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That code is included in the config, but I never had the issue since installing the trackmaybe it has something to do with the "groove fix" for certain rt tracks?
[SHADER_REPLACEMENT_...]
ACTIVE=1
DESCRIPTION= shadows cast on white lines
MATERIALS= groovesuzuka, groovesuzukalayouts
BLEND_MODE = ALPHA_TEST
IS_TRANSPARENT = 0
That is not tickedDont know if its this setting (should be off by default) but if its ticked on, try turning it off. On the Mills Metro Park track and some fat alfie tracks I have to turn this setting off otherwise I get that sort of rubbered lined over everything.
View attachment 1424027
Running Pure 2.38 Hotfix 1No issue for me on CSP 0.2.4 public and Pure 2.37 LCS. If CSP is not the cause, then could it be a specific version of Pure? Are you seeing this issue on Pure 2.38?
Or this? 👇
THAT IS A CONFIRMED FIX !!perhaps the better fix would be...:
[SHADER_REPLACEMENT_...]
MATERIALS= groovesuzuka, groovesuzukalayouts
SHADER = ksPerPixelAlpha
PROP_... = alpha, 0.6
CAST_SHADOWS = 0
BLEND_MODE = ALPHA_BLEND
IS_TRANSPARENT = 1
(untested)
Using Pure LCS again, no other changes made... 👍
Thanks.
Thanks tried it, but it had the same result. @RMi_wood code in the config fixed it for me.Please if you discover such things, always switch to default wfx and set it to LCS mode. If its the same there it is caused by the LCS shaders of CSP. Pure does not have an influence on track specific materials!
View attachment 1424046
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@oli65 must be your FFB settings, we even had complaints from DD wheel users that the feeling was too harsh.
Fort me (also Simucube DD wheel) it feels perfect.
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