I'm wondering, are you Johnny23 at RD ? If not, I'd check. It seems that all of your M1 Procar skins are being posted there."Or just use those skins on my reworked Procar, base for all those cars was the same, so the skins fit to each and every one."
Yes the skins work on all over versions, and the car is from a well known forum, reworked from "i dont know anymore"
No its me, no problem, and thank you for your information.I'm wondering, are you Johnny23 at RD ? If not, I'd check. It seems that all of your M1 Procar skins are being posted there.
Looking good! You said it was close to release - got an estimated ETA? Quite keen to try this since it was my post that triggered its creation.
I think my hard drives are going to burst with all the different M1 Procar variations floating around. I pray that there will soon be a final final 'Definitive Version' - which would probably be Mr Hunt's wonderful skins on Pfalzdriver's wonderful car... but with all versions of the rims working as they should."Or just use those skins on my reworked Procar, base for all those cars was the same, so the skins fit to each and every one."
Yes the skins work on all over versions, and the car is from a well known forum, reworked from "i dont know anymore"
I used this because of the rims, this was the most important thing, there must be 1-6 versions floating around the web now, this was the newest and with the Turbofan rims and the new Amafmod sound back then.
This version was reworked, but without having stated it anywhere, misunderstandings arise, this particular version was only there at that time in this place.
I just changed the tire tread, shaders and some textures and pasted the ext config from a version from here in it, but the version from here wasn't suitable for me and the skins so i only used the config.
My priority was making the skins and for that this modified version was perfect as they work everywhere anyway.
Here is the complete mod with a new link and folder structure, and non-separated folders
Rar 860Mb-->4,2Gb<------LINK Pixeldrain
View attachment 1120695
And I'd like to try it too. Just to make sure Masscot's review is fair and balanced. 😁Looking good! You said it was close to release - got an estimated ETA? Quite keen to try this since it was my post that triggered its creation.![]()
Great little car. Problem, tho: offline race, flag drops, AI cars gun engines enthusiastically...BUT...AI cars don't move.Release!!!!
Lotus 340R 2000
Download:
https://www.mediafire.com/file/mxc8t54azondt9s/lot_340r_00_1.0.rar/file
Comverted from forza horizon 4 By Peter Crill
-AO inside and out
-Full engine AO
-Dashboard
-CSP Settings
-Physics by Gravel trap
-Base setup Graveltrap
-Basic Ligth Refraction
Credits:
Refraction help @RVZ
Dashboard ligths help Miguel silva
Panoramic session Start config @Daniel Nogal
Extra A-Engine Cover
Extra B- Fog light
View attachment 1119837View attachment 1119838View attachment 1119839View attachment 1119840View attachment 1119841
Just drop the upshift revs in the ai.ini file by 100rpm and you'll be away. (Can't remember precisely, but I think it's now at 8200rpm and just has to go to 8100)Great little car. Problem, tho: offline race, flag drops, AI cars gun engines enthusiastically...BUT...AI cars don't move.
Strange... they work for me on Pfalzdrivers' version. Only the wheels/tires looked bad, but after removing TYRE_d_2blur.dds and WHEEL_LOD0.dds they were OK too (preview/showroom/in game).When I try those skins on Pfalzdriver's car, at present, the turbofan rims go wonky when on track and don't show in the previews either.
Hmmmm... I'll try again then! 👍Strange... they work for me on Pfalzdrivers' version. Only the wheels/tires looked bad, but after removing TYRE_d_2blur.dds and WHEEL_LOD0.dds they were OK too (preview/showroom/in game).
What about the skins with the turbofan rims (not BBS)? Do those rims show properly in the previews and on track?Pfalz car with the new skin:
View attachment 1120788
cheers id say a week or two.Looking good! You said it was close to release - got an estimated ETA? Quite keen to try this since it was my post that triggered its creation.![]()
I haven't done them all, but the (Kreis Telefonbuch) 1979_Procar_Winkelhock_81 e.g. is fine too (for this one I didn't even have to remove the above mentioned .dds).What about the skins with the turbofan rims (not BBS)? Do those rims show properly in the previews and on track?
And I'd like to try it too. Just to make sure Masscot's review is fair and balanced. 😁
Oh. All right. I admit. I just want it!
Ooh, resist that temptation... please stick with it. The RS Spider has been criminally overlooked in AC, you'll be righting some significant wrongs. Power to your elbow.cheers id say a week or two.
whilst resisting the urge to start another car
- I'm half way through rebuilding the dials
- Then got to redo the dial faces as they were low resolution and a weird grey colour
- Rebuild steering wheel as its weirdly shaped and has bad textures
- Redoall the shaders
- Edit various textures/normals as some were in jpg format
- Bake internal and external AO
You've posted "BMW M1 Procar 1980 Skins 1.0" 3 times, along with all of the other downloads that could have been in one file. You might want to clean that up before the admins get annoyed.i
No its me, no problem, and thank you for your information.
And the Shift animation it's wrong too...Great little car. Problem, tho: offline race, flag drops, AI cars gun engines enthusiastically...BUT...AI cars don't move.
Speaking of WIP tracks that are better than some v1.0 tracks...The friggin' excellent Pinwheel circuit had an update today:
Pinwheel Circuit - Updates
www.racedepartment.com
Dude, I wouldnt have had a problem with using the configuration if you didnt remove the credits! I've used the work of others too in some cases, but I gave them credit. And I've spend a lot of time with this configuration to figure stuff out by myself.I just changed the tire tread, shaders and some textures and pasted the ext config from a version from here in it, but the version from here wasn't suitable for me and the skins so i only used the config.
... look at my changes in the last version ....
How do I get to see these wheels in previews ? Not that I don't like the ones you providedDude, I wouldnt have had a problem with using the configuration if you didnt remove the credits! I've used the work of others too in some cases, but I gave them credit. And I've spend a lot of time with this configuration to figure stuff out by myself.
And I completely understand you want this incredible car look like it is/was in reality, so you've changed the rims ... or used a version with changed rims.
But look at your rims ....
... look at my changes in the last version ....
View attachment 1120879
@Pfalzdriver @MrHunt could you guys not just team-up and present the (!) final edition of that car with all the glory? I really lost the overview what version now is the most accurate one. Like 99% of all the GTP members I deleted the Pfalzdriver version and took the version by Mr. Hunt, thinking this now would be the end of the story. Failed so far I guess.Dude, I wouldnt have had a problem with using the configuration if you didnt remove the credits! I've used the work of others too in some cases, but I gave them credit. And I've spend a lot of time with this configuration to figure stuff out by myself.
And I completely understand you want this incredible car look like it is/was in reality, so you've changed the rims ... or used a version with changed rims.
But look at your rims ....
... look at my changes in the last version ....
View attachment 1120879
... and now let us take a look at a real picture of this beauty ....
View attachment 1120880
I guess you see what I'm talking about.![]()
Not possible.How do I get to see these wheels in previews ? Not that I don't like the ones you providedbut all of my installed cars have 'uniform' previews.
When I make them the car never shows these regazzoni wheels, alway the same 'spoked' ones. (In game they are present).
Also, I see Sabine driving the safety car in game (which is why in this case I'd like to see her in preview too), but my previews show a helmet wearing pilot.
In terms of functionalty my latest version (v1.5) is the most recent. Unless someone we dont name inhere anymore had already changed and broke some stuff again.@Pfalzdriver @MrHunt could you guys not just team-up and present the (!) final edition of that car with all the glory? I really lost the overview what version now is the most accurate one. Like 99% of all the GTP members I deleted the Pfalzdriver version and took the version by Mr. Hunt, thinking this now would be the end of the story. Failed so far I guess.