- 709

- Chad
sorry to push but i want to get this beta out. can anyone help with FMod and soundbanks. I want to generate a soundbank for track sounds such as tannoys and crowds. i have all the wav files etc. i try to generate guids and build and do the ext config but they wont play in game. its definately the soundbanks because if i use another one the sounds will play.
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on a side note, been working on 1983 spa.
moved pit box area and pit entry point. blocked off old pit entry. moved start lights and pit light. began dismantling the tall building above the new pitb area. added/removed tons of trees. end of the long straight is now a lot more open. towards the end of the track the fast sweeping turn run offs have been removed and barriers placed. loads of other little changes made, still loads more to do.

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on a side note, been working on 1983 spa.
moved pit box area and pit entry point. blocked off old pit entry. moved start lights and pit light. began dismantling the tall building above the new pitb area. added/removed tons of trees. end of the long straight is now a lot more open. towards the end of the track the fast sweeping turn run offs have been removed and barriers placed. loads of other little changes made, still loads more to do.

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