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- Nantwich
- theiceman1
little stupid quistion ,how do you see all cars like in the pictureGuys, does anyone know why the car names in Drive view are sometimes stripped of the beginning part? It's so random... An example of many, the "DRM", see where I did the red circles.
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Additionally, sometimes if I put "F1 20__ - Car Name" the result in Drive view is " - Car Name".
Oh my, that is an extremely hard decision to make, i would love to see all of them, though if i would vote for other cars i would want to see anything between an Austin Healey Le Mans Sprite, Ferrari 365 P2 White Elephant or a Bizzarrini P538
Actually now that i think about it i'm pretty sure Machina and Nugget are themselves working on a Bizzarrini P538 along with a Ferrarri 330 p3 and Chaparral 2D (Creators behind the Renault Etoile Filante). From that survey i'm excited to see a Piper GTR, very interesting car, or if possible a Matra MS640Oh my, that is an extremely hard decision to make, i would love to see all of them, though if i would vote for other cars i would want to see anything between an Austin Healey Le Mans Sprite, Ferrari 365 P2 White Elephant or a Bizzarrini P538
Deep breaths.can someone tell how to get the cars view like in the picture from the post of teddie
aha, thanks for the info! (I didn't know that)Why did you make it a RWD!? That's almost sacrilegious! Afaik Saab never made a RWD, always FWD's, except some AWD's on selected models during later years (which Saab called XWD, for Cross Wheel Drive). I think I'll stick with the original mod....
that was simple big thanksDeep breaths.
In the Drive screen, hover the car preview and click the house icon to change the selected car.
The choices will appear in a window like in @Teddie's post.
If you have a list on the left instead of previews, hover the invisible separator bar, and make the right pane wider. The view will change.
@Theiceman1
From Reddit:
"Disable every plugin / mod you have in custom shader patch. it workd for me"
"If it works. You can undisable em back."
Good call. One of them (chassis 8971) had a home in our local auto museum for a couple years (that was about 15 years ago). I've been fascinated by it ever since. The central driving position would be interesting to experience in AC.Ferrari 365 P Tre Posti, 2 were ever made...
Should be a good candidate too, and who doesnt love a vintage Ferrari!!
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that was simple big thanks
last stupid quistion
how to get rid of those popups infos when i hover over the car ,it is really to big and gets in the way
Its on RDI'm loving this little pocket rocket "Peugeot 206 RC Street 1.0" by SF v3.0
don't know where I got it from but you can find a copy here , which includes a skin of mine that helps fix the driver head parts still being visible in VR cockpit view
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Hi everyone, can anyone tell me what you think of this F124 Acfl package?
That's a good spot, but not for what @Sebasje was looking at (the car-to-drive selector, in Drive)Uncheck this (with the blue script NEW) in CM > settings > appearance > interface
"https://i.ibb.co/vHBXjmB/Screenshot-2024-02-11-230436.png"
EDIT:03/03/2024If anyone is interested in F1 extras
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F1 2022/23/24 AC_Crew Pit Banners and Team Pit Wall Skins
Edit: 12/03/2024 v1.24.e Oliver Bearman added Missing 2023 Williams files added All 20 Drivers and Teams complete for the 2022, 2023 & 2024 Seasons Edit: 05/03/23 All 20 Drivers added plus I have changed the DDS settings for better saturation...www.racedepartment.com
DIY insert yourself Photoshop/GIMP AC_CREW template
Layered plate to make your own ac_crew.dds files Multi purpose GT/Formula/DTM etc Just drop the finished 'ac_crew.dds' file into the driver skin of choice Based on my F1 Selection here...www.racedepartment.com
Are you the same Tarquin from OC forums and TPU? lolHi guys, I have a problem with basically all of my open-wheel cars
I love to play with the t-cam but the rear view it's always to high and sometimes I can't even see the cars behind me... this happens with every car (like in the screenshots)
I know how to change every t-cam but not how to change the rear view settings... someone knows how to do it? Thank you!
Are you the same Tarquin from OC forums and TPU? lol
You can use the virtual rear view by pressing F11. If you tried that already then nevermind.
Short Clip of the Virtual rear view.
Don't need to make it from scratch, it's in GT7 and has been ripped (I think?)@Alguecool
I would suggest you this beauty a Detomaso Mangusta
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The Mangusta replaced the Vallelunga model, on which its chassis was based.[3] The word "mangusta" is Italian for "mongoose", an animal that can kill cobras. It was rumored that the car was so named in retaliation to a failed deal between De Tomaso and Carroll Shelby.[4] Alejandro de Tomaso offered to help Carroll Shelby to build a new Can-Am race car at the end of 1964 when Shelby found that the Shelby Cobra would not be able to compete there. De Tomaso was planning to develop a new 7.0-litre V8 engine for racing so he saw this as a perfect opportunity. Shelby agreed to finance the project and also sent a SCCA approved design team headed by Pete Brock to Italy in order to handle the design work. De Tomaso had conflicts on the design of the car. He also failed to deliver the agreed 5 race cars within the deadline for the 1965 Can-Am season. This caused Shelby to eventually back out of the project and join the development team of the Ford GT40. Peter Brock and his team were able to finish the car according to their will. De Tomaso engaged Carrozzeria Ghia to finalise the design of the car which was being developed under the project name of P70. The single completed car was displayed at the 1965 Turin Motor Show as the Ghia De Tomaso Sport 5000. De Tomaso then modified the steel backbone chassis of the P70 and it became the basis for the Mangusta, which was designed by Giorgetto Giugiaro at Ghia. The Mangusta entered production in 1967, at the same time De Tomaso had purchased Ghia.[5][6]
Rear view
401 cars in total were built, about 150 were made for Europe, while the remainder were made for North America. The initial cars are claimed to have a more powerful Ford HiPo 289 engine; the later cars all had Ford 302 engines. The Mangusta was imported into the United States via a federal waiver which applied to the car due to its small production numbers. The waiver exempted the car from safety regulations which were in effect at the time. The Mangusta came without seat belts and had headlights far lower than federal regulations permitted. When this exemption expired, the front of the North American car was redesigned in order to accommodate two pop-up headlamps instead of the quad round headlamps present earlier. These new headlamps functioned through a crude lever-and-cable arrangement, which fed into the cabin.[7] An estimated 50 cars were produced in this configuration starting in 1969, however European cars continued with the original quad headlight grille. One car was built as a roadster (8ma512). One car was built with a high performance Chevrolet 327 engine for General Motors-Vice President, Bill Mitchell but soon sold to a GM employee, designer, Dick Ruzzin who has owned the car since.[8]
Specifications
The Mangusta was designed by Giorgetto Giugiaro, whose main highlight is a center-hinged, two-section hood that opened akin to gullwing doors. The early European versions were fitted with a mid-mounted 306 hp (228 kW) Ford 289 V8 engine, driven through a 5-speed ZF transaxle; but for almost all Mangustas for both Europe and North America an unmodified "J Code" 230 hp (170 kW) Ford 302 V8 was used. All round Girling disc brakes and independent suspension, rack and pinion steering, air conditioning, and power windows were fitted, ahead of other manufacturers at the time. Journalist Paul Frère claimed he achieved a top speed of 250 km/h (155 mph) in the Mangusta.[3]
The Mangusta was relatively inexpensive for the time, but with a 44/56[9] front/rear weight distribution reportedly suffered from stability problems and poor handling. The car's cabin was also cramped and it had extremely low ground clearance.[3]
To everyone's joy, thanks to VRC and other mods we have the supertouring cars from the 90s, as well as an excellent version of Thruxton and several skins from other British tracks, but what is really missing is the Dunlop bridge and the Donington Park, the Spitfire and the original chicane closest to the pits. That is, the version that comes in GTR2. Is there a modder working on it?