Hi Guys, I have played DK1 for many hours, and then when my friend got the Full fat Oculus I hammered that too, probably played it more than him for first few months lol, I could see pixels quite clearly on DK1 and visuals where not great, but I tell you this, playing mainly project cars with it, it was still ace, did I feel sick at some points, hell yea, did it make me want to stop, hell no.
The Rift is not any better really motion sickness wise, but the visuals are great, not as good as a great tv setup but good enough to not make it like playing a ps2 game, I can tell you this from someone who has never suffered motion sickness of any kind, you will feel it at some point, mainly during quick movement changes such as the car spinning out which I felt added to the immersion, you also get the belly feeling from going over a hill very quickly in a car, so if you go up the crest of a hill up and down very quickly you will feel the butterflies in your tummy like you would for real, your brain tries to replicate what it sees, it is a brilliant experience but unfortunately if you suffer motion sickness in real life you won't be able to play VR, when your not crashing, the motion sickness wasn't an issue an as a decent player I won't crash much anyways so its not an issue like I said. once you play it it is a game changer you don't want to go back to normal TV, what I will say is the sense of speed isn't what I would have liked, didn't get sense of going really fast when up pst 100 mph etc, and when you were travelling at say 50 mph g oing into a corner it felt really slow and you need time to adjust, so I found fast corners easier than I did for slower corners regarding judging entry speed etc, I think this may be part of the power required for all the variables, but for a new product on the market I am ecstatic, as I can't imagine what the next wave of versions bring, for racing games and flying games it is no better match up as they both have the user sitting still, and even just sitting in a car looking in the back, up out the sun roof, moving your hands about trying to touch things, its awesome, I must admit it didn't track arms which I can only imagine will make it better, but to the guys saying if it doesn't do this there's no point, I can assure you even with your virtual arms stuck to the wheel, if you play a decent racing game on a VR and you are into racing games(like everyone on this website) you will want it now, no questions asked, it is the future of our favorite genre, utterly immense and I only ever felt motion sickness when I would have felt something in real life as the car was changing direction rapidly.
I have played some indie games like Jump and felt really sick at times, nearly collapsed as my knees where physically shaking and if I didn't take headset off I would have collapsed, it is like your brain gets confused and goes haywire at some points as it tries to replicate what the eyes are seeing but the balance etc which works from fluid in your brain and ears etc isn't being tricked, this is what can cause issues not just how god the pic is, full fat rift i didnt notice any pixels, bear in mind fps games involve actually replicating moving and jumping in first person view, this is the area that's a minefield and will be a no no for a lot of gamer's physically, but for our genre its brilliant. I can't wait.