- 7,320

- The Bunker
VAO perhaps?When using the CSP wiper, I get that nasty shadow at the wiper's original position which isn't there when using the default wiper animation. No clue what causes this, though I have seen this on other mods as well.
VAO perhaps?When using the CSP wiper, I get that nasty shadow at the wiper's original position which isn't there when using the default wiper animation. No clue what causes this, though I have seen this on other mods as well.
I've crowd everywhereCan someone check something for me. When you do a race (not hotlapping) on Red Bull Ring using Pyyer's F1 2022 mod, do the new grandstands he added have crowds in them?? Mine don't and i'm trying to figure out if it's just me and does my ext_config hide them in some way. If they don't have crowds, i'll edit the camera_facing file to include them and add it as part of my RBR mod.
Thanks for checking...
Dang. Don't know what's wrong then. I even tried using just the CSP config and Pyyer's mod so my changes were being ignored and I still didn't have crowds. Can I ask, do you have track adjustments turned on and how do you have the crowd options set under track adjustments?I've crowd everywhere
Dang. Don't know what's wrong then. I even tried using just the CSP config and Pyyer's mod so my changes were being ignored and I still didn't have crowds. Can I ask, do you have track adjustments turned on and how do you have the crowd options set under track adjustments?
I added a second config that replaces the original wiper with some random straight wiper (original link updated):Thanks, that's at least a slight improvement, but still it's necesaary to follow their lame suggestion to get a better sight. But then you get to see the irritating raindrops under the banners even clearer.
As I see it, a straight wiper as an option would come in useful, but since RSS has no hard changes planned...


maybe, but I'm wondering why the shadow isn't there when using the default wiper animation...VAO perhaps?
It would be good to add some LODs and cockpit_lr, coming in a further update?Hi guys,
the Ferrari F40 in its BPR version has been updated. You will find the download under: https://www.mediafire.com/file/9sixh4xbv5hi5lg/ferrari_f40_comp_bpr94.7z/file
I am currently working on the Pilot-Aldix skins of the 1995 season:
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Pilot-Aldix #40 Jarama 4H 1995
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Pilot-Aldix #40 Monza 4H 1995
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Pilot-Aldix #40 Paul Ricard 4H 1995
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There are many many more skins in the make, they and the ones shown above will be released with the race packs. The next pack will be Dijon 94 which I hope to have ready in the first half of December :-)
I wonder why it's an 6-speed h-pattern, always thought they where all sequential at that time.It’s a mod me and a group I’m a part have worked on. It was released on GTPlanet in late August.
A update or two to the mod will be added soon.
Where i can find that car?Hungaroring Rally Special Stage - rain and grass and vao and so on...
Track can be found here: https://assettorallygrb.wixsite.com/rallygrb/copia-di-track-1
Not the prettiest one but a neat enough idea - racing around the Ring and in between the grandstands.
- You should be able to copy the files straight into you assetto corsa folder as long as you have the track installed. It will ask to override - backup your track if you want to keep the original files.
- If the new grass still won't show check your assetto corsa folder: extension/textures/grass_fx. You should have a "highlands.dds" file in there, otherwise no grassFX.
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Yeah, well y'know that's just like your opinion man.@pk3r72owns : Silver Queen Raceway is an excellent track, but Silver City is even better. Unfortunately, the AI line is definitely problematic on that too – especially when cars cross the start finish line. At that point, the AI cars slow down suddenly and dodge and weave like Pastor Maldonado. It would be really awesome if you could fix that. Then it would be an absolute 5-Star track, for me at least.
In the original post from 2020, you said, "I do feel a bit of pressure to keep putting out new content on Patreon, and therefore am building up a hefty backlog of tracks that are about 90% done. I think I need to take a month or two off from making new ideas and requests, and just finish a lot of the ones that are very close to crossing the finish line."
In my humble opinion, it would be much better to add the final polish to a bunch of your current unfinished tracks before starting on even more new content that doesn't get that last 10% completed. I subscribed to your Patreon for many many months, but the fact that few tracks got properly finished was the very reason I stopped. A great track will never be a really great track unless it has proper AI and cameras.
I hope you take this message in the spirit in which I'm posting it. I genuinely love a number of your tracks, but just wish they were 100% finished so that I could enjoy them without a tinge of frustration.![]()
Thanks a million. Now I don't have to put three telephone guides under my bum to be able to see where I'm going in the rain... 👍I added a second config that replaces the original wiper with some random straight wiper (original link updated):
![]()
rss_lmgt_toyama_2zero_v8
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
maybe, but I'm wondering why the shadow isn't there when using the default wiper animation...
Eventually! Hong Kong is nearly feature complete, and just needs some touch ups and optimisations, Rome I want to do a really good job of.Hey @pk3r72owns, are you going to finish your work on the GT5-6 layout of Rome Circuit or the Hong Kong tracks at some point? I would love to see finished versions of each. Even more excellent if you added the GT2-3 layout of Rome Circuit & Short. I mean, those layouts were located right next to the GT5 & 6 version afterall.
Excellent to hear, thank you for the answer! 👍Eventually! Hong Kong is nearly feature complete, and just needs some touch ups and optimisations, Rome I want to do a really good job of.
Yeah, well y'know that's just like your opinion man.
I'm sorry you felt the need to bring this up, and I know I need to do better, who knows maybe one day you'll re-subscribe.
But yeah, jokes aside, I have been working my arse off to get things finished / polished, and had a bit of a fight with Covid.
For free on Race Department alone in the last few months there's been...
August
-Sebring 1966
Sebring 1966
Sebring 1966 The track will only work with CSP, CONTENT MANAGER and the ADDITIONAL SHADERS. While this mod is FREE. This file is quite large and popular, meaning hosting costs have added up to be quite a bit for Race Department. If you want to...www.racedepartment.com
September
-Anglesey Circuit complete revamp
Anglesey Circuit
Set on the west coast of Anglesey, overlooking the Irish Sea and the Snowdonia mountain range beyond, Anglesey Circuit provides visitors with a challenging and exciting circuit in a breathtaking location. Now Includes all layouts...www.racedepartment.com
October
-Kart Bahn Wohlen
-Mallory Park overhaulKart Bahn Wohlen
CONTENT MANAGER AND CUSTOM SHADERS PATCH REQUIRED. Troubleshooting Two versions, the only difference is grid spacing, for Cars or Karts. A tight and twisty course, perfect for Drifting or racing smaller cars. A reminder that you can click the...www.racedepartment.com
Mallory Park
CONTENT MANAGER AND CUSTOM SHADERS PATCH REQUIRED. Troubleshooting Macko68 – AI lines Fanapryde – Sections files Pugsang – Physics mesh for the track surface Breathe – Fences / glitches testing Norms / Mascot – Testing Originally released in...www.racedepartment.com
November
- Chuckwalla Valley LiDAR revamp
- the work I did on Ascari with Shin and Mike08Chuckwalla Valley Raceway
KNOWN FOR THE BLACK AND YELLOW ROLL CURBS, CHUCKWALLA WAS DESIGNED TO BE SAFELY RUN IN BOTH CLOCKWISE AND COUNTERCLOCKWISE DIRECTIONS. ENJOY SOME FAST LAPS IN THE DESERT AS THE NATURAL LANDSCAPE CREATES THE PERFECT BACKDROP FOR EYE-CATCHING...www.racedepartment.com
Ascari Race Resort
Ascari Race Resort v1.0 by Shin956 + Mike08 + Tyrone AC Converted by @shin956 complete map textures rework and config rework (night lights & building lights, custom grassFX with new textures, etc.) by @MJaY_8 https://www.patreon.com/mike08...www.racedepartment.com
Then there's all the stuff that isn't publicly available yet.
the finished version of Kuwait Motor Town.
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1954 Southport Gold Coast Grand Prix
Ozarks
Area 27
Heartland Topeka
ThunderHill
So yeah, the truth is, I do have a lot of unfinished tracks, but I'm slowly getting things finished and sorted - also there's a bit of a drought in requests at the moment, which is letting more of my backlog get some attention.
Silver City, is so close to being finished, so it'll likely be my next fictional track to get finished. But as you may have noticed, there's definetly been a shift towards real life tracks recently.
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As for Silver Queen Quarry, If that does ever get finished, there's a load of work that I'd need to re-do in order for it match my standards now, as i've progressed a fair in my development skills since that project was last looked at.
The long and short of it is, some of the older projects are more than likely going to be dropped, as unless I hire somebody to continue the work, it's impossible for me to find the time, whilst also keeping up with the demand for the more popular tracks.
I do try not to leave anybody dissapointed, but I guess as a content creator, it's inevetable.
Top job, as usual. Thanks!I added a second config that replaces the original wiper with some random straight wiper (original link updated):
![]()
rss_lmgt_toyama_2zero_v8
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
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maybe, but I'm wondering why the shadow isn't there when using the default wiper animation...
It's the Kunos Lotus Evora GX.Where i can find that car?
It'll be free eventually, I can't share it until after the F3 race though.Wow, that Kuwait track looks spot on! Will it be released for free or is it just a paid mod?
and when is that?It'll be free eventually, I can't share it until after the F3 race though.
Hi, why I see some green numbers on wheel?Remember that this is not related to RSS, not an official add-on by them. Don't ask them
MCL36 Steering Wheel for RSS Formula Hybrid 2022 (rss_formula_hybrid_2022_s) https://sharemods.com/xql1wvbdwxq6/MCL36_Steering_Wheel_RSS_FH22_v2_READ_INSTALL.TXT.rar.html
This include real LED lights from the real steering wheel. As RSS updated the LEDS in the v2, I'll try to update the others steering wheels in the coming days/weeks
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You need newer version of CSP. Old ones have this "issue"Hi, why I see some green numbers on wheel?
Tested with 0.1.79 preview5 and 0.1.80 preview1 and still can see it.You need newer version of CSP. Old ones have this "issue"
[DRIVER3D_MODEL]
NAME=rh_arai_helmet_driver_19
POSITION=0.0,0.0,0.0
[DRIVER3D_HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[DRIVER3D_HIDE_OBJECT_1]
NAME=DRIVER:GEO_Driver_FACE
[MODEL_REPLACEMENT_...]
ACTIVE = 1 ; <---------------- If you don't like this, disable replacing the '1' with '0'
FILE = formula_hybrid_2022_s.kn5
HIDE = DISPLAY_MAIN_MESH_?, GEO_STEER_GLAS, GEO_Rexing_Main_SUB1, LED_0, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_10, PIT_R, PIT_G, PIT_B, GEO_Rexing_Main_SUB0, GEO_Rexing_Main_SUB5, GEO_Rexing_Main_SUB2, GEO_STEER_LABELS, LED_RED_1, LED_WHITE_1, LED_DRS_ACTIVE, LED_BLUE_1, LED_ORANGE_1, GEO_REXING_LOGO, GEO_Rexing_Main_SUB3, LED_GREEN_1
INSERT = mcl36.kn5
INSERT_IN = STEER_HR
; Options to transform inserted model:
SCALE = 1,1,1 ; change size: X, Y and Z axis (for car, X is left-right, Y and up-down)
ROTATION = 0, 0, 0 ; rotate: heading, pitch and roll, in degress
OFFSET = 0,-0.01,0.0625 ; move: X, Y and Z axis, in meters
in that case you did something wrong in the installation phase. No issue at all with the mod itself on my sideTested with 0.1.79 preview5 and 0.1.80 preview1 and still can see it.
Here is my ext_config.ini
Code:[DRIVER3D_MODEL] NAME=rh_arai_helmet_driver_19 POSITION=0.0,0.0,0.0 [DRIVER3D_HIDE_OBJECT_0] NAME=DRIVER:HELMET [DRIVER3D_HIDE_OBJECT_1] NAME=DRIVER:GEO_Driver_FACE [MODEL_REPLACEMENT_...] ACTIVE = 1 ; <---------------- If you don't like this, disable replacing the '1' with '0' FILE = formula_hybrid_2022_s.kn5 HIDE = DISPLAY_MAIN_MESH_?, GEO_STEER_GLAS, GEO_Rexing_Main_SUB1, LED_0, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_10, PIT_R, PIT_G, PIT_B, GEO_Rexing_Main_SUB0, GEO_Rexing_Main_SUB5, GEO_Rexing_Main_SUB2, GEO_STEER_LABELS, LED_RED_1, LED_WHITE_1, LED_DRS_ACTIVE, LED_BLUE_1, LED_ORANGE_1, GEO_REXING_LOGO, GEO_Rexing_Main_SUB3, LED_GREEN_1 INSERT = mcl36.kn5 INSERT_IN = STEER_HR ; Options to transform inserted model: SCALE = 1,1,1 ; change size: X, Y and Z axis (for car, X is left-right, Y and up-down) ROTATION = 0, 0, 0 ; rotate: heading, pitch and roll, in degress OFFSET = 0,-0.01,0.0625 ; move: X, Y and Z axis, in meters