To people who complain that this will be a paid DLC.
We spend €20 in Mcdonalds or similar without a blink for something that we'll enjoy 10 minutes, this DLC comes in a game we love and adds 50+ hours of enjoyment. After years of free updates I think it's totally reasonable to make one paid DLC that is actually good not Hamilton DLC with only time trials.
Ah, the equivalency price justification statements.

Normally used to try and justify a cost that may not have been asked for before, or to justify a subscription, or indeed an increase in a subscription cost. The price/value of something is always a subjective thing over and above whatever the actual £/$/€ etc is of the thing being talked about. For the people posting statements like this, they are obviously for whatever cost is being asked for, and seemingly can't comprehend that someone would have different value judgements to them.
GT games of the past originally obviously had no option for updates, and the game you got at the beginning was the game you got, that was it. The onus was on the game developers of the time to give a fully featured working game. Once you get to the point of games being able to be updated online with bug fixes/features, quickly, the game market transformed from releasing complete finished games, to incomplete games with either features missing and/or bugs, safe in the knowledge that they can update games after release. This seems the default method for almost all game developers now sadly.
With all that in mind, games companies have got to a situation of releasing feature light/incomplete/buggy games at full price. Dependent on how incomplete and/or buggy a game is, someone may feel said game is worth what they paid or not, but that is when what one person feels about how much worth the game has for them changes from one person or another. Multiply that feeling by how missing bugs and/or missing features have been addressed since release, and how much additional content has been given (or not), and everyone will have a different feeling of a games worth/value. Where someone lives, and the cost of living there compared what the game/DLC costs will also affect what someone feels about the value.
For GT games, paid DLC content has always, as far as I can recall, been for minor things like credits, but rarely for major features of the game. This paid DLC seem to be offering major game features, some of which people may have expected and maybe expected from a full version of a GT game at launch compared to a cut down GT "Sport/Prologue" version of the game. For the 'full' GT7 game compared to GT Sport, I expected a comprehensive offline one player experience compared to the online racing focus of GT Sport, and I have been very disappointed, and I think others feel the same. PD will have known how a lot of people felt on this aspect of the game, and have ignored those people for 3 years, and now want people to pay for things they (think) should have given from the start, or very quickly after release after the backlash of not enough content.
Some, like me will feel that whatever they ask for it, is not worth it after feeling ignored for so long. For others, this will have been what they have been waiting for, and worth every penny, whatever it is. For others, it will not be worth it, for combination of reasons above. PD will obviously be hoping every user wants to pay for whatever put out for sale.
If people buy the DLC, I hope they will feel it it will have been worth the money.

But I don't really want a lot of people to buy it, because I don't want to reward and encourage bad(imho) behaviour towards loyal users, be that not delivering a game people expected, or knowing that, ignoring missing features in a game people wanted for so long. There are so many GT users with with the value judgement of the cost of this DLC is, whatever it is, is not that much to them, that PD will get the pre GT8 cash boost they want. 😕
And if this works out this time, they will do the same thing next time.
Sorry for all of that if you got this far. It's one of those days.
