I must have been looking thru the wrong end of the telescope. No, seriously, if you're looking down the pit straight (that is, with traffic coming at you) in the month of March at the traffic exiting Sunset Bend the setting sun should be blinding you.West is West though....the backstretch of Sebring is facing due West......
Sun is supposed to be in your eyes, not behind you...
The Reboot track now is 180 off of what it should be. If you set your time to sunset facing the pit exit you'll see the sun in your eyes, which is not where it should be...I must have been looking thru the wrong end of the telescope. No, seriously, if you're looking down the pit straight (that is, with traffic coming at you) in the month of March at the traffic exiting Sunset Bend the setting sun should be blinding you.
@Jimlloyd has posted the temporary fix and pledged an update for tomorrow.The Reboot track now is 180 off of what it should be. If you set your time to sunset facing the pit exit you'll see the sun in your eyes, which is not where it should be...
For clarity: jump in the data folder for each layout, edit the lighting.ini file to 45 for sun pitch angle and -180 for sun heading angle.quick fix for now..track will be updated tomorrow
Too late.I don't intend to stir the pot but...
First of all thanks for scratch making car mods for free, yet this Isn't the airport, you don't have to announce your departure.well you should tell me who has legal rights , because even copying 100 % of the design of a car and selling it by changing the logo is border line too !
and let me remember that i am part of the few modder who has scratch made cars for free as well ...
At the moment every modding group has patreon ,it is what it is ,
When somebody is sharing a picture of a RTM mod which is 5 min converts without any uv map work , then no problem for it !
Anyway i am gonna stay away from here from now on so !
quick fix for now..track will be updated tomorrow
I must have been looking thru the wrong end of the telescope. No, seriously, if you're looking down the pit straight (that is, with traffic coming at you) in the month of March at the traffic exiting Sunset Bend the setting sun should be blinding you.
Some confusion now…The Reboot track now is 180 off of what it should be. If you set your time to sunset facing the pit exit you'll see the sun in your eyes, which is not where it should be...
A quick sunset race with Jim’s fix put the sun in the right place for me.Some confusion now…
how is the track orientation after using Jim’s quick fix (top quote) ?
If you are looking for this single car u can go with Tommys Golf.I don't intend to stir the pot but, Tommy78 or Deplinksy for the Golf GTI TCR?
Thanx a lot for the links :-) I wish you a happy christmasHi Daniel, I'm sorry but I need to check my backup external hard disk once I got the new power connector (a couple of days).
In the meanwhile I found a couple of links for the track:
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Marrakech_for_AC(1)
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I was sneaking a couple times a day Velo's site waiting for this release, since I saw the picture of it, in the main page.Velo's Mods has just released this rather lovely machine, courtesy of Velo and my good self. It is very carefully researched to be as accurate graphically and physics-wise as we could make it. Skins represent all the official Maserati team entries in the Sports Car Championship of 1957. It makes a nice companion to our Ferrari 315S and 335S. Bug reports welcome. You need driver_57B and driver_1955 (the latter available on Race Department and the former in the drivers' pack on the Aston DB4GT download page on Velo's site).
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Here's a little something that may or may not be of interest to one or two of you.
View attachment 1100010
https://www.mediafire.com/file/7qdzbbff2npwwie/rt_sebring.7z/file
dont sleep on this one folks.....its a belter
1.0 actually totally new version, ls as well
Everybody @ RebootTeam and Bazza&Team, you guys rock! Thanks so much!!!!! Released: AC Legends GTC60's version 1.1 !!!
....
Download: AC Legends GTC60's pack version 1.1 Full Install
Magnificent Park has been updated to v1.2.Magnificent Park v1.2 (link updated 2)
Converted from rFactor and rFactor2.
View attachment 1099564
Fictional track in France.
- 32 pit/start
- CSP required
- AI, cam
- 3 layout
Credits & Thanks;
・ @HarySeb , the author of the rFactor version and and Thank you for gave me permission
・ @Nibiru , conversion to rFactor2
・ @shi (shin956), Track convert
・ @RMi_wood , Cooperation
・ @Viola_seven , AI
This track consists of an rFactor1 version and an rFactor2 version.
The base International/National layout was converted from the rFactor1 version.
Converted and combined parts of the Enduro layout from the rFactor2 version.
The reason I didn't convert everything from the rFactor2 version is because the wall billboards on the walls were omitted.
Enjoy.
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v1.1 changelog;
-Fixed shaders for windows and fence. Thanks to report by @Masscot .
-Fixed pit surfaces. Thanks to report by @ApexVGear .
-Added ai_hints.ini. Thanks to report by @mrtomcat66 .
-Fixed semaphore.ini.
-I deleted the old Balloon and replaced it with a new one.
-Fixed the mapping of the Michelin Bridge . Also changed the texture to the one created by @Masscot . Thanks.
-Changed the preview of the enduro and international layout.
-Fixed the mapping of some billboards.
-Fixed cone normals.
-I also added groove to the enduro layout section. Thanks for the suggestion by @KevinK2 and @Masscot .
v1.2 changelog;
-Fixed the mapping of some billboards. Thanks to report by @Masscot .
-I replaced the back of the billboard with a different texture.
-Corrected the mapping of Treewall.
You certainly know how to settle a dispute, sir.
You are right, it worked todayI think who has a problem at sharemod, sometimes it works, sometimes not
Use Real Head Motion... this is why I have problems in RF2, the lock to horizon functions doesn't work too well and RHM no longer works in that game. I've not played with Neck FX in CM so I don't know if it works as well.Personally too bumpy for me... Getting seasick while I`m driving...
Hello friends After a long time, I managed to solve some problems of this nostalgic track, it still needs some things, but, it's much more playable now.
CORRECTIONS
* FIXED PATH LINES IN REVERSE LAYOUTS.
* ADDED IA HINTS AND PIT LINE
* ADDING RAINFX, GRAINFX
* CORRECTION OF TRACK MAPS Unfortunately, the Apricot Hill layout does not start, giving RACE.INI error, which I couldn't solve.
TO USE THE APRICOT HILL LAYOUT, USE THE STANDARD FORMAT, BECAUSE ONLY THE APRICOT HILL LAYOUT FROM ERROR RACE.INI
If anyone knows how to fix Collider.kn5 for this track, please post on Forum.
Credits to Tyrone for the Mod, if anyone has how to inform him, because I couldn't contact.
Hugs from Brazil
APRICOT HILL 9 LAYOUTS
This.Use Real Head Motion... this is why I have problems in RF2, the lock to horizon functions doesn't work too well and RHM no longer works in that game. I've not played with Neck FX in CM so I don't know if it works as well.
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Woah! I'm no cams expert (I'm planning to take this first tentative step to AC track modding, having modded many tracks for GP4 back in the day - I watched good cam tutorials for AC etc. - but I can't commit yet), but I'd love a good quality Crystal Palace for AC!HELP!
Anyone out here that would like to make CAMS for 2 W.I.P. tracks I am about to release?
Crystal Palace 1967
Ring Djursland 2006
Send me p.m. please.