OK, here's what I've tried to improve on the Honda Civic RS Pandem '74. I asked the original modder about updating the car but didn't get a reply, so this will install as a new car to preserve the original and to let you compare/contrast.
Note: cockpit shadows may or may not work depending what CSP version you are running. No idea why, I guess it's just a bug.
Shader values all round are VERY weird indeed, but I've brought a lot of detail back in the cockpit and toned down the brightness of exteral paint, chrome etc.
KsDiffuse settings seem to have little effect on some materials in the cockpit so if you are getting shadows/sun inside the car some shaders might get a little blown out, a little beige. If anyone can tweak these then please do so. It obviously needs more than just ksDiffuse tweaks.
I also swapped the audio out for the more era-appropriate KS Mk I Escort as that weird two-stage engine note that seems to get slapped into every V-tech Honda mod is just downright odd.
Full changelog below.
Changelog:
v1.1
- Extensive interior shader tweaks to reveal cockpit detail
- All bright chrome changed to gunmetal satin finish
- Wheels darkened/dechromed, tyres darkened
- Driver position altered so he grips the steering wheel
- Driver suits added
- Shifting animation added, timing tweaked
- Exterior shader tweaks, dirt layer added to glass
- Existing paints tweaked, many new paint options added
- Brake balance adjusted for better stability under heavy braking
- Audio swapped with Kunos Mk I Ford Escort
- UI detail added
http://www.mediafire.com/file/xd0f4m4v8qcqx2d/m_honda_civic_rs_74_pandem.7z/file
Thanks very much to Jean Carlos/Raiden Gaming D&O Racing for bringing this beauty to Assetto Corsa.
Please shout with any issues.
Wipers and LoDs would be great if anyone wants to please add them.