Assetto Corsa PC Mods General DiscussionPC 

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Is there a fix for the asphalt at Varano getting transparent on some parts of the circuit?

20260816-150544-varano.webp
 
Finally i can throw that FSR car in the trashbin.
Fsr version is wrong scale and has some weird details like fuel cap on both sides.


Any chances for LODs? It would be amazing, in any case, thanks anyway
Im not shure if its really needed. Out of 421k tris full model, HR cockpit is about 300k so when it switches to LR cockpit which is pretty soon its only 100k. Do You really experience some frame drops with it?
 
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0.3.0-preview542 is out!!
Preview generation is working as it should for now, didnt test anything else.

View attachment 1557760
did you try generating previews for all skins using the "Update previews" button ?
That still gives wrong results (all previews have the skin of the very first skin, it is like the dds files are not read for each skin first one is re-used ... )

If I do 1 by 1 , it works ... but pfffff that is a hassle!
 
Fsr version is wrong scale and has some weird details like fuel cap on both sides.



Im not shure if its really needed. Out of 421k tris full model, HR cockpit is about 300k so when it switches to LR cockpit which is pretty soon its only 100k. Do You really experience some frame drops with it?
Didn't tested it yet. With 32+ degrees in my room during this crematorium summer i stopped playing AC since at least 2 months. But for precedent testing with my setup, no lods means bad performances or less cars on track to avoid fps drops (with a super CPU but with an older GPU the bottleneck is served).
 
Is there a fix for the asphalt at Varano getting transparent on

Is there a fix for the asphalt at Varano getting transparent on some parts of the circuit?

View attachment 1558256
Settings → Custom Shaders Patch → Graphics Adjustments


Look for the section:


Fixes for common content issues


Then disable the option related to drawing grooves / dynamic entities. Depending on your CSP build it can be named something like:


Draw Grooves for Dynamic Entities

1786911044395.webp



I Don't know what happens with performance after disabling it, but it looks like this help on varano.



Or put ext_config.ini into Tracks extension Folder
 

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Fsr version is wrong scale and has some weird details like fuel cap on both sides.



Im not shure if its really needed. Out of 421k tris full model, HR cockpit is about 300k so when it switches to LR cockpit which is pretty soon its only 100k. Do You really experience some frame drops with it?
You need LODS. You'll be rendering an full model with interior everywhere on track.
 
did you try generating previews for all skins using the "Update previews" button ?
That still gives wrong results (all previews have the skin of the very first skin, it is like the dds files are not read for each skin first one is re-used ... )

If I do 1 by 1 , it works ... but pfffff that is a hassle!
Yes, and so far only one car I had to update one by one.
And VRC Tourer wont even try to update
 
Had a reply from Ilja, CSP preview generation is still being worked on, some aspects don't perform correctly atm.
Completely forgot to come here with my findings. About the disalignment isue, looks like turning this off alignment in world-space helps.

However I found yet another issue, seems to be specific to VRC cars which are hanging during preview generation. I'll just put a print of my report on CSP's discord to make it easier:

1786912841359.webp


Also, found someone reporting on missing textures on the latest VRC Hypercars, which tracks with what I found.
 
Completely forgot to come here with my findings. About the disalignment isue, looks like turning this off alignment in world-space helps.

However I found yet another issue, seems to be specific to VRC cars which are hanging during preview generation. I'll just put a print of my report on CSP's discord to make it easier:

View attachment 1558391

Also, found someone reporting on missing textures on the latest VRC Hypercars, which tracks with what I found.
For me it would be more important to get the VRC Supertoures to work! They aren´t functional with latest CSP version.
Edit: found the culprit - ACUIR was the reason. Instant bin.
 
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is that the FR200? that's a childhood car from Ford racing.
nope, the one on that pic i've sent is actually the Saleen N2O Focus, also i updated the thing quite alot since that screenshot.
Screenshot_pb_focus_n2o_05_studio_white_16-7-126-14-13-22.webp

Screenshot_pb_focus_fr200_01_studio_white_16-7-126-19-31-3.webp
speaking of FORD RACING , here's a quick preview of the FR200 focus which i started working on.
 
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