Codemasters is back with another update for F1 2017. The 1.10 update is now available for PC and PS4 players and will be available on Xbox One shortly.
While a minor patch, it addresses two issues with the Safety Car. Particularly, falling too far behind will no longer incur an incorrect penalty. Additionally, lapped cars will no longer be able to overtake cars that have lapped them. Beyond that, a bug causing the time delta to stop working during the virtual safety car is also resolved.
Those looking to upgrade to the Xbox One X are in luck as the update adds support for the machine. When the One X releases next week, players have 4K support and improved visual details to look forward to.
The full details of the latest update are as follows:
- Safety Car – Fixed the falling too far back system so it will no longer give penalties incorrectly.
- Safety Car – Lapped cars will no longer be able to overtake cars that have lapped them.
- Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
- Increased the terminal damage threshold from ~7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car). 15 metres per second is ~33.5 miles per hour and ~54km/h.
- Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
- Added Xbox One X support. This includes 4K support, 60hz mirrors, upgraded car reflections, shadow filtering and texture filtering.
- Fixed a bug that caused the delta to stop working during a virtual safety car period.
- Fixed a bug that could cause cars to become desynchronised during multiplayer sessions.
- A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.
Featured image by G_Parrilla.