v1.1ACTK Ford GT40 MKIV v1.1
reworked version based on assettodrive
cut several elements with blender to add new shaders
added function for CSP
physics slightly reworked
AO added to all skins
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=23&t=1411
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Yeah, sorry about that, I know what you mean - it's caught me out before in the past as well. With Mont Tremblant I was testing a theory (which worked) and sharing it here was almost an afterthought.
Here a good tip for knowing the possible race length, In CM within the single quick race menu. If you highlight "race duration" with your mouse, an info box will give you a total race length and time estimate based on your settings (car, track and laps). Not sure if your personal lap times is being counted.First, get the average time per lap at each track (I suggest from the first fastest laps), divide 30 mints for that time, and you'll get the laps (since AC don't have the racing time feature).
If you get 22.2022, round to 22. If you get 28.8561, round to 29.
I wouldn't call it "my mod", but duly noted.Hi.
Would be possible to add a letter/letters (suffix/prefix) to the name of your mod?
That way would be no need to pass for all the process of creating a new car mod folder, since you are not posting
updated files, but a new car folder.
Thank you.
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Dude, we were not talking about F1.
Have you even read our posts?
Hmmmm. Not in my car. In my car is all well.PS: the driver in the Masscot version looks at his feet and not at the road
In VR your gear shift animation is far better than Easy's x.1.1. In his version the driver waves his hand in the air before each change.Thanks, very nice updates but the theatrical way the driver reaches for the shifter in Alex's original car has always bothered me in VR and it's the same in your update.
Long story short, after a fruitless search for a better shifting animation I eventually swapped the driver model, adjusted his scale/position, added a new shifting animation and had to edit the kn5 to move the gearstick 'into gear' to better fit his hand position.
View attachment 1105982
A few other changes are listed below and it was far simpler to upload the entire car rather than a whole bunch of fragmented add-ons and changes.
It'll install as a new car if you want to compare/contrast with EASY's update.
View attachment 1105981
From the UI:
Original car by Assettodrive
Updated by ACTK
Further updates by Mascot, Jan 2022: new driver model/shift animation; new kn5 with gearstick position adjusted; redundant race suits removed and replaced with 1960's kit by config; UI updated; 'sequential' tag removed (the GT40 MkIV is a manual 4-speed); folder size reduced by 110 MB
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mas_ford_gt40_mk4
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I have no idea what is meant by the idea that your driver looks at his feet
Driver needs to sit higher though (check the bulge in the roof to make space for the helmet...)Hardly his feet. I agree he could lift his head a little but it's not a bad attitude of concentration, flicking his eyes between instruments and road. Perhaps @Masscot could adjust his model a little
The weird gesture in the Easy version is not acceptable to me personally.
I will be changing the gloves to black leather or something.
View attachment 1106010
Completely agree but if you move the driver up in CM it upsets his grip on the wheel and presumably the gear shift as well.Driver needs to sit higher though (check the bulge in the roof to make space for the helmet...)
There's 2 way of race length calculation: by distance or by time. Right?Hi.
Would be possible to add a letter/letters (suffix/prefix) to the name of your mod?
That way would be no need to pass for all the process of creating a new car mod folder, since you are not posting
updated files, but a new car folder.
Thank you.
![]()
Dude, we were not talking about F1.
Have you even read our posts?
Hmmmm. Not in my car. In my car is all well.
![]()
Thanks Tim. Yeah, the whole point of the update was to get rid of the ridiculous theatrical flourish that the original driver does every time he changes gear. Unfortunately it's not as simple as swapping a new 60's steer.ksanim or suitable shifting animation in, as the animation behaves differently depending on the driver model. What I uploaded was the best combination I could come up with in the time (without doing a custom animation, which is well above my pay grade), and even then I had to edit the kn5 to alter the position of the shifter. Like a lot of these things, it's a compromise to achieve the main goal.Hardly his feet. I agree he could lift his head a little but it's not a bad attitude of concentration, flicking his eyes between instruments and road. Perhaps @Masscot could adjust his model a little
The weird gesture in the Easy version is not acceptable to me personally.
I will be changing the gloves to black leather or something.
View attachment 1106010
here mate: https://drive.google.com/drive/folders/19njEyeGqqHE3XG8r6R3vrA80h8SjD75LStock Car Brasil 2021 exists for AC? Wow. Where you get them?![]()
Every race is divided by two, a 25 and 20 minute race with the first 10 reversed on the second race. You can check out this year's calendar here: https://www.stockproseries.com.br/etapas#proximasSorry guys. I would like to start a Stock Car Brasil 2021 Champ with Rubinho. I have all the cars and circuits but...when can I found the real number of laps for each race to edit correctly the season? Thanks.
Dude, I will not feed this argue anymore.There's 2 way of race length calculation: by distance or by time. Right?
i.e. F1 uses race by distance but GT4 uses race by time.
The first lap of race leader's over the decided measure is the last lap of the race. That goes for all.
Unless you don't try ripping it with Ninja Ripper, there's currently no other way of obtaining models from games such as that one.Has anyone ever managed to decrypt MotoGP 15 to 21 files? I tryed with no success to get my hands on Phillip Island so I could bring to AC. It is a track I think deservers a better version than the ones we have. But I found no way to access the files. The closest I could get was on MotoGP 15, but still didn't find a way to decrypt them.
Give me some time, I will give my feedback about the Hondas later.I wouldn't call it "my mod", but duly noted.
Speaking of updates are you all ok with the new Honda (or Hondas) from the 2013 Super GT GT500 End of an Era Edition v1.0?
I can't even make a 180 turn with 20% of throttle at 60km/h without the car spinning out to oblivion.![]()
This is a rip of the mod from whistleblower39. Easy to identify. He released it over a year ago.VR Driving
tJ476lou9hnoe5s94tl0 mndm5low ·
Fan submitted this McLaren 720S GT3X this morning! We will test it out this weekend! Thank you!
For anyone else that would like to try it, here it is!
Link:
https://sharemods.com/56cblyevu3lf/mclaren_720_gt3x.zip.html
Racing Macau GP With The 720S GT3:
https://tinyurl.com/ms2aatsc
Top 10 Mods of 2021:
https://tinyurl.com/5dcse6wr
If you enjoy what we do, please consider subscribing to our YouTube Channel and smashing the like on every video. Your support can directly influence the creation of mods in the future as we invest 100% of our revenue into mod creation such as premium 3D model creations, commission jobs to various modders or just support them via Patreon. So if you can help us get past the YouTube Algorithm, that way we can invest in more mod creators in the future!
https://tinyurl.com/5rbvjbw8
View attachment 1105914

I tried, but to be honest I don't really know how to use Ninja Ripper. Are there any tutorials out there I can check out just to make sure I did the right way?Unless you don't try ripping it with Ninja Ripper, there's currently no other way of obtaining models from games such as that one.
Wrong, it's actually really easy since these games are all Unreal Engine games. Looking around even for 2 minutes and you'll be able to find tonnes of videos and resources on how to do that. Obviously, I won't mention them here.Unless you don't try ripping it with Ninja Ripper, there's currently no other way of obtaining models from games such as that one.
I can send you the files (3d and textures), just send me a message as posting them here probably won't be the best thing to do.Has anyone ever managed to decrypt MotoGP 15 to 21 files? I tryed with no success to get my hands on Phillip Island so I could bring to AC. It is a track I think deservers a better version than the ones we have. But I found no way to access the files. The closest I could get was on MotoGP 15, but still didn't find a way to decrypt them.
lets hope they get proper treatment.Wrong, it's actually really easy since these games are all Unreal Engine games. Looking around even for 2 minutes and you'll be able to find tonnes of videos and resources on how to do that. Obviously, I won't mention them here.
I can send you the files (3d and textures), just send me a message as posting them here probably won't be the best thing to do.
v1.11ACTK Ford GT40 MKIV v1.11
reworked version based on assettodrive
cut several elements with blender to add new shaders
added function for CSP
physics slightly reworked
AO added to all skins
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=23&t=1411
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