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I was wondering, is there any mod for Circuit de La Sarthe (Le Mans) between 1991 and 2017?
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There is a port of Virtua_LM's 1991 version of the circuit - I think it was done by Reboot?I was wondering, is there any mod for Circuit de La Sarthe (Le Mans) between 1991 and 2017?
In case you missed it, URD have released their 2021 JT5 pack, featuring the Honda NSX-GT, Nissan GT-R Nismo GT500 and Toyota GR Supra GT500 from the 2021 Super GT season.
Link to URD store
me too ... so you can confirm it's not? (did you buy and verify? )ooohh awesome! at first i thought it was an april fools joke haha
yeah i did.. these are very good.me too ... so you can confirm it's not? (did you buy and verify? )
For me recently released one from REG. Along with good feel has competitive AI which is a rarity in karts.Hi Forum!
What is for you the best go kart mod for Assetto Corsa?
Thank You!
Ah, Ok, then fixing the nitpicky stuff isn´t interesting?Yeah I can see it, but it's quite a lot of stuff to troubleshoot when using library objects in RTB. I came off as more defensive than I should have, thanks for the tip. Your stuff is always top notch, and I appreciate it. My stuff is always made just because it's a track that doesn't exist and I want to drive on them so sometimes the nitpicky stuff takes a back seat.
In case you missed it, URD have released their 2021 JT5 pack, featuring the Honda NSX-GT, Nissan GT-R Nismo GT500 and Toyota GR Supra GT500 from the 2021 Super GT season.
Link to URD store
I've went dumpster diving before....I'll delete it again....
In case you missed it, URD have released their 2021 JT5 pack, featuring the Honda NSX-GT, Nissan GT-R Nismo GT500 and Toyota GR Supra GT500 from the 2021 Super GT season.
Link to URD store
in assettocorsa\extension\config\gui.ini under [NEW_UI] enabling REPLACE_MAIN_MENUwhere do I find in content manager setting to enable this new in game menu?
thanks
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\Steam\steamapps\common\assettocorsa\extension\configwhere do I find in content manager setting to enable this new in game menu?
thanks
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Google drive downloads exceeded. Can you post in another place? Thanks.Public Release!
Tandragee 100 Road Circuit
https://www.patreon.com/posts/80827647
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Promo Text Below!
Experience the thrill of the Tandragee 100 with this meticulously crafted mod for Assetto Corsa! Immerse yourself in one of the most iconic road racing circuits in the world as you test your skills on this legendary track.
The Tandragee 100, held annually in the picturesque Tandragee village in County Armagh, Northern Ireland, is a celebrated road racing event that has been entertaining motorsport enthusiasts since its inception in 1961. Known as "The Miniature TT," the Tandragee 100 offers a challenging 5.3-mile (8.5 km) circuit that winds through the stunning Irish countryside, featuring an exhilarating mix of high-speed straights, technical corners, and undulating terrain.
The mod replicates the Tandragee 100 circuit with incredible attention to detail, capturing the authentic atmosphere and unique characteristics of this historic track. The mod features:
Download the Tandragee 100 Race Track mod for Assetto Corsa now and experience the adrenaline-pumping excitement of this renowned road racing circuit from the comfort of your home!
- A highly accurate representation of the 5.3-mile Tandragee 100 circuit, based on satellite imagery, ensuring a true-to-life racing experience.
- Authentic trackside objects, buildings, and scenery, giving you the feeling of being in the heart of the Irish countryside.
- Track surface simulating the unique characteristics of the Tandragee 100's roads.
- Compatible with CSP Dynamic weather and lighting effects, offering a realistic and immersive racing experience in any condition.
- Compatibility with various car classes, allowing you to test your skills with a wide range of vehicles on this challenging circuit.
https://www.patreon.com/posts/80827647
Can someone explain how good the pack is compared to chivas 2013 superGT cars ?
Eventually post some indoor pics?
Look here, maybe it helps... 🫰Help, please. I never had a problem with this mod and I haven't driven it in a while, but today, I see this on the windscreen from inside, in first person view...
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Seems that I saw a solution for this time ago, and I swear I tried to find it, but no luck... Can anyone help me pleeeeease? (and now imagine that I look at you all with the pleading eyes of Shreck's Puss in Boots...)
Thanks in advance.
NSX is the most noticeable for meYou guys also have ****ed up looking body shadow with the new URD cars or is it just me ? And can't update it as the cars are encrypted...
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I just tried these. Good URD cars, best thing that they are a set so they are balanced to each other. Nissan/Toyota liveries are already on RD. No Honda one yet. The default Honda "RATA" livery looks like there is some mapping problem for reflection or something on some body pieces(winglets and one of the rear cheese wedge). In VR the cockpit looks great. Physics wise they seem "right" for what they are, in that they are GT bodied prototype cars(right around the pace if a bit slower than the Hypercar from GRD, which seems plausible though I think Super GT car IRL might be faster.) I am kinda curious on the NSX since it feels more MR feeling(lighter steering more twitchy?) even though this era's NSX is actually a FR car? Might be just me.
The comparison with Natsuki's Nissan GT500 is more interesting. The URD cars are easier to drive on cold tire and faster than Natsuki's. Model quality wise though I think Natsuki's car is just as good if not a bit better?
The comparison to the recent free Supra on here, that Supra is actually pretty good, and I think faster. But again I think this being a pack might be easier for you to balance to make a grid with less effort...
Compare to Chivas' cars. I love Chivas' work especially since it focuses on the last era's Super GT cars that are pretty unique cars. Lots of work clearly goes into them, its just they are always WIP. These are more polished products but I hope Chivas gets them to the finish lines(multiple ones, since he has 2 eras of cars in work I think).
\Steam\steamapps\common\assettocorsa\extension\config
open the gui.ini file and search for:
1) "NEW_PAUSE_MENU" --> Enabled = 1 to activate the new pause menù
2) "NEW_UI" --> REPLACE_MAIN_MENU= 1 to activate the new ui
I only compared it with the 2021 Natsuki car, haven't tried the 2020 yet. One thing I thought to note was that I feel like the 2021 Natsuki car felt like a heavier car, it moves(roll/pitch) more than the URD cars so its more "interesting" to drive maybe?I think the same excepts the natsuki comparison, the natsuki's are faster specially the 2020 version that have some more kilometers of top speed than the 2021 version, that its true is that urds brake of a way i dont know if more responsive or accurate but seem brake more in the firsts and also in the last curves of Australia f1 22 circuit, i still thinking natsuki version probably stills being the more accurate approach to the real thing, despite all he collaborated with a real super gt driver for make it and recollected real data and telemetries in real super gt circuits, and the sound is the more similar to the reals, thing lack the urds