Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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Completed two races since the update, the tuner battle of 500hp at Lake Maggiore and the Corvette race at Trial Mountain. Both seemed overly easy on one chili and I won by over 10sec after qualifying on pole by 2-2.5sec. I think after the update I might need to move to two chili to have some competition. That said, both races I had battles for the first lap or two because the AI is superfast at the start, but once I get some clean space I can pick them off after dropping back and pull away.
 
The GT500 race at Fuji is a lot easier now. I was unable to win it yesterday despite like 6 or 7 tries, but did it straight away today with the NSX.
I'm at a loss here. This race is noticeably harder for me than before. I'm not sure how people's experiences can be so drastically different with the Power Pack AI.

I'm also not so sure about people reporting that the race pace/difficulty is changing based on where you practice/qualify. I just don't see it. Would love to be proven wrong, with evidence.
 
Still a tough race for first at Big Willow (1 chilli). Only managed it because Miyazono’s Elantra is very slow out of the final bend.

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So,just finished up the last two races ,the 2 GT 500 races....no peppers,won both easily by about 20 seconds....had 899 stars...went back to Road Atlanta and it was tight for the first 3 laps,passed the Challenger and won by 3.8....my 900th star....collected the 1 million....said 36/37 rewards,logged out of PP...logged back in and it now shows 37/37....:cheers:


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Am I being too pedantic by wanting to get first in every event with every car option 😂 feel like it’ll take me forever to finish
When I noticed on Tuesday it lists your best finish with each car I thought that too. Realistically I want to get it to be all two chili peppers, not that enjoyable to beat it with a no pepper car if I can beat it with a one or two!
 
So,just finished up the last two races ,the 2 GT 500 races....no peppers,won both easily by about 20 seconds....had 899 stars...went back to Road Atlanta and it was tight for the first 3 laps,passed the Challenger and won by 3.8....my 900th star....collected the 1 million....said 36/37 rewards,logged out of PP...logged back in and it now shows 37/37....:cheers:


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Does that include running the endurance races or is this from everything BUT the 4 enduros?
 
If they made the events easier to beat I dont see it on the Green path - European Oldtimers at Sardegna. Joe Serrano still cheats this race no manter how well I race. He makes impossible overtakes, has a rocketship.
 
they made some races shorter after this update, I know for a fact that Bump Drafting at Watkins Glen was 20 laps as i did it yesterday and it's now 16 laps.

edit: giving a quick look at some other events and there are a least a few that are now less laps than before, not just the one I mentioned above.
 
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Just beat this event, European Oldtimers at Nurburgring GP, at 🌶️🌶️ by a whopping 40 seconds.
I wished for Sophy in rain but didn’t specify any further and the monkey’s paw curled. :banghead:

The sight of the sun setting among the retreating rain clouds was incredible though!

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Just beat this event, European Oldtimers at Nurburgring GP, at 🌶️🌶️ by a whopping 40 seconds.
I wished for Sophy in rain but didn’t specify any further and the monkey’s paw curled. :banghead:

The sight of the sun setting among the retreating rain clouds was incredible though!

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That’s odd… the top 2 fastest lap was 3 seconds faster than yours.
 
they made some races shorter after this update, I know for a fact that Bump Drafting at Watkins Glen was 20 laps as i did it yesterday and it's now 16 laps.

edit: giving a quick look at some other events and there are a least a few that are now less laps than before, not just the one I mentioned above.


I did start recording the race durations here: https://www.gtplanet.net/forum/posts/14540014/
 
I think we’re not nearly knowledgeable enough to make those kinds of claims. None of us really know what’s required to run Sophy 3.0, or what technical or development costs would be involved.

And there’s no reason to believe Sony or PD would lie about this. If supporting PS4 were actually easy, I don’t see why they’d pass on an install base of millions of players. My safe assumption is just that it isn’t as simple as it might look from the outside.
If you think about it, it can only be because of development costs related to testing and implementing on two different consoles compared to one. Not the actual computational burden on the console itself.

Sophy 2.0 was already available to a much broader range of cars - literally most of the cars in the game - for a majority of the tracks.

So why would Sophy 3.0 be more of a burden for the PS4 given its for a fixed selection of races with a fixed selection of cars?

It's just Sophy 2.0 with the emojis turned off and some scripting like ensuring that players go from pole to P4 at Tsukuba.

The reason that it's PS5 only can only be that for each update they have to test for compatibility on two different consoles which is just overhead on development, not a technical limitation on the console. And fair enough, the game should've never been released on PS4, it has held the game back regarding several features. Lobby sizes, for one.

100%. There would be zero reason to hold it back from PS4 if it was just a label that meant nothing.

It's a significant overhead to put out updates for a PS4 and a PS5 version of a game.
 
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Bit miffed they just randomly chopped 25% off most of the race lengths in this update? I didn't see anyone complaining about that. Just cut off a bunch of race content for literally no reason.
I enjoy the longer events and that was one of the selling points of the pack to me. Obviously should've waited for them to shorten them before buying!
 
Bit miffed they just randomly chopped 25% off most of the race lengths in this update? I didn't see anyone complaining about that. Just cut off a bunch of race content for literally no reason.
I enjoy the longer events and that was one of the selling points of the pack to me. Obviously should've waited for them to shorten them before buying!
That's a bummer 😢

I haven't tested it post update, is the AI any better? Faster?

Is the race more close together?
 
I was okay with her explaining when I move to a new branch but having her do it in every race is getting very repetitive. I haven't looked to see if there's an option to turn her off, but then I would miss her announcements about worn tires or changing weather.
 
Bit miffed they just randomly chopped 25% off most of the race lengths in this update? I didn't see anyone complaining about that. Just cut off a bunch of race content for literally no reason.
I enjoy the longer events and that was one of the selling points of the pack to me. Obviously should've waited for them to shorten them before buying!
If anything some of the races were a bit short.

One this that does my head in after the update is Sarah now apparently has to explain to me what practice, qualifying and race are EVERY. SINGLE. TIME. Why??
In the main game options there is a setting to enable skip conversations with the O button. Not perfect but beats hammering X for every sentence.
 
If you think about it, it can only be because of development costs related to testing and implementing on two different consoles compared to one. Not the actual computational burden on the console itself.

Sophy 2.0 was already available to a much broader range of cars - literally most of the cars in the game - for a majority of the tracks.

So why would Sophy 3.0 be more of a burden for the PS4 given its for a fixed selection of races with a fixed selection of cars?

It's just Sophy 2.0 with the emojis turned off and some scripting like ensuring that players go from pole to P4 at Tsukuba.

The reason that it's PS5 only can only be that for each update they have to test for compatibility on two different consoles which is just overhead on development, not a technical limitation on the console. And fair enough, the game should've never been released on PS4, it has held the game back regarding several features. Lobby sizes, for one.



It's a significant overhead to put out updates for a PS4 and a PS5 version of a game.


You don’t know any of this.
 
I can confirm, AI has been potentially nerfed in Power Pack. I did the first GTI race again, almost finished 7 seconds ahead with a pole position instead of less than 1. In the Hakosuka 70's race 1 I did a qualification nearly 2 seconds faster, ended 4 seconds after pole'ing in, got fastest lap and and pole, earned me 120k. Last time I ended up 4th with 7 seconds late.

All of this is done both times with the no pepper car.
 
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