MagpieRacer
Moderator
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- Wymondham, Norfolk
- Seagull_Racer
This isn't the place for politics.Scotland has power issues?!?
..oh wait, that kind of power.
This isn't the place for politics.Scotland has power issues?!?
For me it would be one week after I start playing it.That question cannot be answered until a few months after it releases.
We got some or sometimes even a lot of coverage of the US also here in the news in Germany but it’s then more about the bigger topics, government and all these things. Not so much in detail how the situation is in then regular households.All good! I also realize that my post is very US-centric, so if you don't live in the US or keep up with our news cycle, it's totally understandable to see the situation differently.
I was just typing out this same point. Making some cars rentable (in addition to using your own) would make a lot of sense. Case in point with the Castrol NSX being a legend car that only comes around every ~90 days.(2) It could be a similar system like the weekly time trials. Either use your own car or borrow one for the event. In that case you might still have your previous car selected on top.
It is probably a UI bug, we see a car being purchased at the Legends Dealership in the original SPEC III trailer so it isn’t going anywhereFound this on a Facebook GT7 group. The icon for Legends isn't above the building on this screenshot with the Power Pack ship. A glitch, or is Hagerty ending with the Spec III update?
View attachment 1491624
The Beetle and Porsche on the cover of the DLC and the AE86 prize car also in the screenshots. Why would you believe they're in the Spec 3 update? If they aren't part of the DLC, why not use cars that were released at launch or in previous updates? Or even the ones already announced for spec 3.Which 3 cars do you think the Power Pack is adding that aren't part of the Spec III update? Given we don't know all of the cars yet from the Spec III update I don't think we are aware of any cars the Power Pack will come with.
They did that by including them in the cover art and screenshots.I suspect new cars would have been something they would have said the DLC will come with if it were to come with any.
SIE sets the price and takes the money, not PD.it just allows for GT/Poly to say the price for the DLC
And Y’know, that’s a perfectly valid thing to want. The issue here is that they weren’t adding much other than that - it was pretty much all repetitive rehashing of starter race formatting. On rare occasions you’d get a more specific themed race or stingy requirements, but it was the exception. Compared to GT Sport, it was almost every update where an event was added tailored to one (or some) of the new additions, a new card with new combos, and then some extensions to existing starter/medium event cards with some newer tracks. Sport has less tools to play with as far as event curation, 7 having added limiters like min/max installed part counts, genre of car, size, weight, power, list goes on - but almost only uses PP, country, and drivetrain limits with the other parameters open ended, and in 100 or 50PP intervals. I’m pretty sure Sport to this day still has a more diverse event list than 7 despite how many more features are available to utilize in the newer game.Many people here complain about the GT's list of events, like always starting with Sunday Cup, or them never changing the roster like always giving the same Sunday Cup, Clubman Cup, Drivetrain Challenge, etc. all over again from GT1 to the latest GT. I wish that both aspects of previous GT and GT7's events are kept where there are different level in an events, like Drivetrain Challenges with more powerful cars, rather than just using it as one of the starter events.
There’s a few sides to this coin. Full disclosure I haven’t used Sophy yet, I haven’t been able to play 7 in a bit over 3 years now. That said, the base AI had been programmed to artificially neuter itself, and then the events were further designed around this aspect. It’s been this way since 6, with slightly different funky quirks on each iteration.It's about adding these events to the game but dunno if people may just forget Sophy or think that Sophy is still terrible.
Genuinely I’d be curious to see how fast the standard AI would be with out any of the artificial holdbacks they’ve put in. Though I’m not sure if we’ll ever see that with Sophy being all the rage now.What'd you/people think/feel about racing against the GT7's beginning AI with qualifying and grid start?
How to properly evaluate about what's actually being worked on or not?
Qualifying against braindead AI.
I don't think PD could extract a lot of marketing info for a reasonable price as what counts here is not the opinion of people like us here who discuss this matter.They haven't said anything about the price which is telling imo, I think they are just trying to gauge the response and then decide on a price.
Having Five Million credits thrown in as well is just confusing people on the price, and it just allows for GT/Poly to say the price for the DLC seems high but you are getting £x amount of in game credits.
Both the classic Beetle and 911 are already in GT7 as is the AE86. Not sure why you think these are new cars yet to be released in the game?The Beetle and Porsche on the cover of the DLC and the AE86 prize car also in the screenshots. Why would you believe they're in the Spec 3 update? If they aren't part of the DLC, why not use cars that were released at launch or in previous updates? Or even the ones already announced for spec 3.
They did that by including them in the cover art and screenshots.
BBQ please.Source ?
In Gran Turismo 6, where we could be Team Principal, my entire team was female.Will we finally be able to have female avatars? #boobies
Well, i played a lot of GT7. Probably around 2000 hours. And i wouldn't pay a single € for any new cars and very, very little if anything for new tracks (which separate the user base for online races, which i find bad by design even if my focus is single player).Charging for content (cars and tracks) I get. Charging for features is ridiculous.
Yeap. My friend, whom we've been playing GT together since the first one, probably won't get much out of this. If they released a DC5 Type R though, he'd probably pay $100 just for that. Or if he could have them change the way transmission ratios work for more flexibility (he says Forza is better here) or change the Spring Rate tuning from Natural Frequency to lbs etc because that's what's commonly used for normal people in real life and not a race team. He doesn't touch multiplayer at all except when the two of us just cruise around whatever track for hours on end just talking over voice chat. He doesn't have much interest in racing any AI/wheel to wheel racing.In fact the only other real life GT player i know immediately responded with "so that is nothing for me" when i told him of the power pack. And i get it.
Not to be a jerk, but it is currently impossible to build these cars in game. It's not just the parts, it's new elements for GT Auto.Both the classic Beetle and 911 are already in GT7 as is the AE86. Not sure why you think these are new cars yet to be released in the game?
Ok, but the cars are categorically already in the game. So there's clearly a chance of at least three things here:Not to be a jerk, but it is currently impossible to build these cars in game. It's not just the parts, it's new elements for GT Auto.View attachment 1491690
That Beetle has no windshield
It's mirrors are different
The chrome is flat black, and that change is currently not offered
The light bars? Will they be adding an offroad light bar option for all cars? (there's roof bars and hood bars)
Then there's all the offroad bars and skid plates.
And, although it's tough to see at this angle, those Bettle wheels look like stock wheels without the hubcaps (I'm a VW nerd)
Don't get me wrong, it would be SUPER cool if they added all of these features to GT Auto, but that seems like a REALLY important addition that hasn't been mentioned.
The Spec III announcements have still two cars TBD. Filling out the list with an offroad Beetle and an Off Road 911/930 would be weird. It makes more sense that it's two fan classics, or the Xioami cars
So, those are new cars without question. It would make far more sense that these are part of the DLC to be used with some additional off-road events.
The games you mention have significantly smaller consumer bases than Gran Turismo as a brand does. Different target audiences, different priorities. Polyphony need to retain a more mass appeal and accessibility which is also a big part of the reason the Gran Turismo games aren't as hardcore sims as those others and are presented more as a game when it comes to the player experience.Hello everyone,
I've been following the discussions about the DLC all day, both here and in Germany. But there are some things I don't understand.
With every free update, it was always said that people were willing to pay a price for meaningful expansions. Now suddenly that's no longer the case? GT7 is now more than 3.5 years old and is supported with free updates almost every month. What other game offers that? With other games like ACC, you had to pay €17 just to drive on the Nordschleife, and you had to pay cash for car DLC or region DLC. Games like Rennsport, iRacing, and so on charge money for every DLC, and no one complains. For my part, I'd rather spend $30 to $40 and get meaningful expansions on a healthy basis, and that's what GT 7 has! Take Rennsport, for example, which has just been released. The game isn't even half finished and it costs $60 to $80, plus additional content, and you even have to pay for paint jobs. Sure, PD may have said that endurance races were coming, and now they are. But no one ever said they would be free, or am I mistaken? For my part, I'm paying the price and supporting GT 7, because you'd have to search long and hard to find anything better in terms of graphics, presentation, and so on. And knowing you guys, you'll all complain now, but you'll buy the DLC anyway. It's the same game as when the PS5 Pro was released.
Translated with DeepL.com (free version)
This magnificent post from @redhed17 perfectly sums how I feel about this.Ah, the equivalency price justification statements.Normally used to try and justify a cost that may not have been asked for before, or to justify a subscription, or indeed an increase in a subscription cost. The price/value of something is always a subjective thing over and above whatever the actual £/$/€ etc is of the thing being talked about. For the people posting statements like this, they are obviously for whatever cost is being asked for, and seemingly can't comprehend that someone would have different value judgements to them.
GT games of the past originally obviously had no option for updates, and the game you got at the beginning was the game you got, that was it. The onus was on the game developers of the time to give a fully featured working game. Once you get to the point of games being able to be updated online with bug fixes/features, quickly, the game market transformed from releasing complete finished games, to incomplete games with either features missing and/or bugs, safe in the knowledge that they can update games after release. This seems the default method for almost all game developers now sadly.
With all that in mind, games companies have got to a situation of releasing feature light/incomplete/buggy games at full price. Dependent on how incomplete and/or buggy a game is, someone may feel said game is worth what they paid or not, but that is when what one person feels about how much worth the game has for them changes from one person or another. Multiply that feeling by how missing bugs and/or missing features have been addressed since release, and how much additional content has been given (or not), and everyone will have a different feeling of a games worth/value. Where someone lives, and the cost of living there compared what the game/DLC costs will also affect what someone feels about the value.
For GT games, paid DLC content has always, as far as I can recall, been for minor things like credits, but rarely for major features of the game. This paid DLC seem to be offering major game features, some of which people may have expected and maybe expected from a full version of a GT game at launch compared to a cut down GT "Sport/Prologue" version of the game. For the 'full' GT7 game compared to GT Sport, I expected a comprehensive offline one player experience compared to the online racing focus of GT Sport, and I have been very disappointed, and I think others feel the same. PD will have known how a lot of people felt on this aspect of the game, and have ignored those people for 3 years, and now want people to pay for things they (think) should have given from the start, or very quickly after release after the backlash of not enough content.
Some, like me will feel that whatever they ask for it, is not worth it after feeling ignored for so long. For others, this will have been what they have been waiting for, and worth every penny, whatever it is. For others, it will not be worth it, for combination of reasons above. PD will obviously be hoping every user wants to pay for whatever put out for sale.
If people buy the DLC, I hope they will feel it it will have been worth the money.But I don't really want a lot of people to buy it, because I don't want to reward and encourage bad(imho) behaviour towards loyal users, be that not delivering a game people expected, or knowing that, ignoring missing features in a game people wanted for so long. There are so many GT users with with the value judgement of the cost of this DLC is, whatever it is, is not that much to them, that PD will get the pre GT8 cash boost they want. 😕
And if this works out this time, they will do the same thing next time.
Sorry for all of that if you got this far. It's one of those days.![]()
It may well be that Gran Turismo has a larger player base. But it is still compared to the games I mentioned and lumped together with them.Ok, but the cars are categorically already in the game. So there's clearly a chance of at least three things here:
1. the picture they've used is a mock up and doesn't reflect the final product,
2. either the Power Pack or Spec III will introduce some new custom parts for some cars, or
3. there are specially tuned versions of existing cars that will be released with either the Power Pack or Spec III as unique models/tunes.
You say it would be weird for these cars to be the final two from the Spec III update, have you seen what weird cars have been added in previous smaller updates?
What is not certain in any way as at this moment in time, is that the Power Pack will release with new cars unique to the Power Pack. I am not saying that can't happen or is not possible, just that as of right now there is no confirmation of any sort, that this will be the case.
We do however, have years of history and confirmation from Polyphony Digital that they don't want to segment the online player base with car and track packs. So make of that what you will.
The games you mention have significantly smaller consumer bases than Gran Turismo as a brand does. Different target audiences, different priorities. Polyphony need to retain a more mass appeal and accessibility which is also a big part of the reason the Gran Turismo games aren't as hardcore sims as those others and are presented more as a game when it comes to the player experience.
This too is what I’m most curious about, it seems like they’re holding some info back for a last news drop closer to launch. I really want to know what’s going on with the modifications, and why there’s still secrets surrounding the incoming cars.View attachment 1491690
That Beetle has no windshield
It's mirrors are different
The chrome is flat black, and that change is currently not offered
The light bars? Will they be adding an offroad light bar option for all cars? (there's roof bars and hood bars)
Then there's all the offroad bars and skid plates.
And, although it's tough to see at this angle, those Bettle wheels look like stock wheels without the hubcaps (I'm a VW nerd)
Don't get me wrong, it would be SUPER cool if they added all of these features to GT Auto, but that seems like a REALLY important addition that hasn't been mentioned.
The Spec III announcements have still two cars TBD. Filling out the list with an offroad Beetle and an Off Road 911/930 would be weird. It makes more sense that it's two fan classics, or the Xioami cars
Possible rally update coming soon?This too is what I’m most curious about, it seems like they’re holding some info back for a last news drop closer to launch. I really want to know what’s going on with the modifications, and why there’s still secrets surrounding the incoming cars.
My point is those games cannot attract the player base Polyphony need to attract with Gran Turismo. They can charge more and attract fewer players because the players they are trying to attract are more likely to pay it and their budgets allow them to attract fewer players.It may well be that Gran Turismo has a larger player base. But it is still compared to the games I mentioned and lumped together with them.
Above is what I said from 2019.I hope PD take advantage of all the data they're getting from the FIA weekly events and FIA Final events. Maybe a good way to program AI, by inserting those top player's times.
Also, that last bit in the piece. Guess it may be some time before the next GT type game.
I'm interested to see how much PD took onboard from its data gathering of all players. Also from player suggestions.It’s crazy because Kaz admitted data showed older players play “offline” for hours and younger players play Sport mode for a couple races and turn the system off.
August 27, 2021
I have to requote this one from Kaz via gtplanet:
For GT7 some of us higher age groups indeed have to play for hours to afford all the daggone multiples of cars and parts to customise each of them.
If Sport Mode was set up like World Circuit Mode(offline), where Sport Mode combined the Lobby & Paddock, Daily Races, TT events, Manufacturer & Nations events, plus rotation of Weekly races from offline, PD might see younger players spending more time online.
Treat both modes like the old discs. Separately. Make the title screen ask World Circuit Mode or Sport Mode.
Make the Sport Mode Map have all the circuit maps on screen, rather than looking like a resort. Simplify it for PS4 and make it more detailed for PS5/PS5P.
Takes the money and runs.....SIE sets the price and takes the money, not PD.