Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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I think people's suspicions that you will be forced to drive certain cars that are not from your garage in the PP content are a little premature.

The fact that the status bar on top shows a different car than the one you need to drive in one of the screenshots could be explained by any of the following two...

(1) The screenshot is actually not a screenshot, but photoshopped. (We had lots of these also in the past)

(2) It could be a similar system like the weekly time trials. Either use your own car or borrow one for the event. In that case you might still have your previous car selected on top.

Needless to say that spec series races are to be expected and yes, you will need to drive a specific car, but I would fully expect that you can use your own car in any of them. Why wouldn't you be able to? BoPs could still be applied automatically.
 
All good! I also realize that my post is very US-centric, so if you don't live in the US or keep up with our news cycle, it's totally understandable to see the situation differently.
We got some or sometimes even a lot of coverage of the US also here in the news in Germany but it’s then more about the bigger topics, government and all these things. Not so much in detail how the situation is in then regular households.
 
(2) It could be a similar system like the weekly time trials. Either use your own car or borrow one for the event. In that case you might still have your previous car selected on top.
I was just typing out this same point. Making some cars rentable (in addition to using your own) would make a lot of sense. Case in point with the Castrol NSX being a legend car that only comes around every ~90 days.

Of course, PD has not always followed sensible game design logic.
 
VXR
Found this on a Facebook GT7 group. The icon for Legends isn't above the building on this screenshot with the Power Pack ship. A glitch, or is Hagerty ending with the Spec III update?

View attachment 1491624
It is probably a UI bug, we see a car being purchased at the Legends Dealership in the original SPEC III trailer so it isn’t going anywhere

What I’d like to happen is to have the FOMO element from that dealership gone
 
Which 3 cars do you think the Power Pack is adding that aren't part of the Spec III update? Given we don't know all of the cars yet from the Spec III update I don't think we are aware of any cars the Power Pack will come with.
The Beetle and Porsche on the cover of the DLC and the AE86 prize car also in the screenshots. Why would you believe they're in the Spec 3 update? If they aren't part of the DLC, why not use cars that were released at launch or in previous updates? Or even the ones already announced for spec 3.
I suspect new cars would have been something they would have said the DLC will come with if it were to come with any.
They did that by including them in the cover art and screenshots.
 
They haven't said anything about the price which is telling imo, I think they are just trying to gauge the response and then decide on a price.

Having Five Million credits thrown in as well is just confusing people on the price, and it just allows for GT/Poly to say the price for the DLC seems high but you are getting £x amount of in game credits.
 
Many people here complain about the GT's list of events, like always starting with Sunday Cup, or them never changing the roster like always giving the same Sunday Cup, Clubman Cup, Drivetrain Challenge, etc. all over again from GT1 to the latest GT. I wish that both aspects of previous GT and GT7's events are kept where there are different level in an events, like Drivetrain Challenges with more powerful cars, rather than just using it as one of the starter events.
And Y’know, that’s a perfectly valid thing to want. The issue here is that they weren’t adding much other than that - it was pretty much all repetitive rehashing of starter race formatting. On rare occasions you’d get a more specific themed race or stingy requirements, but it was the exception. Compared to GT Sport, it was almost every update where an event was added tailored to one (or some) of the new additions, a new card with new combos, and then some extensions to existing starter/medium event cards with some newer tracks. Sport has less tools to play with as far as event curation, 7 having added limiters like min/max installed part counts, genre of car, size, weight, power, list goes on - but almost only uses PP, country, and drivetrain limits with the other parameters open ended, and in 100 or 50PP intervals. I’m pretty sure Sport to this day still has a more diverse event list than 7 despite how many more features are available to utilize in the newer game.

It's about adding these events to the game but dunno if people may just forget Sophy or think that Sophy is still terrible.
There’s a few sides to this coin. Full disclosure I haven’t used Sophy yet, I haven’t been able to play 7 in a bit over 3 years now. That said, the base AI had been programmed to artificially neuter itself, and then the events were further designed around this aspect. It’s been this way since 6, with slightly different funky quirks on each iteration.

6 had the “give up” quirk, where it’d lift the gas as you passed, especially in corners, and you could drop the opponent’s speed down to like 20mph sometimes if you just sat next to it long enough. Sport has opponents adjusting throttle input based on car’s power (and you can still see this today when you select N100 opponents and check their inputs on the replay), and arbitrarily brake early when ahead, drive as fast as possible when behind, with no way to turn off the rubber banding completely. 7 is similar to Sport, but further has programming to take the car ahead, and as you approach move half off the racing line well below standard race pace to block your corner speed, and then take back off on the straight. When they’re behind you they run at the absolute limit, and there’s never been a mode where you can just have the AI run at full pace with traditional programming, save for some of the specific pepper events, which, tying into my first paragraph, aren’t even part of the campaign’s progression.

My frustration has been that compelling content is all right there, they’ve simply never put it all together, except for now, when they’re doing so behind a paywall.

What'd you/people think/feel about racing against the GT7's beginning AI with qualifying and grid start?


How to properly evaluate about what's actually being worked on or not?


Qualifying against braindead AI.
Genuinely I’d be curious to see how fast the standard AI would be with out any of the artificial holdbacks they’ve put in. Though I’m not sure if we’ll ever see that with Sophy being all the rage now.
 
They haven't said anything about the price which is telling imo, I think they are just trying to gauge the response and then decide on a price.

Having Five Million credits thrown in as well is just confusing people on the price, and it just allows for GT/Poly to say the price for the DLC seems high but you are getting £x amount of in game credits.
I don't think PD could extract a lot of marketing info for a reasonable price as what counts here is not the opinion of people like us here who discuss this matter.

For success they need the mass of the casuals, who in my opinion don't value an enthusiast pack like this as high as we would. That's why I personally don't fear a very high price.

In fact the only other real life GT player i know immediately responded with "so that is nothing for me" when i told him of the power pack. And i get it.

To generate real numbers they need more than the GTP enthusiasts.
 
The Beetle and Porsche on the cover of the DLC and the AE86 prize car also in the screenshots. Why would you believe they're in the Spec 3 update? If they aren't part of the DLC, why not use cars that were released at launch or in previous updates? Or even the ones already announced for spec 3.

They did that by including them in the cover art and screenshots.
Both the classic Beetle and 911 are already in GT7 as is the AE86. Not sure why you think these are new cars yet to be released in the game?
 
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All of this should have been part of Spec III, for both PS4 (albeit without Sophy, just like every other past update) and PS5.

Charging for content (cars and tracks) I get. Charging for features is ridiculous.

Have fun, PS5 owners, I guess. GT7 is the only game I play on my PS4 as it is, and I'm not buying a $500+ console for one game.*

*Yes, I know there are other games on PS5, but no other exclusives that I have any interest in playing. For multi-platform games, that's why I have my Ryzen 7 5700X / RX 6750 XT HTPC connected to my living room TV.
 
Will we finally be able to have female avatars? #boobies
In Gran Turismo 6, where we could be Team Principal, my entire team was female.

S. Johansson and E. Rocche (Scarlett & Ellen) were the fastest.

I don't remember exactly how the names were chosen, but it was difficult to get the right combinations.

In GT7 it's easy to name the opponents, and I hope that if we're actually going to have the Bobs, it will be easy to name them as well.

And obviously, if that happens, I won't want to create my Scarlett Johansson - helmet and suit - with the body of a male Bob... :sly:
 
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Charging for content (cars and tracks) I get. Charging for features is ridiculous.
Well, i played a lot of GT7. Probably around 2000 hours. And i wouldn't pay a single € for any new cars and very, very little if anything for new tracks (which separate the user base for online races, which i find bad by design even if my focus is single player).

But for a new experience and new challenges? Yeah, I'll probably get it at release.
 
In fact the only other real life GT player i know immediately responded with "so that is nothing for me" when i told him of the power pack. And i get it.
Yeap. My friend, whom we've been playing GT together since the first one, probably won't get much out of this. If they released a DC5 Type R though, he'd probably pay $100 just for that. Or if he could have them change the way transmission ratios work for more flexibility (he says Forza is better here) or change the Spring Rate tuning from Natural Frequency to lbs etc because that's what's commonly used for normal people in real life and not a race team. He doesn't touch multiplayer at all except when the two of us just cruise around whatever track for hours on end just talking over voice chat. He doesn't have much interest in racing any AI/wheel to wheel racing.

He basically just wants an NSX, DC5 Type R or at least something with a K20 (non-turbo), AE86 related stuff.. And that's about it. So he can just mess around with tuning gear ratios and casually doing some laps. Things like the accuracy of gauge clusters and what models and trims and years of certain cars are in the game are what he notices and excites him or bothers him. In some ways I agree and relate and others I don't lol
 
Both the classic Beetle and 911 are already in GT7 as is the AE86. Not sure why you think these are new cars yet to be released in the game?
Not to be a jerk, but it is currently impossible to build these cars in game. It's not just the parts, it's new elements for GT Auto.
577022369_1145105991117402_797522567141959571_n.webp

That Beetle has no windshield
It's mirrors are different
The chrome is flat black, and that change is currently not offered
The light bars? Will they be adding an offroad light bar option for all cars? (there's roof bars and hood bars)
Then there's all the offroad bars and skid plates.
And, although it's tough to see at this angle, those Bettle wheels look like stock wheels without the hubcaps (I'm a VW nerd)

Don't get me wrong, it would be SUPER cool if they added all of these features to GT Auto, but that seems like a REALLY important addition that hasn't been mentioned.

The Spec III announcements have still two cars TBD. Filling out the list with an offroad Beetle and an Off Road 911/930 would be weird. It makes more sense that it's two fan classics, or the Xioami cars

So, those are new cars without question. It would make far more sense that these are part of the DLC to be used with some additional off-road events.
 
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Hello everyone,



I've been following the discussions about the DLC all day, both here and in Germany. But there are some things I don't understand.

With every free update, it was always said that people were willing to pay a price for meaningful expansions. Now suddenly that's no longer the case? GT7 is now more than 3.5 years old and is supported with free updates almost every month. What other game offers that? With other games like ACC, you had to pay €17 just to drive on the Nordschleife, and you had to pay cash for car DLC or region DLC. Games like Rennsport, iRacing, and so on charge money for every DLC, and no one complains. For my part, I'd rather spend $30 to $40 and get meaningful expansions on a healthy basis, and that's what GT 7 has! Take Rennsport, for example, which has just been released. The game isn't even half finished and it costs $60 to $80, plus additional content, and you even have to pay for paint jobs. Sure, PD may have said that endurance races were coming, and now they are. But no one ever said they would be free, or am I mistaken? For my part, I'm paying the price and supporting GT 7, because you'd have to search long and hard to find anything better in terms of graphics, presentation, and so on. And knowing you guys, you'll all complain now, but you'll buy the DLC anyway. It's the same game as when the PS5 Pro was released.


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Not to be a jerk, but it is currently impossible to build these cars in game. It's not just the parts, it's new elements for GT Auto.View attachment 1491690
That Beetle has no windshield
It's mirrors are different
The chrome is flat black, and that change is currently not offered
The light bars? Will they be adding an offroad light bar option for all cars? (there's roof bars and hood bars)
Then there's all the offroad bars and skid plates.
And, although it's tough to see at this angle, those Bettle wheels look like stock wheels without the hubcaps (I'm a VW nerd)

Don't get me wrong, it would be SUPER cool if they added all of these features to GT Auto, but that seems like a REALLY important addition that hasn't been mentioned.

The Spec III announcements have still two cars TBD. Filling out the list with an offroad Beetle and an Off Road 911/930 would be weird. It makes more sense that it's two fan classics, or the Xioami cars

So, those are new cars without question. It would make far more sense that these are part of the DLC to be used with some additional off-road events.
Ok, but the cars are categorically already in the game. So there's clearly a chance of at least three things here:

1. the picture they've used is a mock up and doesn't reflect the final product,
2. either the Power Pack or Spec III will introduce some new custom parts for some cars, or
3. there are specially tuned versions of existing cars that will be released with either the Power Pack or Spec III as unique models/tunes.

You say it would be weird for these cars to be the final two from the Spec III update, have you seen what weird cars have been added in previous smaller updates?

What is not certain in any way as at this moment in time, is that the Power Pack will release with new cars unique to the Power Pack. I am not saying that can't happen or is not possible, just that as of right now there is no confirmation of any sort, that this will be the case.

We do however, have years of history and confirmation from Polyphony Digital that they don't want to segment the online player base with car and track packs. So make of that what you will.


Hello everyone,



I've been following the discussions about the DLC all day, both here and in Germany. But there are some things I don't understand.

With every free update, it was always said that people were willing to pay a price for meaningful expansions. Now suddenly that's no longer the case? GT7 is now more than 3.5 years old and is supported with free updates almost every month. What other game offers that? With other games like ACC, you had to pay €17 just to drive on the Nordschleife, and you had to pay cash for car DLC or region DLC. Games like Rennsport, iRacing, and so on charge money for every DLC, and no one complains. For my part, I'd rather spend $30 to $40 and get meaningful expansions on a healthy basis, and that's what GT 7 has! Take Rennsport, for example, which has just been released. The game isn't even half finished and it costs $60 to $80, plus additional content, and you even have to pay for paint jobs. Sure, PD may have said that endurance races were coming, and now they are. But no one ever said they would be free, or am I mistaken? For my part, I'm paying the price and supporting GT 7, because you'd have to search long and hard to find anything better in terms of graphics, presentation, and so on. And knowing you guys, you'll all complain now, but you'll buy the DLC anyway. It's the same game as when the PS5 Pro was released.


Translated with DeepL.com (free version)
The games you mention have significantly smaller consumer bases than Gran Turismo as a brand does. Different target audiences, different priorities. Polyphony need to retain a more mass appeal and accessibility which is also a big part of the reason the Gran Turismo games aren't as hardcore sims as those others and are presented more as a game when it comes to the player experience.
 
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Ah, the equivalency price justification statements. :rolleyes: Normally used to try and justify a cost that may not have been asked for before, or to justify a subscription, or indeed an increase in a subscription cost. The price/value of something is always a subjective thing over and above whatever the actual £/$/€ etc is of the thing being talked about. For the people posting statements like this, they are obviously for whatever cost is being asked for, and seemingly can't comprehend that someone would have different value judgements to them. :confused:

GT games of the past originally obviously had no option for updates, and the game you got at the beginning was the game you got, that was it. The onus was on the game developers of the time to give a fully featured working game. Once you get to the point of games being able to be updated online with bug fixes/features, quickly, the game market transformed from releasing complete finished games, to incomplete games with either features missing and/or bugs, safe in the knowledge that they can update games after release. This seems the default method for almost all game developers now sadly. :(

With all that in mind, games companies have got to a situation of releasing feature light/incomplete/buggy games at full price. Dependent on how incomplete and/or buggy a game is, someone may feel said game is worth what they paid or not, but that is when what one person feels about how much worth the game has for them changes from one person or another. Multiply that feeling by how missing bugs and/or missing features have been addressed since release, and how much additional content has been given (or not), and everyone will have a different feeling of a games worth/value. Where someone lives, and the cost of living there compared what the game/DLC costs will also affect what someone feels about the value.

For GT games, paid DLC content has always, as far as I can recall, been for minor things like credits, but rarely for major features of the game. This paid DLC seem to be offering major game features, some of which people may have expected and maybe expected from a full version of a GT game at launch compared to a cut down GT "Sport/Prologue" version of the game. For the 'full' GT7 game compared to GT Sport, I expected a comprehensive offline one player experience compared to the online racing focus of GT Sport, and I have been very disappointed, and I think others feel the same. PD will have known how a lot of people felt on this aspect of the game, and have ignored those people for 3 years, and now want people to pay for things they (think) should have given from the start, or very quickly after release after the backlash of not enough content.

Some, like me will feel that whatever they ask for it, is not worth it after feeling ignored for so long. For others, this will have been what they have been waiting for, and worth every penny, whatever it is. For others, it will not be worth it, for combination of reasons above. PD will obviously be hoping every user wants to pay for whatever put out for sale.

If people buy the DLC, I hope they will feel it it will have been worth the money. :) But I don't really want a lot of people to buy it, because I don't want to reward and encourage bad(imho) behaviour towards loyal users, be that not delivering a game people expected, or knowing that, ignoring missing features in a game people wanted for so long. There are so many GT users with with the value judgement of the cost of this DLC is, whatever it is, is not that much to them, that PD will get the pre GT8 cash boost they want. 😕

And if this works out this time, they will do the same thing next time. :rolleyes:

Sorry for all of that if you got this far. It's one of those days. :lol:
This magnificent post from @redhed17 perfectly sums how I feel about this.

I have to say, as a PS4 player and a long time Playstation fan it's quite revolting to witness this kind of disregard from PD / Sony.

I mean, 2 years ago when I bought this game, my money seemed to be worth just as much as all the other players who had a PS5 at home... but now, apparently my money is completely worthless to PD or Sony, unless if I use that money to buy a PS5, then all of a sudden my money is relevant to them all over again...

They completely ignore the fact that a vast majority of the GT7 player base is made of PS4 players, probably not as much by now, I know... but still I wouldn't be surprised if let's say half of the active players are still using their PS4 to play this game.
What a display of gratitude, PD!

And yes, I do understand that the PS4 is just not capable of running Sophy, it's just too much for it, I get it... but then tell me why can't they just release the DLC for PS4 and have the players race against the standard AI, why is that? This game started out as a cross-generation title, so I'd expect them to support both PS4 and PS5 versions all the way to the end which IMO is more than a reasonable expectation. Regardless of the differences between both consoles, both versions SHOULD be equally supported within the limitations of each platform, I just can't find a good-enough reason for them to leave the PS4 players behind other than good old greed and total lack of respect and consideration.

This is their master plan to persuade players into buying PS5s, huh?! Wow, I'm shocked!

Sure, many of us players have been waiting for endurance races for so long, some of us would even pay ANY PRICE just to get them, but let me tell you: anything above 30 euros is just straight up stealing IMO.
This is "just" a DLC, not a full game!

Honestly, I feel offended by this, even if I happen to have a PS5 (which I don't, and have absolutely no plans to buy one) I wouldn't pay any more than 30 euros. The DLC might have some good content, but let's not get greedy ok?

Geez... I only hope you guys don't end up feeling disappointed and all your expectations are met with this DLC, otherwise this forum will go up in flames lol...
 
Ok, but the cars are categorically already in the game. So there's clearly a chance of at least three things here:

1. the picture they've used is a mock up and doesn't reflect the final product,
2. either the Power Pack or Spec III will introduce some new custom parts for some cars, or
3. there are specially tuned versions of existing cars that will be released with either the Power Pack or Spec III as unique models/tunes.

You say it would be weird for these cars to be the final two from the Spec III update, have you seen what weird cars have been added in previous smaller updates?

What is not certain in any way as at this moment in time, is that the Power Pack will release with new cars unique to the Power Pack. I am not saying that can't happen or is not possible, just that as of right now there is no confirmation of any sort, that this will be the case.

We do however, have years of history and confirmation from Polyphony Digital that they don't want to segment the online player base with car and track packs. So make of that what you will.



The games you mention have significantly smaller consumer bases than Gran Turismo as a brand does. Different target audiences, different priorities. Polyphony need to retain a more mass appeal and accessibility which is also a big part of the reason the Gran Turismo games aren't as hardcore sims as those others and are presented more as a game when it comes to the player experience.
It may well be that Gran Turismo has a larger player base. But it is still compared to the games I mentioned and lumped together with them.
 
View attachment 1491690
That Beetle has no windshield
It's mirrors are different
The chrome is flat black, and that change is currently not offered
The light bars? Will they be adding an offroad light bar option for all cars? (there's roof bars and hood bars)
Then there's all the offroad bars and skid plates.
And, although it's tough to see at this angle, those Bettle wheels look like stock wheels without the hubcaps (I'm a VW nerd)

Don't get me wrong, it would be SUPER cool if they added all of these features to GT Auto, but that seems like a REALLY important addition that hasn't been mentioned.

The Spec III announcements have still two cars TBD. Filling out the list with an offroad Beetle and an Off Road 911/930 would be weird. It makes more sense that it's two fan classics, or the Xioami cars
This too is what I’m most curious about, it seems like they’re holding some info back for a last news drop closer to launch. I really want to know what’s going on with the modifications, and why there’s still secrets surrounding the incoming cars.
 
This too is what I’m most curious about, it seems like they’re holding some info back for a last news drop closer to launch. I really want to know what’s going on with the modifications, and why there’s still secrets surrounding the incoming cars.
Possible rally update coming soon?
 
It may well be that Gran Turismo has a larger player base. But it is still compared to the games I mentioned and lumped together with them.
My point is those games cannot attract the player base Polyphony need to attract with Gran Turismo. They can charge more and attract fewer players because the players they are trying to attract are more likely to pay it and their budgets allow them to attract fewer players.

If Polyphony tried this with Gran Turismo, it would likely kill the game. A more accurate comparison from a marketing and cost perspective would be a big budget known big brand game, not strictly another racing game.

If you just want to compare costs and not discuss the relevance, then the latest Bugatti might as well be compared to the latest Fiesta.
 
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Once again, PD does things their way which always baffles me. The race events would have to be something spectacular than anything I’ve experienced in game already and Sophy 3.0 would have to be out of this world good AI, giving us very immersive competitive racing matches your skill level, which Sophy 2.0 really isn’t all that great and they talked that one up too. Sophy 3.0 better not have emoji faces either.

I think I was just expecting something else when I saw “power pack”. Just like their updates up until this point, they’ve always been a bit weird. A little of this and a little of that with not clear focus on one thing. They’ve never gone here’s five muscle cars and then the next month here’s five Gr.3 cars. It’s always a mix. Now we’re getting some race events and 24hr racing which has been in other Gran Turismo’s before I’m sure.
 
I hope PD take advantage of all the data they're getting from the FIA weekly events and FIA Final events. Maybe a good way to program AI, by inserting those top player's times.

Also, that last bit in the piece. Guess it may be some time before the next GT type game.
Above is what I said from 2019.
Below is from April 2025.
It’s crazy because Kaz admitted data showed older players play “offline” for hours and younger players play Sport mode for a couple races and turn the system off.

August 27, 2021



I have to requote this one from Kaz via gtplanet:

For GT7 some of us higher age groups indeed have to play for hours to afford all the daggone multiples of cars and parts to customise each of them.

If Sport Mode was set up like World Circuit Mode(offline), where Sport Mode combined the Lobby & Paddock, Daily Races, TT events, Manufacturer & Nations events, plus rotation of Weekly races from offline, PD might see younger players spending more time online.
Treat both modes like the old discs. Separately. Make the title screen ask World Circuit Mode or Sport Mode.

Make the Sport Mode Map have all the circuit maps on screen, rather than looking like a resort. Simplify it for PS4 and make it more detailed for PS5/PS5P.
I'm interested to see how much PD took onboard from its data gathering of all players. Also from player suggestions.

Other than the event thumbnails looking like the choosable GT7 Avatars for PlayStation player profiles, I wonder if there is a slight "Career" path.
 
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