Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Hello guys, at the moment I'm trying to collect the F1 track throughout the whole history, and apart from missing track configurations like Zandvoort 1980 or 1960 Riverside, there are two tracks missing completely, I did not include Pescara as someone is working on it atm, but does anyone here know about Circuit Ain-Diab or Monsanto Circuit in Portugal, I'll put pics of the layout below:
I also made a collection of F1 tracks some day ago. These two are only available in GPL at the moment.
 
I want to do a uninstall re-install of Asseto Corsa and Content Manager because of possible coruption. Besides my modded cars and tracks what should I back-up? I'm having trouble uninsalling Content Manager. Can't find much on Google, does anybody have a clue?
 
Last of the 4 bigger restoration projects I prepared over the past few months. The original car is made by AssettoDrive. I asked the owner for permission to share, but unfortunately didn't receive any response. So I copied all my updates over to the ACTK version of the car which seemed remarkably similar and is freely available. If you ever bought the original car you can copy the model and extension folder over to the S1 version.
 
I want to do a uninstall re-install of Asseto Corsa and Content Manager because of possible coruption. Besides my modded cars and tracks what should I back-up? I'm having trouble uninsalling Content Manager. Can't find much on Google, does anybody have a clue?
Backup AppData\Local\AcTools Content Manager and then just delete that. No uninstalling of CM needed as its a portable program. When you have backed up and then deleted that directory you can just run CM as normal and it will be fresh
 
Last of the 4 bigger restoration projects I prepared over the past few months. The original car is made by AssettoDrive. I asked the owner for permission to share, but unfortunately didn't receive any response. So I copied all my updates over to the ACTK version of the car which seemed remarkably similar and is freely available. If you ever bought the original car you can copy the model and extension folder over to the S1 version.

Hi, thanks 👍 Are you also planning the rework of AG's Mclaren F1 Gtr?
 
There's a decent template in the car folder too, so hopefully some skinners will be tempted to add some liveries.

View attachment 1343020
Having a little fiddle with a fictional skin - I'll leave the real-life replicas to the experts.
Edit: updated, download link a few posts down.

Screenshot 2024-04-03 135144.png
 
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I also made a collection of F1 tracks some day ago. These two are only available in GPL at the moment.
Oh so we have to wait until someone converts this tracks and other like 80s Zandvoort, but hey we have got an 1976 Brands Hatch and I was looking long time for this as well.
 
So I copied all my updates over to the ACTK version of the car which seemed remarkably similar and is freely available.
Whether you agree with the ethics, or not, this has to be a candidate for "spectacular high-IQ dodge of the century" :lol:
 
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Screenshot_atcc_nissan_r32_grpa_bam_calder_park_raceway_1-3-124-20-19-.jpg


Calder Park faster AI

As nobody has tried to fix the AI yet, I give it a try.

I had to make the following changes:

  • GP circuit: new fast_lane + pit_lane (old files are included), additional sidelines
  • Club circuit: additional sidelines
  • National circuit: additional sidelines
  • Thunderdome circuit (oval): additional sidelines
  • Formula Drift and Open (freeroam): no changes
I have tried the new AI solution with various cars and it did work for me. Give it a try and let me know, if it works. Have fun.
We had the same idea :D I spent the weekend with the road courses though, the GP layout got a bit tricky for the AI in the couple tests I did, specially in the hairpin that comes right after the banking.
 
Fictional street track Atlantida, converted from rFactor.

View attachment 1342795
View attachment 1342796
View attachment 1342797

The author of this track is RODRIGOUY. Unfortunately, I could not find the author.
Converted to Assetto Corsa LACHUB

there is some grass on the track after the hairpin.
Just add
ROADA4023
to
OCCLUDING_MATERIALS=
in [GRASS_FX] section
 
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I have published a few new skins for the BMW M1 mod by @DaWallace on Overtake (Ex-Racedepartment), if you want then take a look.

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DRM 1981 Leopold von Bayern #82 Supersprint "Leopold von Bayern"
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FIA WEC 1979 1000KM Kyalami Team Gunston / "Trevor van Rooyen Marc Surer"
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FIA WEC 1985 1000 Kilometres SPA / "Marco Micangeli / Jürgen Hamelmann / Jean-Paul Libert"
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DRM 1981 "Peter Pospieszczyk" Stadt Bielefeld #78 Mainz-Finthen
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IMSA GTO 1981 Riverside 6 Hours / "Dennis Aase (USA)/Pete Smith (USA)"
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DRM 1981 Zolder "Walter Maurer" #83



Deutsche Rennsport Meisterschaft (translated as German Racing Championship) or simply DRM as it was known, was a touring car and Sportscar racing series. It is regarded as a predecessor of the current DTM as Germany's top national series.
 
Another day, another funny AC bug:

The in-game clock has gone bonkers (and the only thing I did was install rmi's excellent Pebble Beach mod lol). Sun rises at 2pm, 11pm and it's still up.

What the f is going on lol. Do I have to reinstall pure ?

Capture d'écran 2024-04-03 212335.png
Capture d'écran 2024-04-03 212818.png
 
As nobody has tried to fix the AI yet, I give it a try.

I had to make the following changes:

  • GP circuit: new fast_lane + pit_lane (old files are included), additional sidelines
  • Club circuit: additional sidelines
  • National circuit: additional sidelines
  • Thunderdome circuit (oval): additional sidelines
  • Formula Drift and Open (freeroam): no changes
I have tried the new AI solution with various cars and it did work for me. Give it a try and let me know, if it works. Have fun.
Thanks for this. Only tried the GP layout so far but managed some good races. Cheers!
 
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