If it hasn’t been made apparent already, this is, unequivocally, the year of the racing game. With so many options spanning across just about every platform available there’s something for everyone, and just enough of them release in such close proximity that you’ll be driven mad just trying to decide what you want to play! Another problem arises from games already on the market that are continually updated; there’s just too much going on in the racing game scene this year – what a fantastic problem to have.
A new batch of seasonal events are now available in Gran Turismo 6, featuring American sports cars made before 1980, European sports cars, mid-engined rear wheel drive race cars, and the Renault Sport Megane Trophy. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, and tips and tricks.
The first track expansion for Project CARS is now available across all platforms and introduces Ruapuna Park International Raceway, premier racing facility in New Zealand. The expansion extends the game’s already impressive selection of tracks and includes the following variations:
Update 1.20 is now available to download for Driveclub. Weighing in at 500 MB, the update introduces new “Elite” driver levels, new club leaderboards for every tour event, updates to club challenges, photo mode improvements and more based on the continuous feedback from the community.
This has been a much calmer week, and graciously so with everything that’s been going on throughout the past several weeks; GTPlanet’s expansion is taking quite the toll on us all and for the strangest of reasons I find myself wishing, nay, craving that this week had been as hectic as those that have preceded. Make no mistake, there’s still plenty in the pipeline that you’ll all be privy to soon enough, but I suppose I’ve grown accustomed to the frantic, fast-paced deliverance of all things racing – down with the sickness I guess you could say.
A new batch of seasonal events are now available in Gran Turismo 6, featuring beginner, intermediate, and expert level challenges featuring sports and race cars. The prizes are unlike those offered previously and are unique to Gran Turismo. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, and tips and tricks.
To utter the phrase “What a week this has been!” as has become synonymous with the Spotlight in recent weeks would be a gross understatement. This has been one of the most active weeks for the GTPlanet community in recent memory, and with no end in sight and even more expansion in the works, GTPlanet is not only the de facto standard in bringing forth Gran Turismo news the second it’s available, it is also becoming the standard in delivering news relating to a number of other popular racing games that pique the community’s interest. The question now becomes, for those worried, what has happened to GTPlanet – isn’t this supposed to be a community that celebrates only Gran Turismo?
F1 2015 may very well release for the European audience tomorrow, those in North America more than a week later, and those in Brazil days after, the Italian audience will be able to enjoy the game today. This bodes well for the passionate Tifosi, supporters of Scuderia Ferrari, a team far more competitive than last year and will no doubt want to drive their team to a championship victory.
A new batch of seasonal events are now available in Gran Turismo 6, featuring non-race cars and rally cars. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, and tips and tricks.
Marco Massarutto, Licensing Project Manager at Kunos Simulazioni, revealed today on his Facebook page that BMW’s M4 coupe is on the way to Assetto Corsa. This revelation comes after a test drive Massarutto had in the M4 at Vallelunga Circuit last year – a circuit home to Kunos as they occupy a pit garage outfitted as an office – and would inquire about licensing the car for inclusion in the game.
As announced earlier last month, Assetto Corsa will be making the transition to the current generation consoles in 2016 and Inside Sim Racing’s Darin Gangi brings us the first look of the progress being made with the new user interface coming to consoles and PC.
Patch 2.0 is now available for Project CARS across all platforms and promises to fix a number of issues brought to light by the passionate community. Weighing in at 1.4GB, the 2.0 patch covers a wide range of areas and the fixes for all platforms are as follows:
Additional content continues to make way to the 2014 open world racer and this month is no exception as tomorrow Forza Horizon 2 is set to receive an additional 6 cars; 5 of which are included in the IGN Car Pack, with the final being available to all players for free. Available tomorrow through Xbox Marketplace and the Forza Hub app, the car pack will cost $5.
We’re hot on the heels of the British Grand Prix and I’m not full of the typical vigor when talking about an F1 weekend. Fernando Alonso, who is evidently plagued with decision-makings that appear bright but are ultimately regrettable in hindsight, is quite frankly being wasted away at McLaren as they’re struggling to stay in a race let alone be competitive. Jenson Button is yet another superb talent that’s being wasted; both of these men are driver’s champions and have now been relegated to a team in a more complex stupor than even Ferrari – the only difference being that Button has been in this stupor for longer.
A new batch of seasonal events are now available in Gran Turismo 6, featuring beginner, intermediate, and expert level challenges featuring sports and race cars – with new prizes unlike those offered in previous weeks. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, and tips and tricks.
At this year’s E3, Turn 10 revealed 117 of the more than 450 cars available at launch in the upcoming Forza Motorsport 6. Beginning today and leading up to the launch of the game on September 15th, Turn 10 will be revealing more details not only regarding the game’s car roster but additional information on the new tracks being introduced for the first time in the series in what is being dubbed as “The Forza Garage”.