Has any of you come across this weird skidding issue with CSP extended physics?
The cars also seems to start bouncing around a lot more when extended physics are enabled.
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Once more with a completely standard Kunos car with extended physics enabled:
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For comparison, without extended physics enabled, a nice spin without weird skidding all over the place:
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During all three spins the brakes were completely locked all the time. Does anyone have an idea as to what this might cause this and how to resolve it?