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- United Kingdom
This should help https://www.racedepartment.com/down...rainfx-config-files-for-various-tracks.38503/Excuse me for asking a question that may seem silly, where should I put the file?
This should help https://www.racedepartment.com/down...rainfx-config-files-for-various-tracks.38503/Excuse me for asking a question that may seem silly, where should I put the file?
This might work in place of your existing shader replacement:You have to wait for an update because with ksGrass as shader, you can have the grassFX working properly. So i need to work on it to fix, didn't noticed the probelm while i was working on it
ksPerPixelAT have only txDiffuse, so no, it won't work (you have the googlemaps but not the detailThis might work in place of your existing shader replacement:
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = GRASS1
SHADER = ksPerPixelAT
RESOURCE_0 = txDiffuse
RESOURCE_TEXTURE_0 = googlemap.dds
RESOURCE_1 = txDetail
RESOURCE_TEXTURE_1 = grass-detail26b.dds
FILL_MISSING_TEXTURES = 1
Camtool for Santa Monica Mountains
Layout: A Race, Stunt Road
Placing cameras in almost 18Km and realising that my RTX2060 can't keep up with the speed graphics rendered, well... I tried to make this preset not so heavy in animations but you will really need a beefy PC to run it with a decent flow.
File not found 🤔TRACK UPDATE by CrisT86
CarTOON Albion v1.0
It completely misses the CSP features, so i create it from scratch and fixed the various materials in order to fit the new standards
Download track: https://www.racedepartment.com/downloads/albion.47519/
Download update: https://sharemods.com/akytbuwscb2o/...XT_CONFIG___VAO___TV_Cams_by_CrisT86.rar.html
- New EXT_CONFIG featuring GrassFX, LightFX, RainFX, Seasons
- New TV Cams (+ original one edited, + original one as originally created)
- New 2.kn5 in order to let semaphore works fine with the new semaphore.ini created
- New Semaphore.ini
- New VAO
View attachment 1102387View attachment 1102388View attachment 1102389View attachment 1102390View attachment 1102391View attachment 1102392View attachment 1102393
File not found 🤔
Thanks mate.Download carTOON Albion New EXT CONFIG VAO Cams CrisT86
Download File carTOON Albion New EXT CONFIG VAO Cams CrisT86sharemods.com
i removed it while i figure out how to solve the problem with the grass texture manFile not found 🤔
Settings - content manager - General - tick the box check assetto corsa is flagged to use fault-tolerant
Careful. People are saying that's how Skynet is created and then we'll have a bunch of terminators running around. I personally don't think it does that but it would be kinda bad to have terminators running around and stuff.
just allow it, you will have no problem at all, if you don't trust me, just create the .reg file and take a look at it via notepad
I'm more a Get To The Choppa man, but I'll treasure the Nth T2 pun.Careful. People are saying that's how Skynet is created and then we'll have a bunch of terminators running around. I personally don't think it does that but it would be kinda bad to have terminators running around and stuff.
View attachment 1102464
the 2 works well at home, do you have the latest version of the ax? I know there was a problem with it, delete it completely before installing the version on the forumHi, just reporting that two cars from your forum result in a crash while loading a race, the crash happens while loading the cars' audio.
Citroen ax proto and the Ferrari 355 challenge.
@lorelord
Thanx so much for the 458 gt3, feels and looks great.
Ooh, thank you. I’ve run into this a few times (ksGrass shader not accepting GrassFX), and always kind of accepted the loss of detail (figuring that gaining the grass more than makes up for it), but will be very interested in your solution!ksPerPixelAT have only txDiffuse, so no, it won't work (you have the googlemaps but not the detail
Yes, both downloaded yesterday directly from your forum, both fresh installs, and never had previous versions.the 2 works well at home, do you have the latest version of the ax? I know there was a problem with it, delete it completely before installing the version on the forum
Check clutch torque in drivetrain maybe getting some clutch slip.Hello everyone. I am hoping to get a bit of help/advice.
I am trying to create a slightly tuned version of the MX5 ND cup. The power curve is based on the BBR 220 tune for the ND Miata (https://bbrgti.com/products/bbr-mx-5-nd-super-220-2019-on-184-ps). I think i have gotten the hp/torque right and adjusted the rev range but when shifting (H-SHifter) the revs don't seem to drop correctly.
Does anyone have any thoughts on what I might need to change or perhaps be interested in helping me out? Thanks
What's this? Looks very interesting indeed.
It's still Crystal Palace. (Look at the filename after opening image on new tab.)What's this? Looks very interesting indeed.
what 458 are we discussing here?Hi, just reporting that two cars from your forum result in a crash while loading a race, the crash happens while loading the cars' audio.
Citroen ax proto and the Ferrari 355 challenge.
@lorelord
Thanx so much for the 458 gt3, feels and looks great.