@Mahad obviously does…Guys, does anyone knows how to make wiper animation with the latest csp? (not Blender or 3dsMax)
A quick tutorial video would have been a big help 🙂
There is a nice version by "ULTRANEW_D", I'm guessing a Dirt conversion.While at least some are on the topic of RX: I know of Lydden Hill and Holjes, but is there a good version of Lankebanen/Hell, Norway available for AC?
Hello there . lights not working in csp 1.70. for your informationDone some changes I felt needed to be done on the Bolide.
- Fixed 3D face for the front air curtain and other parts of the car including the right side brake calipers
- The upper half of the body is now in a gloss finish
- Updated skins and colour schemes to reflect the concept car
- Optimised textures
- Updated power curve and output to Bugatti's specs, suspension, and tyres for improved drivability.
- Steering lock-to-lock is now 300-degrees like in LMP1 cars.
- Included baked AO
- New setup options including aero, dampers, and suspension travel
- Rear mirror is now a screen
- Fixed passenger camera
- Headlights now function as DRLs as intended on the IRL car
- Exhaust flames now amber instead of blue
- Other small CSP adjustments and stuff
![]()
File on MEGA
mega.nz
View attachment 1081678
View attachment 1081676
View attachment 1081677
View attachment 1081690
Hm, do you by any chance have a link or some direction for me where to look for it? Google, YT and this forum doesn't seem to know that one (there apparently was a link to some Hell RX version here, but it's not active anymore)There is a nice version by "ULTRANEW_D", I'm guessing a Dirt conversion.
DM sent.Hm, do you by any chance have a link or some direction for me where to look for it? Google, YT and this forum doesn't seem to know that one (there apparently was a link to some Hell RX version here, but it's not active anym
Done some changes I felt needed to be done on the Bolide.
- Fixed 3D face for the front air curtain and other parts of the car including the right side brake calipers
- The upper half of the body is now in a gloss finish
- Updated skins and colour schemes to reflect the concept car
- Optimised textures
- Updated power curve and output to Bugatti's specs, suspension, and tyres for improved drivability.
- Steering lock-to-lock is now 300-degrees like in LMP1 cars.
- Included baked AO
- New setup options including aero, dampers, and suspension travel
- Rear mirror is now a screen
- Fixed passenger camera
- Headlights now function as DRLs as intended on the IRL car
- Exhaust flames now amber instead of blue
- Other small CSP adjustments and stuff
![]()
File on MEGA
mega.nz
View attachment 1081678
View attachment 1081676
View attachment 1081677
View attachment 1081690
Well, today hexeddit released this video on YouTube
how great it is! Unfortunately it's difficult that he/she will release all his/her works
Rain FX & Grass FX & Trackday ambient for ACC Hungaroring 0.3Few month ago (when Hungaroring ACC(?) convert to rF2 is released), I mentioned, that there is a beta version available in AC too. But nobody interested....
The track and the objects is good, cameras is very well. Only the vegetables and some textures needs update.
More than 2 years, the project is not moving foward.
TomSteel made the conversion, if somebody update this version of the track please wrote him in the credits!
(From 2 years ago, I only use this Hungaroring, because this version is the most accurate.)
View attachment 1081241View attachment 1081242
HungaroringACC v0.3 Download https://sg.hu/forum/uzenet/1324301258/42401
Cameras: https://sg.hu/forum/uzenet/1324301258/42410
what is geotags ?Rain FX & Grass FX & Trackday ambient for ACC Hungaroring 0.3
View attachment 1081824
- Added RainFX
- Added GrassFX
- Removed fake sponsors to have a proper track day look
- created new outline & new map
- added Hungaroring logo
- added Geotags
That´s all folks, not a big deal but worth a trial. Hope our fellow @Pyyer can get his hands on that track to improve it further.
Put everything into your ts_hungaroringACCv03 folder and overwrite it. Have fun! Feel free to improve it!
i was planning to update it, but for my tastes it requires an implementation to looks better (things that can't be done via ext_config)Rain FX & Grass FX & Trackday ambient for ACC Hungaroring 0.3
View attachment 1081824
- Added RainFX
- Added GrassFX
- Removed fake sponsors to have a proper track day look
- created new outline & new map
- added Hungaroring logo
- added Geotags
That´s all folks, not a big deal but worth a trial. Hope our fellow @Pyyer can get his hands on that track to improve it further.
Put everything into your ts_hungaroringACCv03 folder and overwrite it. Have fun! Feel free to improve it!
Geotag is a geographical location code.what is geotags ?
ohh coolGeotag is a geographical location code.
If you insert an adress geotag in your GPS, it will lead you there.
View attachment 1081829
Ok that's the start... what's next? 🙂
I think Pyyer said he is working on Nurburgringi was planning to update it, but for my tastes it requires an implementation to looks better (things that can't be done via ext_config)
So if @Pyyer after finishing zandvoort will found time for it, i will work on it if needed![]()
I've integrated this into the CSP extension and it works well! Thank you!Animated wiper for Bugatti Bolide
Code:[ANIMATED_WIPER_...] MESHES = WiperArm, WiperBlade, WiperRubber UNDERLYING_SURFACE = Glass DEBUG = 1 ; remove when everything is ready [MESH_ADJUSTMENT_...] MESHES = WiperArm, WiperBlade, WiperRubber MOVE_TO = modelRoot:y [BASIC] DISABLE_WIPER_KSANIM = 1 [ANIMATED_WIPER_0] ANIMATION_OFFSET = 0.25 DEBUG = 1 MESHES = WiperArm, WiperBlade, WiperRubber UNDERLYING_SURFACE = Glass GROUP_0 = 'WiperBlade@A=*', 'WiperRubber@A=*' GROUP_0_ANGLE_FROM = 47.7 GROUP_0_ANGLE_TO = -47.7 GROUP_0_ARM = 'WiperArm@A=*' GROUP_0_AXIS = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107 GROUP_0_END = -0.005520, 0.903320, 0.636231 GROUP_0_PIVOT = 0.000000, 0.615234, 1.339844
But useless because there is no rain on glass...
This is great @El Locho and works well with @Mahad 's CSP code! Thank you both!Re Bugatti Bolide: added internal windscreen and car_wiper.anim: https://www.mediafire.com/file/4xmbs49uz912r5b/bugatti_bolide_24_windscreen_wiper.zip/file
Edit: just tested @Mahad's CSP wiper config - so much better than my clumsy blender animation. Just ignore the car_wiper.anim in the archive.
Kinda makes me wonder if anyone has made a skin for the track that made it look like how it was during its glory days. that'd be pretty coolHow is that any different from LilSki's Bridgehampton? The last major race at the track was held in the 70s, but the track itself staggered on for another decade, albeit with nothing more than a trickle of local races. Kevin sought to recreate the track as it was in its shambolic decline, and I think he did remarkably well (although I still think the cones are too small, as you can see in the accompanying YouTube video). I spent a lot of time at the track (I had an apartment in Bridgehampton for years, and we did a ton of testing there when I was at Car and Driver) and I think LilSki's version is the first, last and only one we'll ever need.
The CSP wiper requires some more tweaking, the pivot point is not correct:
RainFX is only functional in the preview builds which can be downloaded from x4fab's Patreon page. The official (free) versions don't yet include it.I ran csp 1.69 to 1.75 with Sol2.1.3, but still cannot get the rain to work. I do see the apps and controls. The clouds and haze effects are all there. But just no rain. What am I doing wrong?
Thanks, I figured out so much. I already the modder by paying for content manager. I don't mind paying x4fab's Patreon. But a monthly subscribtion is not the thing I favor. I read you can also cancel the subscribtion? I don't mind paying for 12 months or so. But I want an option to cancel.RainFX is only functional in the preview builds which can be downloaded from x4fab's Patreon page. The official (free) versions don't yet include it.
you can cancel at any time. once subscribed you get access to the downloads and news posted on the patreon page. I also received a Content Manager key. Once downloaded you can install and use the CSP preview version regardless of whether you‘re still subscribed.Thanks, I figured out so much. I already the modder by paying for content manager. I don't mind paying x4fab's Patreon. But a monthly subscribtion is not the thing I favor. I read you can also cancel the subscribtion? I don't mind paying for 12 months or so. But I want an option to cancel.
Suppose I support the x4fab's Patreon page, will I get a download link for the paid version?
Update SOL to the latest version (uninstall using the batch file in the SOL archive) and then just drop the CSP archive onto Content Manager to install it - I always select the "clean/reset configs" option in the installation dropdown when installing a new CSP version to prevent side effects/incompatibilities.Thanks @El Locho , I subscribed. I will give it a try tonight.
So, I should uninstall Sol and then manually copy the files over?
View attachment 1081860
With "CSP archive" you mean "lights-patch-v0.1.75-preview1-full.zip"?Update SOL to the latest version (uninstall using the batch file in the SOL archive) and then just drop the CSP archive onto Content Manager to install it - I always select the "clean/reset configs" option in the installation dropdown when installing a new CSP version to prevent side effects/incompatibilities.