Assetto Corsa PC Mods General DiscussionPC 

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add a new skin
93# Total Energies Peugeot
Screenshot_f302_peugeot_vgt_gr3_monza_24-1-124-18-30-54.jpg
Screenshot_f302_peugeot_vgt_gr3_monza_24-1-124-18-30-53.jpg
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can someone explain me why cars that were fine before now have their mirrors wrong?

As an example the exquisite 1963 Chevrolet Corvette Grand Sport by GeroDa74
all was fine with it , I gave it 5 stars... and now I take it for a spin again , the side mirrors are showing 90 degrees image turned!?

Any light shed on this would be most appreciated. I fear this will impact allot of cars...

ps: I use "real mirrors" without simple tilt enabled

If you haven't downloaded a new version of the car then it'll be some other update. Fairly easy to customise the mirrors to liking with the mirror app though, so just adjust and save how you want to.
 
In the 1.2 hotfix.

Make sure that the zip cim_2011_tyres.zip is inside assettocorsa/extension/textures/cars/cim_2011_tyres.zip
I deleted the pre hot fix versions and downloaded the hot fix but the tires still have the mirror finish on the outside. Do I have to check the above file is in the right place to get rid of the mirror look??
 
Seems that other version of Dundrod was updated by some group called The Usual Suspects, and wow is it spectacular...

View attachment 1330632

View attachment 1330633

https://www.mediafire.com/file/tam0wcabfxz27qp/dundrod_1955_-_v1.00.7z/file
Thanks to the original authors and to @RMi_wood @Masscot and everyone else involved in this one, great job and lovely track.

I hope you can continue to add a bit more detail and life to it with some marshalls, spectators out in the country, wear and tear on the roads and some variety in the fields, but it's been great fun discovering the circuit layout, missing brake points and coming face to face with my own virtual mortality many times.
 
Is there way with VRC Formula Alpha 2023 CSP version to force more sparks?

I know there was mod on RD for Formula Hybrid 2023 RSS where you edit the colliders.ini file

but it doesn't work here with VRC because different colliders.

Anyone have solution?
Not sure if it will work but the F1 season mods that @Apocalypse211 has posted has a sparks mod included...within is an ext_config that includes this bit of config to add sparks to cars:

Code:
[PARTICLES_FX]
BODY_SPARKS_AS = CARBON ; material tags for collider.kn5
COLLIDER_0_SPARKS_AS = CARBON; material tags for COLLIDER_0 in colliders.ini
COLLIDER_1_SPARKS_AS = TITANIUM, SKIDPAD ; material tags for COLLIDER_1 in colliders.ini
EXHAUST_SMOKE=1
BRAKES_SMOKE=1
COLLIDER_1_SPARKS_AMOUNT=4
COLLIDER_1_SPARKS_INTENSITY=4
COLLIDER_1_SPARKS_LIFETIME=1.1
 
If you haven't downloaded a new version of the car then it'll be some other update. Fairly easy to customise the mirrors to liking with the mirror app though, so just adjust and save how you want to.
thanks for wanting to help ... I haven't downloaded a newer version, it was working before , so I agree with you it's some other update (CSP probably) responsible...

How to rotate the mirrors 90 degrees with the app? Your app has this option? then you have a newer version then me and you should share it, cause mine doesn't have that. (or I don't know how to access this hidden feature)
 
thanks for wanting to help ... I haven't downloaded a newer version, it was working before , so I agree with you it's some other update (CSP probably) responsible...

How to rotate the mirrors 90 degrees with the app? Your app has this option? then you have a newer version then me and you should share it, cause mine doesn't have that. (or I don't know how to access this hidden feature)

Ah, I don't know about 90° you're right.

I did have this recently with a car and it sorted itself. I think I may have renamed the car folder at some point (effectively deleting any saved configs from the apps). Are you on Discord? Happy to try work it out with you when I'm at my desk.
 
Ah, I don't know about 90° you're right.

I did have this recently with a car and it sorted itself. I think I may have renamed the car folder at some point (effectively deleting any saved configs from the apps). Are you on Discord? Happy to try work it out with you when I'm at my desk.
o a good hint sir, definitely on to something now...
I created a custom tune (copy ) of the car, and the mirrors are fine on that one!
So now searching for what cfg file could be the one in order to have the original mod work fine again.
(thanks for the offer to discord, but I don't have a working mic atm, but you have helped me already and I hope l can figure it out now.)
 
I deleted the pre hot fix versions and downloaded the hot fix but the tires still have the mirror finish on the outside. Do I have to check the above file is in the right place to get rid of the mirror look??
yeah the zip needs to be there


How do you guys install the mod to not have it there?
 
o a good hint sir, definitely on to something now...
I created a custom tune (copy ) of the car, and the mirrors are fine on that one!
So now searching for what cfg file could be the one in order to have the original mod work fine again.
(thanks for the offer to discord, but I don't have a working mic atm, but you have helped me already and I hope l can figure it out now.)
I had noticed the same issue with some of the cars. By chance I figured out that when "Cutting" the car folder to my Desktop, and then "Copying" it back to the ac cars-folder, it solved the issue most of the times. (this creates a fresh new timestamp for the "creation/modified date" of the folder. Nothing else changed inside the folders. ) It worked for flipped mirrors, blurred mirrors and rotated mirrors.
 
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Hello everyone! I ran into a problem with Spawn & timing objects. I did everything according to the instructions, but the cars all appear at one point, at the zero point.
Help.
thank you
 
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Released : Peugeot VGT GR.3
Author:F302
3D Model: Polyphony Digital
Texture Update : F302 (rework)
Skins: F302
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer C13AEGIS
knowing bugs: Cockpit not perfect,Template
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager

 
Personally early 2010s F1 cars are pretty boring to me, weird chassis formula and stagnant powertrain. Not that I dislike Vettel and I had fun following those years as a fan but the cars are just less interesting compare to before and after...

Also cool they have F-duct simulation(and I assume they would simulate blown diffuser), but its not like I am going to actuate it with my knee or something...lol

More excited for the current LMH/GTP/LMDh era cars to be filled up...
 
View attachment 1331272View attachment 1331273
Released : Peugeot VGT GR.3
Author:F302
3D Model: Polyphony Digital
Texture Update : F302 (rework)
Skins: F302
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer C13AEGIS
knowing bugs: Cockpit not perfect,Template
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager

I love that they call this a Vision car when there are no side windows. That is one horrible cockpit view they've given us. Makes the car pretty useless as a car.
 
yeah the zip needs to be there


How do you guys install the mod to not have it there?
I used CM to install it. If I open up the original file the tire zip file is in there. I'll try to manually load it where it's supposed to go and see if that fixes it. Maybe something in the way CM loads it isn't allowing the tire zip to be recognized? I don't know, that's way over my head because I really don't know how all of this stuff works anyway. It's an absolute miracle how I get anything to work correctly to begin with.
 
It's finally done! The improved 2017 version of the Porsche 919 Hybrid.
Big thanks to @SpeedStar2000 for the original conversion and improvements.

View attachment 1330701
This is pretty good, the blurred rim looks weird in replay a bit because you can see through things, but when you take photos without the blurred rim it doesn't do that. BoP wise it seems slightly off the pace to VRC P1 cars.

Would be cool if someone can update the 2016 Audi then we would have all the latest P1 cars.
 
I used CM to install it. If I open up the original file the tire zip file is in there. I'll try to manually load it where it's supposed to go and see if that fixes it. Maybe something in the way CM loads it isn't allowing the tire zip to be recognized? I don't know, that's way over my head because I really don't know how all of this stuff works anyway. It's an absolute miracle how I get anything to work correctly to begin with.
I don't know how CM works when it unzip, where it put the folders.

I always recommend to install stuff manually to be sure that folders goes in the place they should be
 
This is pretty good, the blurred rim looks weird in replay a bit because you can see through things, but when you take photos without the blurred rim it doesn't do that. BoP wise it seems slightly off the pace to VRC P1 cars.

Would be cool if someone can update the 2016 Audi then we would have all the latest P1 cars.
well my version is only the HDF configuration, the GTP one is go-to for the LDF configuration so this is the best bet that will need some work done on them.
 
hey people.

my tires do not produce smoke with tire Lockup or burnout csp 2.0 all is turned on at max, tried turning off etc nothing works.
any tips?
 
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Greetings to everyone, I wanted to share this JAGUAR XJ6 mod that I improved, created by Speed90 but which they abandoned some time ago...
I have improved the shaders, the skins are now paintable via CM, the skins all have original colors, the windshield wiper blades now both work, the windows are ready for rain even the rear ones, the headlights are now reflective. There is still a lot of work to do and I hope that some members will take the initiative to further improve this mod which I believe is a good starting point.
The physics have not been touched and neither has the 3D model
The author can request the removal of the mod at any time
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