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They are the same, no? I mean, I have the one from the SRP Discord, the author is esprit and the folder literally called ddm_gts_tsukubaI just checked, I have both the ddm version as well as one by Esprit3905 installed 😄
They are the same, no? I mean, I have the one from the SRP Discord, the author is esprit and the folder literally called ddm_gts_tsukubaI just checked, I have both the ddm version as well as one by Esprit3905 installed 😄
It's the dashboard from Porsche in iRacing but works in assetto, after this dashboard can be modified in the SimHubthat picture showing the Porsche dash display in iracing make my head hurt looking at the URD mod.
How hard is that to do? Currently driving an LMP3 car in a Championship where it has no working wipers. Looked at the CSP tool but I can't click on the wiper itself to even attempt anything moreactually i've just checked - the mesh where wiper is called Coloured003 and includes other details, so it should be separated first obviously to a single mesh. then it could be simply animated with csp, i've done this recently for my car, nothing struggling and quite easy (process doesn't work on Nords though so this should be a typical track to do this) - Ilya did a marvellous job for this tool
@bastoner97 the track you drove here, the description of the picture says "ACC Hungaroring v0.3" --> will there be a release as well in the future?!
it was shared a few pages back: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2817#post-13488772@bastoner97 the track you drove here, the description of the picture says "ACC Hungaroring v0.3" --> will there be a release as well in the future?!
I wish I could and have the time to crack on it, but since my free time with 3DSimED is done, and my experience with 3D modeling with Blender is close to none, also that the wiper is merged with other parts of the car. I'm afraid I can't do much about that, sorry.Thanks - any plans to animate the wiper?
There is a GRiD version that has better elevation, but the mod is very unpolished, that is a shameok i don´t know if exist other versions or mods of portimao
Well, to be exact, the author of "ddm_gts_tsukuba" is Polyphony Digital and the conversion is done by ДЯДЯ ДИМА (=Esprit3905)They are the same, no? I mean, I have the one from the SRP Discord, the author is esprit and the folder literally called ddm_gts_tsukuba
I will take it into account for the next update, as the web names the author of the mod I thought it was enough.You should repackage your skins so it's easier to identify the specific car mod they are for, and install them. Inside the RAR file, there should at least be the car folder with the correct name of the mod, the skins folder, then your skin folder(s). I downloaded a few of your skins, but I'm going to have to throw them away, as I have no idea where to install them.
Your WTCR 2020 Skins download is the only one that includes the car mod folders, so they're easy to identify and install.
Sorry, getting old. Thanks!it was shared a few pages back: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2817#post-13488772
Here's a tutorial on how to do animated wipers in blender:I wish I could and have the time to crack on it, but since my free time with 3DSimED is done, and my experience with 3D modeling with Blender is close to none, also that the wiper is merged with other parts of the car. I'm afraid I can't do much about that, sorry.
Anybody interested in making the 90s Bridge Hampton?
Yes.Do any of you have any of the following mods from:
AssettoGarage. Rallyworld. Rally Academy.
[ANIMATED_WIPER_...]
MESHES = WiperArm, WiperBlade, WiperRubber
UNDERLYING_SURFACE = Glass
DEBUG = 1 ; remove when everything is ready
[MESH_ADJUSTMENT_...]
MESHES = WiperArm, WiperBlade, WiperRubber
MOVE_TO = modelRoot:y
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_0]
ANIMATION_OFFSET = 0.25
DEBUG = 1
MESHES = WiperArm, WiperBlade, WiperRubber
UNDERLYING_SURFACE = Glass
GROUP_0 = 'WiperBlade@A=*', 'WiperRubber@A=*'
GROUP_0_ANGLE_FROM = 47.7
GROUP_0_ANGLE_TO = -47.7
GROUP_0_ARM = 'WiperArm@A=*'
GROUP_0_AXIS = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_0_END = -0.005520, 0.903320, 0.636231
GROUP_0_PIVOT = 0.000000, 0.615234, 1.339844
What mods exactly are you looking for?Do any of you have any of the following mods from:
AssettoGarage. Rallyworld. Rally Academy.
yep, can confirm. was just testing my blender animation on track - on to the next problem I guess...Animated wiper for Bugatti Bolide
Code:[ANIMATED_WIPER_...] MESHES = WiperArm, WiperBlade, WiperRubber UNDERLYING_SURFACE = Glass DEBUG = 1 ; remove when everything is ready [MESH_ADJUSTMENT_...] MESHES = WiperArm, WiperBlade, WiperRubber MOVE_TO = modelRoot:y [BASIC] DISABLE_WIPER_KSANIM = 1 [ANIMATED_WIPER_0] ANIMATION_OFFSET = 0.25 DEBUG = 1 MESHES = WiperArm, WiperBlade, WiperRubber UNDERLYING_SURFACE = Glass GROUP_0 = 'WiperBlade@A=*', 'WiperRubber@A=*' GROUP_0_ANGLE_FROM = 47.7 GROUP_0_ANGLE_TO = -47.7 GROUP_0_ARM = 'WiperArm@A=*' GROUP_0_AXIS = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107 GROUP_0_END = -0.005520, 0.903320, 0.636231 GROUP_0_PIVOT = 0.000000, 0.615234, 1.339844
But useless because there is no rain on glass...
Just because another ****** mod from RTM... Just need to have proper EXT and INT glass (with differente material). Actually only one glass for int and ext and one material. All CSP config don't works. You can have KsWindscreenFX but in CSP config you can see "RainFX active: noyep, can confirm. was just testing my blender animation on track - on to the next problem I guess...
For rally cars check RD, Assettoland and this website: https://assettorallygrb.wixsite.com/rallygrbI know I'm bit late to the party, but I just discovered rallying win AC, lol.
Does anyone have some links to some decent rally/hillclimb stages and cars for AC, current or old eras?
I have the Forest Rally: Stage 2 course and the 2015 Ford Fiesta RS WRC car so far.
MERCI !!!!!!!!!!!! 😍 👍Let's start with this, shall we? : https://www.racedepartment.com/down...einrich-nebulus-racing-by-huber-livery.45384/
View attachment 1081572
Thanks for the reply. I'm looking for the one's from these links.What mods exactly are you looking for?
Most (if not all) cars from RW and AG (not sure about RC) can be found on Assettoland or this website:
https://assettorallygrb.wixsite.com/rallygrb
If you want original cars from RW (they are old - from years 2015-18) here's a link:
https://mega.nz/folder/ycdBUArL#Q8HJG6p5XqgymWer7FVojA
All those recent cars from RW were never released - you can just forget about them. As for AG cars - I have no idea, sorry.Thanks for the reply. I'm looking for the one's from these links.
rallyworld_assetto • Instagram photos and videos
790 followers, 0 following, 163 posts – see Instagram photos and videos from @rallyworld_assettowww.instagram.comHOME | assettogarage
assetto2015garage.wixsite.com
Alright, thanks. There used to be two good VK groups called Assettoworld and assettocorsacsrinru that had lots of private and unreleased mods. I'm not sure if they are still active. Have you heard of them?All those recent cars from RW were never released - you can just forget about them. As for AG cars - I have no idea, sorry.
thank you, I found it!iirc there‘s a setting in the CSP settings to enable experimental physics. Not at my PC atm but there should be a screenshot in this thread.
No, sorry again.Alright, thanks. There used to be two good VK groups called Assettoworld and assettocorsacsrinru that had lots of private and unreleased mods. I'm not sure if they are still active. Have you heard of them?