Rss dont use cosmic physics. only VRC use that. the model if you compare it to the rss one looks better, also possibilty of having lights config incluiding postion like the wec who in the rss dont. For me the list is: VRC , URD
Theres just no comparison between RSS and URD , in terms of model quality and driving feel .RSS and VRC are a closer comparison but RSS still come out on top . If you seriously think URD and RSS model wise compare id suggest you visit your nearest optician. Xavi what do you use to drive with ?Rss dont use cosmic physics. only VRC use that. the model if you compare it to the rss one looks better, also possibilty of having lights config incluiding postion like the wec who in the rss dont. For me the list is: VRC , URD and RSS
Jaguar XJ6 by Speed90 edit Geppo
added CSP animations
new shader for carpaint and chrome
reflective headlights
glass ready for rain
the internal windows cast shadows
skin with original colors
The simple test is to switch back to 0.2.x and see if it cures the problem. Then you will know for sure if it is a CSP problem or not.A "typical" friday night problem, could someone help me?
So I have a mod that could easily go over 260 km/h in Fuji. Now it won´t drive past 230 km/h. And that 260 km/h was with ballast applied and with TC on and regular aero value. I have tried to turn the TC off and move the aero slider all the way to the left, and of course remove the ballast, but it won´t make any effect. This car has also fixed gear ratios so that can´t be the problem as well. I have also reset the setup to default (which could attain the 260 km/h) but it won´t reach said speed again. Now that I think I had this problem yesterday with another mod, AI trashed me in Imola and they had same car as mine. They were much faster in the straight sections of the track. I really hope CSP has not messed up something in my game, but I haven´t touch anything in settings lately
ChatGPT is telling me all sorts of weird stuff and invented CSP settings when asked about this, but only one thing he could be right is that latest CSP builds are so buggy![]()
Yep, that fixed the issue. And I switched again to 0.3.0-preview140-full and cars were having their normal top speed too. Hope it won´t happen again...Something really wonky happened with car physics or God knows what, one of those inexplicable things of latest CSP buildsThe simple test is to switch back to 0.2.x and see if it cures the problem. Then you will know for sure if it is a CSP problem or not.
You really just saying stuff out your buttTheres just no comparison between RSS and URD , in terms of model quality and driving feel .RSS and VRC are a closer comparison but RSS still come out on top . If you seriously think URD and RSS model wise compare id suggest you visit your nearest optician. Xavi what do you use to drive with ?
I updated the linkCould you please reupload it...link doesnt work anymore
I just want to clarify: URD has made huge strides in terms of model quality. The contrast between the old EGTs and the new versions is incredible, for example, and it's to be appreciated. Right now, URD has nothing to envy (in general, as a baseline, to be specific LOL) to RSS and URD in terms of graphics.Theres just no comparison between RSS and URD , in terms of model quality and driving feel .RSS and VRC are a closer comparison but RSS still come out on top . If you seriously think URD and RSS model wise compare id suggest you visit your nearest optician. Xavi what do you use to drive with ?
Race team Engineer | Worked for IMSA, WEC, AsLMS teams since 2010, Worked on 296 GT3's, BMW M4's BMW & Cadillac LMDh.You really just saying stuff out your butt![]()
It's fluffy and moist.I like cake
I was half joking, but it seems like its true. We are ver very far from onboard lookNo they will take 3d models from the same guy that made their 2009 boat cars.
And the livery will be made by AI. Just like the picture of the 2006 announcement. Just zoom in you will see how cringe the AI is.
Download link?I like cake
Cake or death?I like cake
I've downloaded this and I'm doing some experimenting with it now. I need to increase the font sizes since I play on a 55 inch tv and everything is tiny right now. What is that rear view mirror called? I don't see it listed on the sidebar.I use CMRT and like it.
You can put the HUD elements where ever you like.
So i checked it and it seems to work properly. I did this.
I use the dynamic Pure controller:
View attachment 1489731
I made a weather plan with 1 min heavy rain and then 30 min scattered clouds. I just set fixed temperatures there.
If i launch a race i can load the session with this plan and let it start with the race.
It took a really long time to get the track dry like 20 min.
Can we ask for a proof about your work then?Race team Engineer | Worked for IMSA, WEC, AsLMS teams since 2010, Worked on 296 GT3's, BMW M4's BMW & Cadillac LMDh.
Putting it bluntly since the 1990's .....talking out of your butt![]()
Exactly what i thought .Can we ask for a proof about your work then?
Then go ahead? I'm not going to doxx myself because of an loser on the internet lol.Exactly what i thought .
You just need to add $AnalogInstruments in the “TO remove” section of the LOD generator to remove them — they’re useless anyway.Quick question.
Will AC try to load digital_instruments.ini for lods? Or do I have to remove the dash and leds from lod B?
ok i will remove them manually. thanksYou just need to add $AnalogInstruments in the “TO remove” section of the LOD generator to remove them — they’re useless anyway.
Edit: I misread, I’m not sure if there’s a function for digital instruments.