Gran Turismo 7 Update 1.68 Arrives March 12: Three New Cars and Four New Events

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It’s even more annoying because as recently as GT6 cars with CVTs (Demio as an example iirc) could have traditional fixed or custom manual gearboxes installed in their place. That’s not an option in 7, and even if you have a lot of power available to you through upgrades the locked CVT box doesn’t let you get anywhere.
Fairly certain the RAV4 we got in GT7 has a CVT, but it's being driven in "Manual Mode", i.e., 1 physical gear and 9 "fake" gears. And that car is actually pretty decent in terms of performance parts, unlike the Hybrid SUVs.

The problem that limits these cars in performance upgrades isn't really the fact they are CVTs, but the fact that the CVTs in some of these SUVs don't have a Manual mode (which is the case with most Hybrids with a CVT).

But as you say, these cars would be much better inclusions if PD allowed us to change their transmissions (doubt it's going to happen though).
 
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Fairly certain the RAV4 we got in GT7 has a CVT, but it's being driven in "Manual Mode", i.e., 1 physical gear and 9 "fake" gears. And that car is actually pretty decent in terms of performance parts, unlike the Hybrid SUVs.
That's something I just don't get, maybe because I've never driven a CVT IRL.

Although the vehicle is described as having a CVT equipped, it is shiftable with 10 gears available (on the actual car, only the first gear is an actual gear; the rest is simulated).

So in the game we have real gears, but in the real vehicle only the first gear is real but the others are "simulated"? What the hell are simulated gears?
 
What I find interesting about the whole "identity of crossovers in the game" debate is that this goes away in the next game - they'll have an obvious home there, it's called the Sunday Cup.

I think a decent amount of the gap is not that they are crossovers specifically, but would be common to any very early-game content being added in a content update to a game everyone discussing it has already beaten.
 
So in the game we have real gears, but in the real vehicle only the first gear is real but the others are "simulated"? What the hell are simulated gears?
I think simulated gears are just a gimmick and a way to remove the droning noise CVT cars do (similar to simulated "gears" in EVs, and how they were implemented due to customer complaints about lack of sound and feedback). I don't know much about CVTs and how they work exactly though, so maybe there are some other scenarios these simulated gears are used for.

But I can tell you that GT7 does depict the simulated gears of the RAV4*, looking at the ratios of the stock transmission and the way the car "shifts gears". I assume the game depicts 10 "real gears" just because the car is in Manual Mode, even though it technically only has 1.

Also, I think the RAV4 on the stock transmission is the only car in GT7 with "gears" that doesn't have the auto rev-matching the game does on every downshift.

*At least it tries to, not sure how accurate it is to the real car.
 
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The lack of transmission swaps seems bizarre especially as things like the BMW ZF8 swap is grounded in reality, whereas dumping race car engines into road cars is theoretically possible but unlikely. People are happy to make 'X isn't realistic so it isn't in the game' their entire personality but Y and Z which also have no basis in reality are ignored by those same people.
 
People say duplicates, but this are when duplicates are cool.


It’s nice to have base models and sport models of cars. We get to see how the manufacturer started with a model and may have ended in that model’s generation. It’s different in GT7 where we have a Mustang GT and then the Shelby. Camaro SS and ZL1. R35 GT-R and NISMO. We don’t have the base NSX, NA Supra or non NISMO R32 or NA MR-2.

I’m glad we have duplicates. It’s good to not have ultimate versions of cars all the time. Past GT were good for that. Regardless if it some models only had a color change or chrome mirrors to differentiate them. ;)
 
That's something I just don't get, maybe because I've never driven a CVT IRL.

Although the vehicle is described as having a CVT equipped, it is shiftable with 10 gears available (on the actual car, only the first gear is an actual gear; the rest is simulated).

So in the game we have real gears, but in the real vehicle only the first gear is real but the others are "simulated"? What the hell are simulated gears?
Simulated gears in a CVT means the computer controlling the transmission switches between several fixed ratios (of the pulleys). It's nothing but a gimmick and reduces performance and efficiency. It's also worth noting that most CVTs are fairly fragile and cannot handle transmitting large power figures.
 
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I was thinking...

...What if that Camaro is not the RM from GT5/GT6 but and American Racer car like the Mustang of the Power Pack🤔🤔
 
I was thinking...

...What if that Camaro is not the RM from GT5/GT6 but and American Racer car like the Mustang of the Power Pack🤔🤔
One thing is for sure, it simply cannot be the exact Camaro RM from GT5/GT6 because this legacy version lacks side mirrors, and you can clearly see the new one has side mirrors - on both sides.

Now, if it's in fact a race ready '69 Camaro, it can only be a new variant (like your American Racer theory) or at least a remake of the old one from the PS3 era featuring side mirrors and something else.
 
People say duplicates, but this are when duplicates are cool.


It’s nice to have base models and sport models of cars. We get to see how the manufacturer started with a model and may have ended in that model’s generation. It’s different in GT7 where we have a Mustang GT and then the Shelby. Camaro SS and ZL1. R35 GT-R and NISMO. We don’t have the base NSX, NA Supra or non NISMO R32 or NA MR-2.

I’m glad we have duplicates. It’s good to not have ultimate versions of cars all the time. Past GT were good for that. Regardless if it some models only had a color change or chrome mirrors to differentiate them. ;)

Ah, Best Motoring. The "cool" pre-facelift duplicates we're yet to have are the original Mazda RX-8, as well as the original Lamborghini Murcielago and Gallardo.
 
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I was thinking...

...What if that Camaro is not the RM from GT5/GT6 but and American Racer car like the Mustang of the Power Pack🤔🤔
As long as it's not 800,000 Cr.!

Biggest difference between the GT2 RM and the GT5 RM are the fenders. The one from GT2 keeps the fender lines. The GT5 car has a wider rear tires with conventional fenders.
-R-Chevrolet_Camaro_Z28_%2769.webp


Chevrolet Camaro Z28 Race Car '69.webp
 
One thing is for sure, it simply cannot be the exact Camaro RM from GT5/GT6 because this legacy version lacks side mirrors, and you can clearly see the new one has side mirrors - on both sides.

Now, if it's in fact a race ready '69 Camaro, it can only be a new variant (like your American Racer theory) or at least a remake of the old one from the PS3 era featuring side mirrors and something else.
Wouldn't be the first time one of these RM cars got a visual overhaul for GT7. The Silvia TC, ostensibly the same car as the GT5 RM, has a completely different bodykit in 7.

1773132488335.webp

1773132501023.webp
 
Wouldn't be the first time one of these RM cars got a visual overhaul for GT7. The Silvia TC, ostensibly the same car as the GT5 RM, has a completely different bodykit in 7.

View attachment 1519465
View attachment 1519466
Exactly. I mentioned this Silvia TC situation a few weeks ago when predicting the remaining two cars based on that Soler video before the official Kaz teaser dropped.
That's what I thought as well. From what I'm reading, something tells me at least one of the two unknown cars is a TC/RM from the past, maybe a refreshed one, like what happened to the Silvia TC.
 
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I already have zero hope for the Camaro.

The Captur is basically dead on arrival. No interest in NPC kitchen appliances. You know, I thought they would've scrapped the "one trashy kitchen appliance per udpate" crap they did last year, but it seems like they want to keep the damn trend alive, for some reason. I want to hear Polyphony's justification for bringing THAT into the game before a Maxi Turbo.

All I want for the RX-7 is for it to have the R26B day one (absolutely no LS in sight) and for it to have customization that blows the Spirit R's out of the water.
 
I want to hear Polyphony's justification for bringing THAT into the game before a Maxi Turbo.
You need to make a whooooole bunch of unfounded assumptions to reach the point where you think that was an actual choice, never mind one that needs justification.
 
The Captur is basically dead on arrival. No interest in NPC kitchen appliances. You know, I thought they would've scrapped the "one trashy kitchen appliance per udpate" crap they did last year, but it seems like they want to keep the damn trend alive, for some reason. I want to hear Polyphony's justification for bringing THAT into the game before a Maxi Turbo.
Do you guys ever get tired of showing how ignorant you are about Gran Turismo's history?
 
You need to make a whooooole bunch of unfounded assumptions to reach the point where you think that was an actual choice, never mind one that needs justification.
Sorry but it literally is a choice from PD, irregardless of whatever other car that would've taken its place. So at least let us be disappointed at their decisions.
 
Sorry but it literally is a choice from PD
No, it isn't. There's so many steps on the "getting a car into GT" pathway that you're missing out, and PD choosing (or not choosing) a particular car is a very, very small one.

Let's say Polyphony Digital decides it wants to include the Ascari A10. Does it now appear in the game based on that choice alone?


(I'll give you the answer: it's "no")

other car that would've taken its place
This is another one of those unfounded assumptions I was talking about. There is no clear reason to expect a car that does appear in the game to take the place of any other car that does not.
So at least let us be disappointed at their decisions.
You can be as disappointed as you like by anything that you like, but you should at least be informed about the subject first.
 
It's also worth noting that most CVTs are fairly fragile and cannot handle transmitting large power figures.
About that...

By 1993, Formula One had become very much a high-tech arena and the FW15C was at the very forefront, featuring active suspension, anti-lock brakes, traction control, telemetry, drive-by-wire controls, pneumatic engine valve springs, power steering, semi-automatic transmission, a fully-automatic transmission, and also a continuously variable transmission (CVT), although the latter was only used in testing.
Still, at least in video game terms, it shouldn't be an issue, but PD insists on locking customization for them even when it can "pretend" the way real CVTs pretend to have gears. It makes the CR-V (and CH-R for that matter) unusable compared to the other added crossovers. It cannot take any serious power upgrades when the aero for the car suggests otherwise :indiff:
 
No, it isn't. There's so many steps on the "getting a car into GT" pathway that you're missing out, and PD choosing (or not choosing) a particular car is a very, very small one.

Let's say Polyphony Digital decides it wants to include the Ascari A10. Does it now appear in the game based on that choice alone?


(I'll give you the answer: it's "no")

This is another one of those unfounded assumptions I was talking about. There is no clear reason to expect a car that does appear in the game to take the place of any other car that does not.

You can be as disappointed as you like by anything that you like, but you should at least be informed about the subject first.
Quite poor reasoning yours. And surprisingly intolerant and hostile to a very valid response from your contributors and fans. You are the one assuming things. What is a fact is that every addition to the game, be it a car, track, feature, etc., is a decision of PD, and others, for sure. And a decision that implies allocating resources (money, people, time) to that purpose. So yes, adding X car does go against adding Y feature, given the limited resources. Of course it's not just about wishing for some addition for it to happen, as you seem to assume I believe.
Being "informed" doesn't take away from having an opinion, which is personal and that you don't have to relate to.
 
About that...


Still, at least in video game terms, it shouldn't be an issue, but PD insists on locking customization for them even when it can "pretend" the way real CVTs pretend to have gears. It makes the CR-V (and CH-R for that matter) unusable compared to the other added crossovers. It cannot take any serious power upgrades when the aero for the car suggests otherwise :indiff:
That's pretty interesting, didn't know CVTs were ever tried out in F1 (though it shouldn't be surprising given how that series used to be well known for innovation). Also, tell me again how much torque F1 engines make? Not much, which goes to my above comment lol.

I fully agree, however, that it should have zero relevance into CVT use within this game.
 
Quite poor reasoning yours.
It's not reasoning, it's literally how the process does (and doesn't) work.
And surprisingly intolerant and hostile to a very valid response from your contributors and fans.
Literally no idea what this means, or refers to.
What is a fact is that every addition to the game, be it a car, track, feature, etc., is a decision of PD, and others, for sure.
Your final four words are a dead giveaway here. You know that the process is not as simple as "PD want car, PD have car", but are choosing to object to me saying that.

As I quite plainly stated, there's so many steps on the "getting a car into GT" pathway that you're missing out, and PD choosing (or not choosing) a particular car is a very, very small one. More specifically, a car not appearing is not necessarily a choice on behalf of PD.

This is what I said in my original response, to which you subsequently objected.

You need to make a whooooole bunch of unfounded assumptions to reach the point where you think [adding the Captur and not the 5 Maxi] was an actual choice, never mind one that needs justification.

And a decision that implies allocating resources (money, people, time) to that purpose. So yes, adding X car does go against adding Y feature, given the limited resources.
It does not. The resources come quite far down the line, well after several very large and important steps not directly within the studio's control.
Of course it's not just about wishing for some addition for it to happen, as you seem to assume I believe.
I didn't state that, nor imply that, so please do not make up things you think about me and pretend that they are true.

What I said was pretty clear. Players cannot assume that a car not appearing in the game is in any way a choice on behalf of PD. It ignores the whole process.

Being "informed" doesn't take away from having an opinion, which is personal and that you don't have to relate to.
As I said, you can have whatever opinion you want, but if you're not informed your opinion runs the risk of being one based on nonsense.

Subjective opinions are just that - nobody can tell you what your favourite colour should be, for example - but this is an opinion about something objective: that PD made a choice to not include a car (and preferred another), when this does not reflect the actual process.

Being informed about the process allows you to be disappointed in the right thing and not an imaginary thing.
 
Quite poor reasoning yours. And surprisingly intolerant and hostile to a very valid response from your contributors and fans. You are the one assuming things. What is a fact is that every addition to the game, be it a car, track, feature, etc., is a decision of PD, and others, for sure. And a decision that implies allocating resources (money, people, time) to that purpose. So yes, adding X car does go against adding Y feature, given the limited resources. Of course it's not just about wishing for some addition for it to happen, as you seem to assume I believe.
Being "informed" doesn't take away from having an opinion, which is personal and that you don't have to relate to.
Just because there’s a Renault Captur in this update does not mean the latest GT3 car is not on the game - that’s not how it works.

It might be that we have the Captur because PD wanted the Renault 5 or some other Renault car we’re yet to see
 
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