- 103

- Wales
I dont know how to add objects but hiding objects is fairly straight forward.Hi,
Was wondering that is there a place to read and learn a little about track skinning for a beginner?
Change grooves, add textures to the road, add and remove objects etc. ? Can i change color/brightness of a texture/material through extension.ini ? Things like that...
THX
Load a track in practice then use freecam with F7 key to fly around and find an object you want to remove.
Open Object Inspector app from the apps taskbar.
Hold alt and click on the object.
Note the name of the mesh and note it down or click the name to copy it to clipboard.
Create a folder called extension in the track folder. Open notepad and save a file as ext_config.ini in the extension folder.
Paste this into the ini file
[MESH_ADJUSTMENT_...]
MESHES =
IS_RENDERABLE = 0
Add name of meshes you select on track to the MESHES line, separated by commas.
Heres an example of removing the footbridge before T2 at Brands Hatch just to show how it works. The bridge (Box020) and the Palmer Sport banner (Box124_KSLAYER1) are two seperate objects.
[MESH_ADJUSTMENT_...]
MESHES = Box020, Box124_KSLAYER1,
IS_RENDERABLE = 0


I used this method to hide all the raceday trimmings from Kunos Black Cat County and Highlands about a year ago.
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