- 553

- Canada
I'm working on the skins for the Peugeot 905 (trying to get the indicator lights below the windshield to the right color for each skin) and I'm getting there, but with the base model I'm working with (peugeot_905_1992 directory name, different from my original skins) the wheel shadows are not showing up in game. This is making it look like the wheels aren't touching the ground, but in CM Showroom the wheels are definately touching the ground, and the wheel shadows seem good. I tried copying the wheel shadows from the other model (which works on that one), to no avail. I messed around with tire radius (thinking maybe they were too far from the ground for the shadows) to no avail. Tyre Shadow FX is on, tried both and all ways.
Any suggestions/tips?
EDIT: Problems solved. Wheel bits weren't set to cast shadows. Fixed with 3DSimEd.
Any suggestions/tips?
EDIT: Problems solved. Wheel bits weren't set to cast shadows. Fixed with 3DSimEd.
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