- 202

- France
I apologize in advance if this is total nonsense, but would it work?
[ANIMATED_...]
NODE = needle_hours
CLOCK_NEEDLE = HOUR ; role, valid values: SECOND, MINUTE, HOUR or HOUR24
OFFSET_DEG = 0 ; offset in degress
DEBUG_VALUE = 0 ; set to non-zero value to debug things, it would force needle to that value
SPIN_AXIS = 0, 0, 1 ; spinning axis
LAG = 0.67 ; lag for smoother movement
Source
Thanks ! It seems to work. Only have to make some adjustment to pivot points... 🙂There is an example in the Le Mans SX version which also has an animated clock
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sx_lemans_v2.1
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