Thanks!Hi interminded,
also addicted to AC + Q2 VR...
press CTRL + 1 (numeric keypad) as soon as Oculus Link (via USB cable) is established (so Oculus software is running on PC).
This turns AWS off. That is the easiest way.
I usually do a quick check by opening the Oculus Debug Tool afterwards
but that just is a habit I need to break, cause 10 out of 10 times the CTRL-1 indeed Disabled AWS
You need to do this each time Oculus Link connection is established unfortunately, as it reverts back to default (Auto).
I didn't find any way to have it set Disabled by default.
If anyone knows how , please share!
Cheers and see you on track some day!
(check out my small humble discord for the servers I host , https://discord.gg/GxA9ndbb
they are setup for me and a friend to race online , but unused 99% of times, a waiste really, and so looking for some fellow VR drivers pref. from the lowlands (good ping) to frequent them as well ...
So tell your friends, fellow AC drivers, and check out my servers! PM me if any question or request.)
cheers,
Jac0
Ouch! I've been there so many times....I just tried the old build that's on RD . . . its glorious. Might have to support this.
On my first ever lap of the Targa and I coasted to a halt, out of fuel, just a few car lengths before the finish line
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Thanks for sharing!hey @Breathe I don't know if it's intentional or not, but your Monaco1988 link goes to @KevinK2 fixes to the 1988 tracks instead of the track itself.
On that note, anywhere I can find these tracks in a pack?
EDIT: Found them. Here for anyone interested - https://www.mediafire.com/folder/mzao20xywvnca/Grand_Prix_1988_tracks_for_Assetto_Corsa
No damage model, no turning or rear lights, no fog lights, no analog instruments.what is exactly different to the car of your version? Where are the flaws? The damage model? The lights?
blue balls... I feel your pain SirOn my first ever lap of the Targa and I coasted to a halt, out of fuel, just a few car lengths before the finish line
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Very authentic. Will you please share this track skin mod ? Thanks
GP de MONACO F1 2021
Circuit de Monaco, Monte Carlo
TRACK AND SKIN COMBO FOR 2021
SPONSORS ALMOST PERFECT (Model differs to real life obviously)
MAKE SURE YOU HAVE THE SKIN ACTIVATED IN CM
IMPORTANT: Please DELETE any past versions of the 2019 track and use this 2021 renamed one.
ALL OTHER COMMUNITY BITS AND PIECES THAT HAVE BEEN ADDED SINCE INITIAL POST ARE NOW INCLUDED ALONG WITH BILLBOARD ERRORS (Link Updated). MANY THANKS TO ALL CONTRIBUTORS.
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Thanks for your answer and sorry for the delay. Unfortunately this did not fix my issue :-(Is AC window maximised and active (top of the pile of windows) on the desktop view? Sometimes i unknowingly have steamvr settings or realheadmotion window on top of AC window on desktop view, so the computer thinks I am moving the mouse over those windows and doesn't track the mouse movement with the yellow dot in the vr view of AC so I can't move or click in vr view. Alt-tab and minimising anything in the way of AC window on the desktop fixes the problem for me. Maybe similar for you?
??? some Turbofan rims where completley white then, no black aero stripes and? You have clearly no idea.^^Dude, I wouldnt have had a problem with using the configuration if you didnt remove the credits! I've used the work of others too in some cases, but I gave them credit. And I've spend a lot of time with this configuration to figure stuff out by myself.
And I completely understand you want this incredible car look like it is/was in reality, so you've changed the rims ... or used a version with changed rims.
But look at your rims ....
... look at my changes in the last version ....
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... and now let us take a look at a real picture of this beauty ....
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I guess you see what I'm talking about.![]()
Any updates regarding that topic?Didn't figure out the shadow problem, but I managed to get a helmet on him. Now I have to figure out how to match the helmet movement animation with the head movement animation. Any place I can go and read on how to animate things in AC?
View attachment 1120373
Unfortunately no. I just don't know enough about this stuff to ever finish anything properly. I tried some Google searches for help, but came up pretty empty. I also tried some other things to try and trick the animation file that was already made by Kunos, but that didn't work either. Very frustrating to want to do stuff and be clueless on how to do it.Any updates regarding that topic?![]()
Thanks for your comment but the link in column I does point to the track.hey @Breathe I don't know if it's intentional or not, but your Monaco1988 link goes to @KevinK2 fixes to the 1988 tracks instead of the track itself.
On that note, anywhere I can find these tracks in a pack?
EDIT: Found them. Here for anyone interested - https://www.mediafire.com/folder/mzao20xywvnca/Grand_Prix_1988_tracks_for_Assetto_Corsa
may be a bug on my end but I only see the link on column B, there's nothing on column AThanks for your comment but the link in column I does point to the track.
The update from @KevinK2 is in column B
Check the ReadMe tab :may be a bug on my end but I only see the link on column B, there's nothing on column A
oh! my badCheck the ReadMe tab :
View attachment 1121247
The links for the tracks are in column "I" - You only need click on the trackname
Do you know if this car is evere been made for AC in a decent quality? Or if someone is working on it (I know that @petercrill is working on some hot hatches)?
It's the Renault Mégane trophy race car (2009)... IIRC it's in Gran Turismo Sport
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Unfortunately that does not help.As I posted on discord, make sure the car is set with an open wheeler tag in content manager