Sorry for your anger, but maybe you understand i just wanted to help you! I'm not included in CSP development neighter i put into something into CSP. So i was just curious what it could be on your side, but instead of ranting you just could have answered me my questions. And sorry you don't like the volumetric clouds, a decent amount of people like those and what is possible with them and btw, all of those volumetric clouds in games are looking like that. Imo Pure must not hide with its volumetric clouds and imo they look equal if maybe better than those in some other sims like AC Evo, IRacing or BeamNG. And sure the need more compute power. But that is what i can currently do for it. People asked for them and so i tried to include them in a certain way, but i had to learn more about CSP shader programming and optimizations.
And the Pure package is already 3.5 GB so i think that is enough. But i could make more skydomes for sure!
And btw, it was always the thing that i open Pure for other creators to build their own ppfilters and even shaders. I have a dedicated discord server to help them and connect them to solve problems and share ideas. So 50% of my time is doing support and community work and also trying to solve problems with CSP, but therefore i must know some things, but if you don't want that, it is not my problem actually. CSP is not my product, i'm just using it.
Idk what Ilja uses. I have a RTX 4090 and a i7 13700K mostly in balanced mode.
But thats why i developed the skydomes. THey are very efficient and nice. But there are also people which want moving clouds and more lively weather. So now you have the choice, and this is all about Pure 3.50. It has another option if you want that.
So if the people don't want me on this free forum, i can leave. I just wanted to clear things up and help with problems...