while saving is in progress. How ironic it is that the menus in GT6 are faster, but the Auto Save is slower! Please, give us the option to turn this feature On or Off in the main menu.

9) Power Limiter Online: Why is there no option to ban the use of the power limiter in online lobbies? It ruins PP based racing when everyone is choosing overpowered cars, & then pulling the BHP down 50% or so with the limiter. The power limiter is broken anyway as it creates a flattened BHP curve that gives them a power advantage over those who are choosing cars normally. Please, give hosts the option of allowing it or disallowing it & being able to set what percentage of power limiting is allowed.

10) NOS Online: Why is there no option to enable NOS in Tuning Prohibited Races? Many people enjoy racing without tuning, & if NOS could be independently allowed or disallowed, this would create a whole new racing experience for them. Is there any reason as to why, or have you simply not considered it? Please, give us the option to enable or disable NOS for Tuning Prohibited races, & One Make Races as well.

11) Tuning Restrictions In Online Lobbies: Why is it practically 'all or nothing' when it comes to tuning restrictions in online lobbies? You either allow us to tune, or not; why so black & white? Is there any reason for this? Please, give hosts the option to enable or disable each tuning function individually in online lobbies (& to set up then lock the gear ratios). Think of the potential variety of races that could be made by the community if only they were given these options! Also, please allow us to specify which individual car or cars are eligible, all you'd need to do is add 1 more tickbox option to the sort by Country/Manufacturer options.

12) Nag Screens: Why so many nag screens asking us to click OK or Cancel, & more importantly why no option to turn them off? When I enter a Time Trial for an event where the times are no longer being counted, why do I have to be reminded of it every single time I move from one screen to the next? If I've had the oil changed in my car, why do I need to click an OK button? Just tell me it's done, & then take me back to the GT Auto menu. This game is riddled with so many time wasting & entirely unnecessary button presses! Please, give us the option in the main menu to turn all such nag screens off, because forcing us to interact with them over & over again can become extremely irritating.

13) Name Changes: Is there any reason why we are limited to only 3 name changes? Please, allow us to change it as many times as we like, after all it is our name! Also, please allow online hosts to choose whether PSN names or driver names are displayed. First you forced us to have driver names in lobbies, then you forced us to have only PSN names! Why not simply give us the option to do either &/or both? Sometimes you think in such black or white terms & it shows in so many areas of the game, this being just one tiny example.

14) Blue Lines In Online Lobbies: In the 1.05 update, you have provided us with Blue Lines when qualifying. This seems to be another classic example of the 'either or/all or nothing' type thinking plaguing your studio & which is ruining the game for many of us, as you have not provided us with the option of turning them off! Why is this new feature being forced on us, is there any real reason for it? Some people find the lines very distracting (myself included), & being forced into having them on permanently is not only annoying, but also counter productive to getting fast lap times. Please, have them set to On by default, & then give us a global option to turn them Off. More Feedback For PD.

UPDATE: After the 1.08 update it would seem that we can now turn them off. However, it doesn't seem that there is any global option to turn them off, so it's gonna be yet another case of having to turn them off every single time we go into a new lobby or start the game again. Yay, more unnecessary button mashing. PD, you're still not getting the point!

UPDATE: Seems to have been fixed now.

15) Slipstream & Mechanical Damage In Online Lobbies: In the 1.05 update, you have also added the options of Time Trial, Drift Trial & Free Run in online lobbies. Thank you! However, you have taken away the Slipstream & Mechanical Damage options in these 3 modes. We are now forced to drive with Slipstream set to 'dunno whatever', & no damage even if we want it. Is there any reason you have taken these options away from us? Please, give us the option to set Slipstream & Mechanical Damage as we wish in all online modes (& all offline modes as well).

16) Qualification In Online Lobbies: Why have you taken away the option of qualifying sessions that are under 5 minutes in the 1.05 update? Why are you forcing us into a minimum of 5 minutes, is there any reason behind this? Why thoughtlessly fiddle with things that are not even broken? If it ain't broke, don't fix it! Now you have made it impossible for us to set up 1 lap qualifying without wasting our time, especially for tracks that are around 1 minute in length. Please, let us choose the length of qualifying sessions starting at 1 minute & going up in 15 second increments, & also give us an alternative option of choosing the amount of laps for qualifying instead (from 1 lap upwards). More Feedback For PD.

17) Tyre wear/Fuel Depletion & Mechanical Damage: Is there any reason why we do not have these options in Career, Arcade, & Free Run modes offline? Why are you restricting us by taking options away & forcing us to do without them? I would very much like to drive in Free Run with all these options enabled, but you have taken this choice away from me & many others. Please, just allow us all options in all modes so that we can tailor our Gran Turismo experience to our own liking.

18) Motion Blur: Why is motion blur on some views, & not on others? At the moment the inclusion of motion blur seems to be random. It's on all views when spectating online, but when watching an online replay it's not on any views of my own car apart from Replay View. It's not on any views when watching a replay of a Free Run, except the two interior car views. Why? Are you having problems with it, is it a bug, or is this deliberate for some reason? The most important views we want it on is all those whilst playing! Please, give us the option of turning it On or Off for all views in all modes, & then give us a slider so we can choose the amount applied.

19) Force Feedback Wheel & Pedal Options: Why do we only have 1 option for force feedback? I have a Logitech G25 & can only adjust the amount of feedback in this game. Is there any reason as to why you restrict us in this regard? Please, allow us a similar amount of FFB & pedal options as there are in most PC based simulators. And while we're on the subject; why did you change the bite point of the clutch to be at the bottom of the pedal travel? Are you trying to simulate a worn out clutch for all cars! This is extremely annoying for those of us who have spent large amounts of money on wheels/race seats to play Gran Turismo. Please, allow us to change the bite point to our own liking. And please stop throwing us into neutral. More Feedback For PD.

20) 1:1 Wheel Animations - Cockpit Shake - Exterior View: Why did you remove 1:1 wheel animations from the GT series? Is it because they looked bad when players used a DS3? Please, have 1:1 animations default for wheels users, & what we have now default for DS3 users. And Please, give us the option of hiding the wheel & hands, as some of us who own steering wheels do not want to see another one on screen. Why add cockpit shake, & then remove it entirely after a just few complaints? Please, give players the option to decide whether they want it or not, an On/Off setting in the main menu would suffice. Why did you "fix" Exterior View, when it didn't even need fixing? Please, give players the option to choose between the old loose version & the more recent rigid one. 'Either Or' thinking is fallacious, as there is always more than just 2 ways of doing things! More Feedback For PD.

21) Standing Starts: Why are single file rolling starts forced upon us for most of the offline events? Why can we only have standing starts for most online races? Is there any reason for this? Again, you don't give us one, therefore you come across as being unreasonable. Please, give us a mixture of different start types in Career mode (suited to the event), & give us the option of choosing whatever start type we want online & in Arcade mode. More Feedback For PD.

22) Auto Drive In The Pits: You trust us to drive around all these beautiful tracks you have recreated at very fast speeds, so why is it that you force Auto Drive on us in the pit lane when at very low speeds? This makes no sense whatsoever! Again, you are inadvertently patronizing the experienced players who have already proven that they are capable of handling their cars. Please, give us the option of turning Auto Drive in the pit lane On or Off when racing online, & offline too. More Feedback For PD.

23) Automatic Replays: Why is there no option to turn off the automatic replays? Many people do not like being forced into watching them after each race, & having to press a button to turn them off every single time gets tiresome. Please, give us the option to choose whether to have them On or Off in the main menu. And why is there no access to the on screen menu in these automatic replays? More Feedback For PD.

24) Penalties & Ghost Cars In Online Lobbies: Why is there no option to have penalties on & ghost cars off at the same time? Why are we forced to have both either on of off? Cars ghosting & driving through each other looks incredibly unrealistic, & ruins the racing simulation for many of us. Please, give us the option of turning ghost cars & penalties On or Off separately. Also, please add the option of Drive Through penalties (like in GT4), & allow us to be able to choose between them & the Slow Down penalties we currently have. Being able to set track cutting penalties & car collision penalties On or Off separately would be a very welcome addition too.

25) Car Views In Replays: Why are some car views not available when watching replays in certain game modes? For instance; in Free Run mode offline I can view the replay with two very nice Interior Views, but I cannot do this while watching a replay of an online race. Is there any reason as to why? This game suffers from such a lack of cohesion & consistency in so many areas, this being another tiny example. Please, allow us all car views while watching replays in all modes. Also, why are we forced to choose certain views from the onscreen menu only, instead of all views being assigned to the Select button? That is so clunky & annoying! Please, give us the option of scrolling through all views using the Select button in all modes (it would be nice to have a third Interior View as well, one where we could set the position of the camera for ourselves in each car).

26) Global Traction Control: Why is there no global option to permanently turn traction control off in certain events & license tests? It is really annoying to have to remember to turn it off every single time we enter a new one. Is there any reason why you force us to turn it off every single time? Please, give us a global option for traction control in these events so that once it's been turned off, it stays off. The same goes for Low/Real grip track settings.

27) Shopping In Gran Turismo: Why do we have no option to buy several items together? Why do you force us to buy every single item separately? Why have you designed the shopping process to be so convoluted & time consuming, is there any actual reason? Having to buy every single car/item separately, & then being forced to sit through animations & clicking OK boxes every single time can become extremely tiresome. Please, let us buy as many cars as we wish by putting them into a shopping basket & paying for them altogether (like online shops do). And please, let us buy items from GT Auto the same way, by ticking items in a checklist that we wish to buy &/or install, & then paying for them all at once.

28) 1 Make Races Online: Why is the amount of courtesy cars for 1 Make Races so limited? Is there any reason why you give us such a small selection? It is a real step back from GT5 where we had many more to choose from, & lots of people are disappointed as a result. Please, make all cars available to us for 1 Make Racing online. Or at the very least give us a wider selection to choose from, & then change the line up once a month to keep things fresh.

29) Lap Records: Why is there no option to delete individual lap records? Why do you force us either to keep them all or delete them all? Is there any reason as to why you have designed this feature to be so all or nothing? If I take the same car to the same track several different times, I don't really need a corresponding amount of lap record entries! Having my records full up of the same car with different times is an incredibly useless feature, & is yet more evidence of the poor/thoughtless game design so prevalent throughout Gran Turismo. Please, give us the option of being able to delete individual lap records. More Feedback For PD.

30) Clutch For DS3 Users: Why is there no option to assign the clutch to a button of our choice in the DS3 settings menu? Why do you force DS3 users to drive without it, is there any reason behind this decision? You say that you want to "simulate everything", so why not simulate something as basic & essential as a clutch for DS3 users by simply allowing them access to it? Please, allow DS3 users the option of choosing for themselves whether they want to drive with the clutch or not. That way, you can then undo the damage you reportedly inflicted upon the clutch model, as wheel users will no longer have an advantage over DS3 users.

31) Arcade Mode Races: Why is there no option to choose whether to practice/qualify or not? Why is there no option to choose our starting place on the grid if we so wish? Why is there no option to choose opponent cars? Why is there no option to choose their tyres & ours separately? Why is there no option to choose the slipstream setting? Why is there no option to choose the amount of AI cars on the grid? Why is there no option to turn off the rubber band effect? Why are there no options to turn on or off such settings as tyre wear, fuel usage, & crash damage? Why have you given us a huge amount of cars & tracks, but not given us common sense options that would allow us to use them to their full potential? Please, give us access to all possible options so that we can fully enjoy the awesome cars & tracks in this game.

32) Fully Customizable Transmissions: Why are wheel users forced to use sequential shifters after installing a fully customizable transmission? Why do they no longer have the option to use their H-pattern shifters? Is this a bug, or a deliberate restriction? This is a real game killer in the drift community, as clutch work is an essential part of drifting (mostly clutch-kicking). Please, give us back the ability to use the clutch & H-pattern shifter when fully customizable transmissions are installed.




A Cautionary Tale For Kazunori.


Once upon a time there was a master shoe maker. His shoes were the best shoes in the world, & he knew it. Everyone else knew it too, & his designs were the envy of all other shoe makers. Try though they might, they could not even come close to mimicking his great artistic flair. However, while his designs were indeed second to none, he would only sell shoes that were tailored to his own feet & that of those closest to him; much to the annoyance of his customers! When they bought his shoes, they never really fitted properly, & this caused them such discomfort. Some of the other shoe makers, although creating designs inferior to his, eventually became far more business savvy & started tailoring their shoes to their customers feet. As a result, many of the master shoe maker's customers stopped buying his shoes altogether (even though they were far better looking) because now they had experienced the relief of tailored footwear & therefore could no longer go back. When the master shoe maker saw that sales were plummeting, he said to himself, "Aha! I know what I shall do! I will keep on designing shoes according to my great artistic talent, for it is second to none, but I also will tailor them to my customers feet just like my rivals. Then, not only will I be the best in the business, but I will also win back my customers & keep their feet happy too!"


That's so true! If they gave us all the options under the sun as requested, they could still set up the default settings to make Gran Turismo appeal to casual gamers initially. That way they'd keep everyone happy, as the more experienced players could then simply tailor the game to their own liking by changing said options. With a certain "Community Assisted Racing Simulator" coming out on the PS4 later this year, which is packed full of options, the GT series is in real danger of being left behind for dead & eating it's dust.


Thank you very much indeed Kazunori Yamauchi San, Polyphony Digital, & Sony, for considering these points. :cheers: Whether this thread & the others stickied here become some kind of collective epic-epitaph for the GT series, or whether you choose to start really paying attention to your customers & implementing their suggestions, is entirely up to you.

The ball's in your court now.






PS: There are many more examples of our being forced instead of being given options that I don't have time to write up at the moment, & some that I can't recall at present. If anyone else thinks of some, please post them up in this thread & I'll update the OP as & when I'm able to.

PPS: If you liked this thread then please vote for it here in the new Q&A forum in the hope that these issues will be addressed.
This has probably been mentioned, I'm new to GT Planet and have not read everything, but why is expert level always 600pp to 700pp cars. I prefer due to my expertise 450pp to 550pp but am restricted to 3 lap races or lower in career mode. If PD are doing seasonals with different levels why not mix the PP around, i.e beginner with 700pp cars etc. Just a thought and again sorry if this has been mentioned.
 
11
Billsippi
And where the hell is the SHUFFLE racing? Most of my best races were in shuffle rooms in gt5. I feel totally deceived. Had I known before I dropped $60 that it wasnt there, I probably would have passed on getting the game to begin with.:ouch::grumpy:👎🤬:confused::crazy::(:irked::gtpflag::mad:
 

Johnnypenso

Well known double poster
Premium
28,466
Canada
Windsor, Ontario, Canada
Johnnypenso
This has probably been mentioned, I'm new to GT Planet and have not read everything, but why is expert level always 600pp to 700pp cars. I prefer due to my expertise 450pp to 550pp but am restricted to 3 lap races or lower in career mode. If PD are doing seasonals with different levels why not mix the PP around, i.e beginner with 700pp cars etc. Just a thought and again sorry if this has been mentioned.
Probably because you can't scale the AI, so the only way PD can make a race more difficult is to up the skill level required to drive the car. I don't think they put a lot of thought into this honestly, I think one of the interns puts it together at lunch time or something.
 
444
Ireland
Ireland
i can definitely agree on no. 11. a lot of the time i've gone to a room which didn't allow tuning and apparently, it didn't allow aero kits, or spoilers and i had to go to the tuning shop and take them off there. or it could give us the option to do those things while in a lobby.
 

Xiamoto

Premium
673
United States
United States
VBR
............If they gave us all the options under the sun as requested, they could still set up the default settings to make Gran Turismo appeal to casual gamers initially. That way they'd keep everyone happy........

I have seen research where this is not always true. When Users (in this case "casual gamers") believe that they will not use 100% of a product or service to it's fullest potential they may not purchase because they believe that they are overpaying for it. Perhaps PD knows this and might partially explain their lack of options(?)
 
250
Canada
Victoria, B.C.
skypilotrv4
Yesterday, after a month off from driving GT-6, I logged back on and after the interminable update, I got my Senna F-1 ready for Spa. Alas, the Spa time trial was no longer available, but finding a similar F-1 trial at Silverstone, I dusted off my GT F-1 and hit the track. I found the grip to be less at Silverstone and it took while to adjust to the Race Hard traction, but after a few DQ laps I pulled off a 1:39 clean lap and carried on for another lap. I slid into a sand trap on the next lap and was shocked to find that PD and not only negated the lap in progress, but the message "PREVIOUS LAP DISQUALIFIED" showed up on my screen. That meant my clean lap was not to be counted?!?! WHAT??

I don't mind to have my current lap DQ'd for cutting the corner or the course, but not for sliding into a sand trap. The time will not be relevant anyway, so why bother. But to blow off my clean lap previously run, that just gets my BLOOD BOILING!! Next thing PD will be confiscating my car!?!?

POLYPHONY DIGITAL, you need to read and absorb this next paragraph.

I cut my racing teeth on GT-5 and I was deep into the GT-5 Endurance Series when GT-6 arrived. I switched over to GT-6 like most people did but I find that it lacks the same delight of GT-5. My wife can't even stand being around me after driving GT-6, I get so furious and frustrated. PD, you have sucked all the fun out of this game. It is now just a big sea of frustration. You need to get the guys who designed GT-5 and get them to fix this game. You guys can't even fix camber for God's sake.

If you look at the car in my avatar, that is what I raced in real life. In that car, 2.5 degrees of negative camber made a big difference in lap times. Not so in GT-6!! Get a grip guys!

Just in case you think I might be a ranting 12 year old, I will sign off with my title and age.

Captain W.P. Marshall, age 71