Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Sorry for your anger, but maybe you understand i just wanted to help you! I'm not included in CSP development neighter i put into something into CSP. So i was just curious what it could be on your side, but instead of ranting you just could have answered me my questions. And sorry you don't like the volumetric clouds, a decent amount of people like those and what is possible with them and btw, all of those volumetric clouds in games are looking like that. Imo Pure must not hide with its volumetric clouds and imo they look equal if maybe better than those in some other sims like AC Evo, IRacing or BeamNG. And sure the need more compute power. But that is what i can currently do for it. People asked for them and so i tried to include them in a certain way, but i had to learn more about CSP shader programming and optimizations.

And the Pure package is already 3.5 GB so i think that is enough. But i could make more skydomes for sure!

And btw, it was always the thing that i open Pure for other creators to build their own ppfilters and even shaders. I have a dedicated discord server to help them and connect them to solve problems and share ideas. So 50% of my time is doing support and community work and also trying to solve problems with CSP, but therefore i must know some things, but if you don't want that, it is not my problem actually. CSP is not my product, i'm just using it.

Idk what Ilja uses. I have a RTX 4090 and a i7 13700K mostly in balanced mode.
But thats why i developed the skydomes. THey are very efficient and nice. But there are also people which want moving clouds and more lively weather. So now you have the choice, and this is all about Pure 3.50. It has another option if you want that.

So if the people don't want me on this free forum, i can leave. I just wanted to clear things up and help with problems...
man, first of all i really like your effort of helping the community! ...but... i am an old school modder coming from GTR2,rF and AMS. back then modding was a community effort to improve and develop things by sharing stuff with others without any demands. With AC entering the market, this community died or it turned into something what i find deeply disgusting. This goes to all those little creepy Patreon f....ers who think that making a skin is worth paying for it. Like written before, some people have spent more money on all that stuff then they have paid for the game and that is insane! Truly AC is the best modded racing game out there today but i really hate what is has become, a money making machine for that Russian guy who invented that CSP thing and you all praise him for it. Wake up and think about how beautiful it would be, when you all share your **** with other racing sim enthusiasts for free just because the love of the game. Just my 2 cents about all that AC money making crap!
 
Console player with no mods be like:

Hungry Dinner GIF
 
AI started creating weid things with the fastlanes about a year ago. Monaco 2017 used to be flawless and for whatever reason cars started to hit the walls. When the AI cars were going to Interlagos ACU pit (I use this mandatory pitstop system in my seasons) they started to hit the barrier before the pit. Also not even Kunos F2004 did stay on the track on Kunos Nurburgring GP lap.

Then you have these pitlane things where cars started to crash to the walls in uncontrollable fashion (when returning to the pit).

All these things started to happen out of the blue.

I don't know if these are CSP or CM related but those stopped my interest in modding. It could be CM too with some "new AI setting" being a default now?

Being a F1 enthusiast I switched to F1 2020 and F1 2021 to get my fix. I haven't even loaded up any F1 mods because of these new issues. No idea whether the problems still there or not though.

Personally, I don't care about graphics at all. 0.179 and SOL was good enough for me already. But those AI fastlane and other issues are horrendous and should be the main priority.
I had always assumed, for the past 3-4-5+ years, that the priority for AC's community development should be:

  1. Rain/Wet Weather Physics. Don't even worry about AI yet, just get wet weather physics for the player in a usable place first.
  2. Online Netcode/Server Browser redesign to drive online play/concurrent users, currently too clunky and dated
  3. AI driver behavior and consistency. This includes believable wheel-to-wheel behavior, "human"-like mistakes/crashes (something he's begun to fiddle with), proper blue flag behavior (both of the passing and passed car), and very basic in-car methodology ("tyre management" mode, "qualifying" mode, "outlap" mode etc.).
  4. very basic pit strategies for longer single-player races. pretty nuts that CSP still doesn't have this.

That's it. Everything else should really not matter too much.


But I was wrong. We are clearly in the minority. There just must not be that much demand for these seemingly basic features.
 
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man, first of all i really like your effort of helping the community! ...but... i am an old school modder coming from GTR2,rF and AMS. back then modding was a community effort to improve and develop things by sharing stuff with others without any demands. With AC entering the market, this community died or it turned into something what i find deeply disgusting. This goes to all those little creepy Patreon f....ers who think that making a skin is worth paying for it. Like written before, some people have spent more money on all that stuff then they have paid for the game and that is insane! Truly AC is the best modded racing game out there today but i really hate what is has become, a money making machine for that Russian guy who invented that CSP thing and you all praise him for it. Wake up and think about how beautiful it would be, when you all share your **** with other racing sim enthusiasts for free just because the love of the game. Just my 2 cents about all that AC money making crap!
I'm going to be honest: YOU can still do **** for free. YOU can still share **** for FREE. There is literally NOTHING stopping you.

Want to make your own CSP version for free? Then sit down, learn coding, and get to work.

Want to make your own Pure version for free? Again, sit down, learn coding, and get to ****ing work.

Same goes for skins, cars, tracks, apps, cereals, pocket pussies—the whole shebang!

Peter could literally pack his ****, delete his Patreon, delete all public versions of Pure, and vanish if he wanted to. Nothing is stopping him. But why should he? He provides us with THE best weather app for this game that we could literally ask for, all for a single dollar a month. If that isn't worth your time, simply stop using it and go back to whatever CSP/Pure/Sol version worked best for you.

Honestly, this kind of mentality is just weird. You are acting as if, just because people are getting paid, it's suddenly preventing you from doing the exact same thing yourself. You can be the change that you so very much demand, lol.

Nothing is stopping anyone from sitting down in a group chat and starting to code and learn together in their free time how to code, model, paint, etc, and then share it for free. Just like the "good" old days.

If, of course, you ignore the "bad" aspects of the old modding scene, where there VERY MUCH was secrecy, a lack of community effort, and the whole cake that supposedly is an issue with the AC community.

Peter is active in here and always responds to any issues we might have with Pure and does his best to provide a fix. Yet here some of you are, just attacking him for no reason other than being jealous that he figured out an easy money hack using his own learned skills, lol.
 
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Alright, regarding latest update (0.3.0-preview542), I'm now getting crackling sound!! :scared:
But only when Spotify is playing. I only listen to music between session anyway.
Also having the 99% CPU occupancy warning while crackling sound occur, but looking at the task manager, CPU is at around 27/29%?? :odd:
 
shi
Indianapolis 1960s v1.01

View attachment 1557633
The Indianapolis Motor Speedway is an automobile racing circuit located in Speedway, Indiana (an enclave suburb of Indianapolis) in the United States.
Constructed in 1909, it is the second purpose-built, banked oval racing circuit after Brooklands and the first to be called a 'speedway'.
It is the third-oldest permanent automobile race track in the world, behind Brooklands and the Milwaukee Mile. (wikipedia)

Conversion from rFactor.

-CSP recommended
-2 layouts (Whether or not the main straight is paved with bricks. It was paved with asphalt from 1961 onwards.)
-46 pit/start
-AI, cam

Credits & Thanks;
I think Original rFactor Track by HSO (jpalesi)

AC Converted by shin956
AI line and sidelines by Wakamatospecial78
.lua and font base by Gunnar333
windsock and lua script from gt7_grand_valley (by nobody)
Crowds texture by Kniker97
marshall and some textures by kunos
Test and Feedback by Connor - Timonike

Enjoy.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
Fixed grass hole.
Fixed pit_lane.ai.
- Thanks Perico Lospa for the report.

Indianapolis 1960s v1.01

v1.01 changelog;
Fixed grass hole.
Fixed pit_lane.ai.
- Thanks @Perico Lospa for the report.
 
X90
I had always assumed, for the past 3-4-5+ years, that the priority for AC's community development should be:

  1. Rain/Wet Weather Physics. Don't even worry about AI yet, just get wet weather physics for the player in a usable place first.
  2. Online Netcode/Server Browser redesign to drive online play/concurrent users, currently too clunky and dated
  3. AI driver behavior and consistency. This includes believable wheel-to-wheel behavior, "human"-like mistakes/crashes (something he's begun to fiddle with), proper blue flag behavior (both of the passing and passed car), and very basic in-car methodology ("tyre management" mode, "qualifying" mode, "outlap" mode etc.).
  4. very basic pit strategies for longer single-player races. pretty nuts that CSP still doesn't have this.

That's it. Everything else should really not matter too much.


But I was wrong. We are clearly in the minority. There just must not be that much demand for these seemingly basic features.
For me the graphics in today's games is like top speed or acceleration of modern electric/hybrid cars. I mean I'm 45 and I remember in my youth when we kids were impressed when an old Capri 3.0 S or Manta 400 reached 200 km/h... or accelerated from 0-100 km/h in 8 seconds.

Now a new electric KIA outperforms a 90's Ferrari F40 in acceleration. What can you actually improve anymore? Taycan Turbo S going 1.9 seconds versus Tesla Plaid in 2.0 seconds. You know what... nobody cares about these acceleration numbers anymore.

For me it's the same with the graphics. These sims look so good that you can only improve some meaningless nyances... and when you're sim racing hard you don't even have time to observe all those details. Sure the new EVO looks amazing... but AC1 looks amazing too... actually it looked amazing enough 4 years ago.

I'm not saying the graphics don't matter. There's no way to go back to GP4 or RF1 anymore... but when AC and CSP came it brought the graphics to the level that is well... "good enough".

I agree 100%. Priority should be there what made this sim "the king of sims". Driving and racing.
 
Hi, i've downloaded the track and extension and my valencia track doesnt have the \extension\ext_config.ini. I've added the 02PITLANE the the pyyer extension and do not work. Can you help me?
It's a fix for "Valencia Street Circuit 2019" 1.2 by ACU, updated by Delta7Fox. Not for "Valencia Circuito Ricardo Tormo"
 
I'm going to be honest: YOU can still do ** for free. YOU can still share ** for FREE. There is literally NOTHING stopping you.

Want to make your own CSP version for free? Then sit down, learn coding, and get to work.

Want to make your own Pure version for free? Again, sit down, learn coding, and get to ****ing work.

Same goes for skins, cars, tracks, apps, cereals, pocket pussies—the whole shebang!

Peter could literally pack his ****, delete his Patreon, delete all public versions of Pure, and vanish if he wanted to. Nothing is stopping him. But why should he? He provides us with THE best weather app for this game that we could literally ask for, all for a single dollar a month. If that isn't worth your time, simply stop using it and go back to whatever CSP/Pure/Sol version worked best for you.

Honestly, this kind of mentality is just weird. You are acting as if, just because people are getting paid, it's suddenly preventing you from doing the exact same thing yourself. You can be the change that you so very much demand, lol.

Nothing is stopping anyone from sitting down in a group chat and starting to code and learn together in their free time how to code, model, paint, etc, and then share it for free. Just like the "good" old days.

If, of course, you ignore the "bad" aspects of the old modding scene, where there VERY MUCH was secrecy, a lack of community effort, and the whole cake that supposedly is an issue with the AC community.

Peter is active in here and always responds to any issues we might have with Pure and does his best to provide a fix. Yet here some of you are, just attacking him for no reason other than being jealous that he figured out an easy money hack using his own learned skills, lol.
You are absolute right, although I would write it down in a bit more friendlier tone.

Problem with Ilya, he is not communicating! While the supporters still think they are buying a well tested version that is working without bugs. But if not wanting to cope with these test versions, then move to the recommended solid CSP versions, like I do. Btw sorry Ilya I also did make this mistake.

About @Peter Boese criticizing, that is not fair. This guy is constantly explaining, helping, doing testing (Linux) he even did test my fruitless attempts to introduce DLSS/DLAA in VR mode. Just look at some postings where he does explain things, not only Pure related. Come on guys, please stay to positive feedback only, while avoiding personal attacks on him and Pure. If this attacking is keeping on, he will leave the community.
 
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Gradually, new "characters" are appearing in the world of all-time racing.
Most often in Assetto Corsa, though other simulators will occasionally feature.
This time, we begin the "careers" of two heroines—legends who stood out in a predominantly male world.

First, the Italian Maria Teresa De Filippis ( "Giro di Sicilia/Targa Florio '48 ) , followed by the French Michèle Mouton ( Tour de Corse/Rallye de France 1974 ).

M.Teresa de Filippis

M.Mouton
 
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