Gran Turismo 7 “Power Pack” Paid DLC Now Available: New Races Including Endurance Events, Qualifying, and “Sophy 3.0”

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What do you expect the Power Pack DLC will cost?


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(gosh dang I wish I knew Japanese)

So then maybe there will be more than one 24hr race 🤷‍♂️ Great for those that are interested in doing that!
I am, I've been hoping that the two majors (Le Mans and Nurburgring) would return to GT, wasn't expecting they would be in a DLC..
Oh by the way I should be getting the PS5 tomorrow but I work tomorrow thru Monday, I will do the switchover on Tuesday and report results and excitement then....
 
Can you explain? In GT7 "Professionally Tuned" cars covers the SEMA vehicles, tuner brands like NISMO, and certain other vehicles like the Toyota S-FR Racing Concept.
There's also the cars that are only available for the special events or special Sport Mode races.

For example, the DTM races. You can build the cars yourself, but (obviously) there's a bunch that PD put together for the race that we don't have access to. Also, there's the Sport Mode races where PD gives us a selection of cars, the most common one has the F40, Diablo, LFA, etc.

The "professionally tuned" you pointed out are real world cars from custom shops. That AE86 isn't a special build from a shop, it's the current AE86 modded in a way that we don't have access to, like the hero cars.
 
There's also the cars that are only available for the special events or special Sport Mode races.

For example, the DTM races. You can build the cars yourself, but (obviously) there's a bunch that PD put together for the race that we don't have access to. Also, there's the Sport Mode races where PD gives us a selection of cars, the most common one has the F40, Diablo, LFA, etc.
Ah I see.

Those don't have any particular name. They're just referred to as "Specified Car" when they appear as vehicles you can use in Sport Mode (the pre-tuned supercar selection, Autobianchi), and have no specific reference when they're AI cars (Weekly Challenges, which appear replicated in the Power Pack events).

The "professionally tuned" you pointed out are real world cars from custom shops.
Mmm, not exclusively. The Civic and Roadster Touring Cars are fantasy PD models. To an extent, so is the Shigeno Edition AE86. The Toyota S-FR Racing Concept and 86 GRMN are both Toyota-originals. Both NISMO models (and likely the Mines) are very real and OEM. All are "Professionally Tuned Cars".
That AE86 isn't a special build from a shop, it's the current AE86 modded in a way that we don't have access to, like the hero cars.
We still don't know whether - as I wrote in the article all those days ago - the three cars are new tuning parts applied to existing models or three specific new cars that will appear as "Professionally Tuned" cars along with the other 21 already in the game.

In either case though, there's two questions: why those three cars in particular and are they exclusive to the Power Pack (and why?)?
 
As an old timer, not thrilled about paid DLC for things that could have been in the game all along. But I'll be picking it up nonetheless. I'm just glad we're getting something new at this point.
 
Seems a bit unnecessary, especially given that PS5s are a lot cheaper now... If I sell the PS4 I probably come out ahead.

Prices for the PS5 have actually gone up thanks to Trumps tariffs.
Given you certainly won’t sell the PS4 for more than you bought it there’s no way you’ll come out ahead.
You will probably lose like 100 on the PS4 and you will pay 50 more for the PS5 than you would have at launch.
 
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Well speculating that it would have 24hr races is speculating. But I do remember them in previous games. So for myself. I never speculated there would be Lotus. I just assumed there would be because they were in the previous GT’s I played. I also just assumed Tune Sharing and gifting cars would be in the game. So I was unpleasantly surprised to find out, none of that was in the game. There were iconic tracks I assumed would be I game too. They didn’t give a list of tracks for preorder to my knowledge anyway. Being that it was GT7 not GT Sport. I assumed a lot of things would still be there from previous games. Especially what was in GT5 and GT6.

The trade off for all those things? Livery editor. If the game didn’t have that I think I would have been done with it long ago.
It's perfectly fine to be unhappy with the game because it doesn't meet your expectations, but to argue that dlc should be free because of that is something else. They don't have any obligation to provide that content for you free of charge just because you bought the game hoping it would be included.
 
I'm willing to bet that Sophy 3.0 will use your qualifying time to closely match your skill to provide a more competitive experience
This is basically what the game tries to do now (albeit based on your race laps) and you can adjust it in Custom Races (Boost).

But the use of boost is highly criticised but some of the more skilled drivers (and lowly high C/low B rated drivers like myself) because it can make races go very stale.

What Sophy 3.0 needs is some humanising factors. I want her to be competitive, but I also want her to make some mistakes - just like when you pushed B-Spec Bob too much
 
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It’s a minor thing and probably just me but some of the screenshots shown have a very “different” visual style to the overall GT7 aesthetic.

The thing that looks most out of place is the UI/Visual design of the “practice, qualifier, race” overlay. It seems like something more fitting design wise to MFGT and less “clean” than GT7s styling.
 
This is basically what the game tries to do now (albeit based on your race laps) and you can adjust it in Custom Races (Boost).

But the use of boost is highly criticised but some of the more skilled drivers (and lowly high C/low B rated drivers like myself) because it can make races go very stale.

What Sophy 3.0 needs is so humanising factors. I want her to be competitive, but I also want her to make some mistakes - just like when you pushed B-Spec Bob too much
I agree that it would be nice if she made mistakes. Just like in real life. However making mistakes should als have consequences like retirement from the race due to heavy damage, for Sophy and for the player.
 
As an old timer, not thrilled about paid DLC for things that could have been in the game all along. But I'll be picking it up nonetheless. I'm just glad we're getting something new at this point.
Hello community, is Sophy 3.0 also available in the rest of the game for those who purchased the Power Pack? If so, will there be any new tracks added for GT Sophy 3.0? Or is the Power Pack exclusive to GT Sophy 3.0???
 
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We still don't know whether - as I wrote in the article all those days ago - the three cars are new tuning parts applied to existing models or three specific new cars that will appear as "Professionally Tuned" cars along with the other 21 already in the game.

In either case though, there's two questions: why those three cars in particular and are they exclusive to the Power Pack (and why?)?
For me it would makes no sense that those cars are brand new vehicles to the game. Why would they forget to mention a selling point on purpose?

They may have added new custom parts to purchase at GT Auto so they could set specific grids for the DLC, but I think they will ultimately be available to all players for purchase like any other parts. In my opinion, these new customization elements which are part of Spec III will be mentioned in the 1.64 changelog.
 
Hmm. Edit for #20. #16, #13, #5 and #3 aren’t on the timing screen. Those would make 20 cars(#19 looks to be in 15th). If #0 is another car and the User is #24, look like 24 or more cars at least for the Nurb.
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That would make sense, and it would also be great to finally have 24 cars on the track. A logical consequence of a split between the PS4 and PS5.

It would still be strange if each cars had an associated number without displaying it on their livery.

By the way, prayers for poor car #17. It looks like an easy prey into that field of lions..
 
Ive been watching a few yt vids about the new power pack,whilst content wise they are all the same the general chat is interesting.
Price wise,it seems the opinion is between £20-£40.People are also saying about the cost to buy credits in the store,i cant see this being a factor in the selling price of the pack.
Me personally,i,ll pay upto £30 but anymore and its not for me,especially for content that should have already been in the game.Just my opinion.👍
 
For me it would makes no sense that those cars are brand new vehicles to the game. Why would they forget to mention a selling point on purpose?

They may have added new custom parts to purchase at GT Auto so they could set specific grids for the DLC, but I think they will ultimately be available to all players for purchase like any other parts. In my opinion, these new customization elements which are part of Spec III will be mentioned in the 1.64 changelog.
It's nothing new for PD, they have been doing "special cars for extra money thing" for years. Like stealth versions or 15th anniversary version (GT6). Except this time the cars will get something more than just a different livery. The article does say "More details to follow." and they have more than two weeks to post those details, which will most likely include "exclusive custom prize cars for completing races in new mode".

And those two 911s (including Beetle) don't just have some extra GT Auto parts, they have bigger wheels/tires and higher suspension as well. New lights, bullbars, side mirrors, interiors, windshield - those would not be just additional custom parts, that would require almost a whole overhaul of existing GT Auto. And if they would do that, it would be weird if only a couple of cars got those, logically you would want to have a good bunch of cars to get those upgrades, which is a lot of time modelling and implementing. And those are not really the resources they have an adbundance of, 3 cars per month is not a very big number and I don't see how they could fit a whole bunch of modelling for custom parts in that schedule. But make around 15 special custom cars with a varied number of upgrades (not all of them gotta have THAT much of customization like 911 and Beetle)? That sounds way more plausible. It would also be weird not to announce that GT Auto overhaul in Spec III announcement at all, not even one sentence without any details.

Also, "8 new cars" is about Spec III content, not Power Pack content. Imagine if they said initially there's "23 new cars", but then later revealed 15 of them are custom versions of existing ones and they are only for those who buy Power Pack?

I would be happy to be wrong and get a whole bunch of new customization, but I would bet a lot of money none of that is coming (well, I wouldn't be surprised if they add some new wheels again but that's it) and it's just special custom cars offered as a prize for those who bought Power Pack and completed the races.
 
... Yeah !

I mean, they announced 8 new cars, not 11. The most logical conclusion is that these are simply new custom parts.

Edit : These cars would also be PS5 exclusive, this is nonsensical.
They announced 8 new cars for Spec 3, which this isn't a 'part' of, so it's not really relevant.
 
They announced 8 new cars for Spec 3, which this isn't a 'part' of, so it's not really relevant.
Time will tell.

But if they are indeed exclusive to the Power Pack on PS5, then the "PD woudn't put tracks and cars behind a paywall because that would divide the player base" argument would totally collapse.
 
Hello community, is Sophy 3.0 also available in the rest of the game for those who purchased the Power Pack? If so, will there be any new tracks added for GT Sophy 3.0? Or is the Power Pack exclusive to GT Sophy 3.0???
At the moment, all we know is Sophy 3.0 is part of the Power Pack and present in the events that come within that DLC. We don't know if it's implementation will be wider than this or not.
 
It's perfectly fine to be unhappy with the game because it doesn't meet your expectations, but to argue that dlc should be free because of that is something else. They don't have any obligation to provide that content for you free of charge just because you bought the game hoping it would be included.
While that is true, I think the fact they’re charging for Sophy 3.0 and some races is what’s got people frustrating and saying maybe fix this and that first.

Things that were ether promised or hinted at that never actually made it to game. I myself wasn’t all that disappointed in the car count on release. I know people were going off the rails about how low it was. My disappointment was missing cars. I still think the game has too many cars haha. It’s not very focused on racing it’s more focused on the one offs or first of its kind rather than here’s these muscle cars all competitive with each other very minimal tuning required.

We’ll see maybe I’ll buy the dlc and be able to have decent grid start races versus the chase the rabbit garbage we have now. I do agree it’s wrong for me to assume grid starts and good AI was going to be in the game… but it’s GT, they’ve always been behind other race games in that regard. GT7 now, is only on par for sounds with what GT Legends was doing in like 2003. Project cars, I had way better AI races, so my assumption was surely gran Turismo has caught up with that by now, it’s been many years and a whole new console. Nope, same old same old. At least they’re trying with Sophy.


I'm willing to bet that Sophy 3.0 will use your qualifying time to closely match your skill to provide a more competitive experience
I suggested this when Sophy first came out. People were upset because “you could just botch your qualifying time” and? So what. If somebody wants to do that go for it. I’d do my best or at least be consistent and it should give me the race of my life. I’m skeptical on what Sophy 3.0 actually is but if they’re perfected it and use YOUR qualify time to set itself at YOUR level than all I can say is WOW. As long as it’s not done with rubber banding but making mistakes like going into a corner too hot or breaking traction coming out of a corner, or shifting at the wrong time. All of that would be noticeable and actually look like your racing a human.

If that’s what SOPHY 3.0 is, I don’t have a problem paying $20 for the power pack. But I’m not buying the dlc blind like I bought that game. I still love the game, I’ve gotten my money out of it, for me it’s just not what it could of been and that says something about how good the game actually is, you get frustrating about the little things it’s missing and complain, despite logging thousands of hours into. Like eating at a restaurant with absolutely great food but it’s so dark you can’t see the food. You keep going back because it tastes so good but god the actually restaurant atmosphere sucks.
 
We still don't know whether - as I wrote in the article all those days ago - the three cars are new tuning parts applied to existing models or three specific new cars that will appear as "Professionally Tuned" cars along with the other 21 already in the game.
Well, as I stated a few days back as well, if these were additional GT Auto options, why is that not called out in Spec 3? Because it's a significant change to GT Auto, not impossible, but not trivial either. Although, some additions are easier than others. So....
In either case though, there's two questions: why those three cars in particular
...it would be much easier to simply offer a few cars with (player) unobtainable modifications. We've already covered the hero cars. The AE86 very obviously has wide tires, but it does not have the currently available wide body kit, and that combo is not available to players (at the moment). Why those cars? A likely explanation is that there are events that feature those cars.
and are they exclusive to the Power Pack (and why?)?
This is the million dollar question, because the announcement video blurs the lines between the two. Sophy 3.0 is a great example. It's announced in the DLC, but it would be weird for the base game to miss out on that update.

The one possibility that we have not proposed is that the DLC updates the base game for those who buy it, that is totally possible. So, MAYBE, GT Auto gets an update if you buy the DLC. Maybe Sophy 3.0 is offered in custom races if you buy the DLC. We shall see.

Why would they do this??? IMHO, they'll launch GT8 for the 30th anniversary, which means December 2027. That would be almost six years from GT7 launch (Mar 2022 - Dec 2027). The DLC+Spec3 could be considered GT 7.5. The PS4 people have already been dropped for this DLC, and with PS4 support ending in Spring 2026, they may not see any updates past Spec 3.

All I know from those pics is that we currently cannot build those cars
 
Why would they do this??? IMHO, they'll launch GT8 for the 30th anniversary, which means December 2027. That would be almost six years from GT7 launch (Mar 2022 - Dec 2027). The DLC+Spec3 could be considered GT 7.5. The PS4 people have already been dropped for this DLC, and with PS4 support ending in Spring 2026, they may not see any updates past Spec 3.

All I know from those pics is that we currently cannot build those cars
I think GT7 will get one more year of updates next year, and before the announcement of GT8, we'd get to around 600 cars by the end of GT7's lifetime. It's not very far-fetched especially when you consider that we're at 556 cars by the time Spec III is out.
 
Hello community, is Sophy 3.0 also available in the rest of the game for those who purchased the Power Pack? If so, will there be any new tracks added for GT Sophy 3.0? Or is the Power Pack exclusive to GT Sophy 3.0???
We all have as much information as you do, and no way to clarify.

For now it looks as if Sophy 3.0 is for Power Pack owners only, as that's the only place it's been announced. But nobody can say for certain.
 
I think GT7 will get one more year of updates next year, and before the announcement of GT8, we'd get to around 600 cars by the end of GT7's lifetime. It's not very far-fetched especially when you consider that we're at 556 cars by the time Spec III is out.
GT7 for PS5 and GT7 for PS4 are different things. The PS4 support ends Spring 2026, so it's also reasonable to expect GT7 PS4 support ends around that time as well. The only thing you can be 100% certain of is that Sony wants you off your PS4 and onto a PS5. Business is business and they need to get players off the PS4 and onto the PS5.

I've already mentioned that I expect a GT7+Power Pack bundle to be released before GT8 comes out (bundles are a common tactic from Sony).

GT7 is already 3.5 years old. The longest period between iterations was 6 years from GT4-GT5, but that was divided with GT Prologue in 2008. So, IMHO, they will do what they can to entice players to upgrade.
 
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