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I just want to clarify: URD has made huge strides in terms of model quality. The contrast between the old EGTs and the new versions is incredible, for example, and it's to be appreciated. Right now, URD has nothing to envy (in general, as a baseline, to be specific LOL) to RSS and URD in terms of graphics.Theres just no comparison between RSS and URD , in terms of model quality and driving feel .RSS and VRC are a closer comparison but RSS still come out on top . If you seriously think URD and RSS model wise compare id suggest you visit your nearest optician. Xavi what do you use to drive with ?
In my opinion, the problem stems from a very specific issue: given the same car, in terms of physics, who's right? Sure, we can talk about data, spec sheets, information found who knows where... which is also nice because, let's face it, enthusiasts like to poke around in these details. But for a specific car, the results are more or less different. The way certain things are implemented has a significant impact on the outcome.
So, to answer the question posed previously, I think we're all right, to some extent. It would be nice to have a way to try out mods before buying them, a raceroom-like system, so we can choose which mod best suits our needs/tastes. Sure, it's annoying to have multiple identical cars across modding teams, I'm the first to complain about that, but ultimately chasing the absolute accuracy is a bit like looking for a needle in a haystack for the reason I said before (and I've learned this firsthand).
Buuuut if you really need answers, here's mine.. LOL
