Release Day 😁
Mosler MT900 GT3 v0.5 : https://mega.nz/file/Yd5yCRjK#rC2H7DPIR5cdDuoJwXiE6zxmQe4x9jWYPnq1MUuARIc
Marcos Mantis GT3 v2.5: https://mega.nz/file/1RAnBa4D#RzNNDQloYf6DZNM229MbNJQV1bEsk8bD_TQkRN6n-IM
Gillet Vertigo Streiff v2.5: https://mega.nz/file/kc5znSJJ#OcG2ZiFShqmYut3qts1MvJ898bMaeINKrrzrNbW6i50
BMW Z4 M Coupé v2.0: https://mega.nz/file/xZ5SGagL#MskIiGxaJzzBccjcV5poKT-4taKrfxR60L_olNVHze0
Ultima GTR v1.0: https://mega.nz/file/sRJhBTYB#tHtVBCnpGhSjyu4a74mGvRHSGfgMruFBql36mX0CkAA
[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=360
Race Hill - v1.10Race Hill - v1.10
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features:
- point-to-point hillclimb with uphill/downhill layouts
- 4 pit/grid with AI
- CSP features rainFX, seasonal weather
credits:
- 3dmodel by Simbin from Race07 "Retro Pack"
- converted to Assetto Corsa by @RMi_wood
- 3d fixes/road mesh and remodeling by @pugsang
- rainFX by @twobegreen
- camera tweak and shader adjustment by @shi
- beta testing and feedback by @Breathe, @slider666
:: DOWNLOAD v1.0 ::
v1.10
:: DOWNLOAD v1.10 ::
- misc updates
- grid/pit expanded to 6
- fixed the seasons
cheers!@lorelord another one for you.
Kiwi legend, Ken Smith's 1982 livery
This guy has been around since I can remember, raced at NZ's top level in single seaters into his late 80s.
50+ years of racing.. thats a dedication to the sport. A fierce competitor and also has been instrumental in helping the younger generations coming through the ranks.
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I think he stopped now, but he was still racing F5000s in Historic racing until a couple of years ago, and he was not messing around either. He raced in the NZ Grand Prix in 2022, I don't think he competed in the last couple, 2023 and 2024.cheers!
damn 80 years old racing single seaters, the generations before GMO food really are something else.
ill look into the ft60 sound too, thanks for the suggestion.
Release Day 😁
Mosler MT900 GT3 v0.5 : https://mega.nz/file/8NoTGIRb#96nBPVQRn4n40JbPFFhwkBGKY1_fmm-U7o2se9lsdxI
Marcos Mantis GT3 v2.5: https://mega.nz/file/1RAnBa4D#RzNNDQloYf6DZNM229MbNJQV1bEsk8bD_TQkRN6n-IM
Gillet Vertigo Streiff v2.5: https://mega.nz/file/kc5znSJJ#OcG2ZiFShqmYut3qts1MvJ898bMaeINKrrzrNbW6i50
BMW Z4 M Coupé v2.0: https://mega.nz/file/xZ5SGagL#MskIiGxaJzzBccjcV5poKT-4taKrfxR60L_olNVHze0
Ultima GTR v1.0: https://mega.nz/file/sRJhBTYB#tHtVBCnpGhSjyu4a74mGvRHSGfgMruFBql36mX0CkAA
Thats right. Still need to do the new wiper animation for the V8 version. This will come with another update.Excellent stuff, many thanks.
Not sure if it's just because it's not been updated yet, but the Ultima GTR V8 still has the old wiper animation rather than the new articulated version on the 3.2 car.
LOCK for both cars in data/driver3d.ini should be 360 (not 240) to keep the driver's hands in synch with the steering wheel rotation.
Code:[STEER_ANIMATION] NAME=steer.ksanim LOCK=360
Atm it's not implemented, but i will see if i can add this in the next time.Will you throw the updates through CM as well?
I wonder what happened with the GT4 updates they were working with Chem Flummi. I seem to have read somewhere that it was in the works a while back.I see that Guerilla Mods is working on GT2 cars and I sort of want them to make a GT4 2.0 or a 2024 Expansion with the Lotus Emira, Nissan Z, New Mustang, and McLaren Artura GT4 cars.
Pretty decent C7 Z06 but I think its way too fast(too much grip), also the 3D rear tire(visual) is way too narrow....
The 3D effect is achieved by making a Normal Map of the tyre texture.Made two skins recently for the VRC TA2 Mustang (one of the most fun cars to drive and race in AC imho) based off a couple 1985 IMSA Mustang GTO cars (still learning how to make skins, only recently in 4k). Links are below, but I had a question about making custom tires; I was able to make the visuals I wanted, but would anyone have a guide or tips how to make the companion texture file for the tires, where it makes the text "3d" on the actual tire? Haven't been able to find anything myself. Thanks!
1985 IMSA Mustang #11 Motocraft
1985 IMSA Mustang #07-Eleven
View attachment 1357986
View attachment 1357987
GT4 update is still in development. Still working on the new BoP.I wonder what happened with the GT4 updates they were working with Chem Flummi. I seem to have read somewhere that it was in the works a while back.
New cars are planned and already work in progress.I see that Guerilla Mods is working on GT2 cars and I sort of want them to make a GT4 2.0 or a 2024 Expansion with the Lotus Emira, Nissan Z, New Mustang, and McLaren Artura GT4 cars.
I'm used to Materialize (find me here) to create my textures but your github link looks brilliant! Will probably give it a try next time, thanks for the share!The 3D effect is achieved by making a Normal Map of the tyre texture.
A Normal Map is like the answer to the question "If this bit was raised from the surface, what would the light/shadow do aound it?"
When you combine the two, it looks 3D.
There are many ways to make them, but easy-peasy one is to make a PNG of the tyre texture, and feed it to this website:
Then make a DDS from the PNG you get back and rename it. You can inspect the tyre mesh to find the name, but the convention is:NormalMap-Online
Online NormalMap Generator FREE! Create a Normalmap directly inside your browser! No Uploads required, completely client-basedcpetry.github.io
For tyre.dds, the normal map is tyre_NM.dds
Add to the skin folder.
Good luck, and thanks for all the skins![]()
I'm looking forward to the mod.add all Teams (C-Class DTM 2005)
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Oh beautiful, great job, thank you very much...I'm having track limits problems at turn 16 of the swimming pools... Why?View attachment 1357595
According to players' suggestion, some little updates are added to Azure Circuit 2019(Monaco).
·Remove the left kerb of T10.
·Lengthen kerb of T1.
·Fix some tree model bugs.
·Adding wall on T17.
·Fix rainfx on tarmac out of the track.
·Revise some texture.
·Revise collision physics of T13'wall.
LINK:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
Thanks one more time for you work, only a little suggestion... Can you place the lollipop boys between the cars and the garages, as seen in other versions of the track? Although they can be crossed as if they were ghosts, is very annoying when exiting the pits, fearing a carnage after installing a future version of CSP with a hypothetical "Show blood and broken bones" option... 😬F1 1998 - ROUND 06 - Monaco v1.0...
Man, along with RSS, VRC and some other top dogs of modding community, your mods are really up there. There hasn't been a mod from you that wasn't instantly my favourite, I mean the quality, the sound, the effort put in these mods, truly remarkable. I am not being sarcastic lol, I genuenly mean it. Keep up the great work, and thank you.Released : AMG Mercedes-Benz CLK DTM 2003
Author:F302
3D Model Car:RRRE,KW Studios
Texture Update : F302 (rework)
Skins: SimBin ,KW Studios
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer AC Vision GT 1.0
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
knowing bugs: HR Cockpit Seat![]()
f302_mb_clk_dtm_2003
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1358109
Can't thank you enough for thisReleased : AMG Mercedes-Benz CLK DTM 2003
Author:F302
3D Model Car:RRRE,KW Studios
Texture Update : F302 (rework)
Skins: SimBin ,KW Studios
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.3-preview1
PP filer AC Vision GT 1.0
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
knowing bugs: HR Cockpit Seat![]()
f302_mb_clk_dtm_2003
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
View attachment 1358109
Count me in, i got a low pc (i7 3770, 1050Ti, 12GB RAM, 2TB SSD) and im experienced in moddingWe need beta testers!
View attachment 1354483
View attachment 1354484
The Countach has went trough a lot of changes again...
I and Heckle Viz on Facebook have spent a quite a long time fixing up and finding more issues that were on the original car.
The changelog would be quite big to list...
We felt that as if redoing the entire mod from scratch would have been a better idea due to how much issues the mod had, but we pushed on. Missing meshes were added,broken meshes have been fixed,the UVs on a lot of the meshes has been redone,Refractions have been fixed, AO which had issues like the rims and the inner roof have been also fixed... Pretty much everything visual vise has been finished. The only thing left to do is optimization.
But we are interested in other beta testers who could provide us with feedback...(Including VR users and users with lower end PC's)
We mostly need visual feedback but would also appreciate feedback regarding the Performance of the mod and the overall polish of the mod. So if you are interested in giving us some feedback feel free to message me (PM me)!
They are working on an GT4 2.0, Chem is busy updating their current GT4 cars to better standard and he's also showcased the new Mustang GT4 in ACFK discord.I see that Guerilla Mods is working on GT2 cars and I sort of want them to make a GT4 2.0 or a 2024 Expansion with the Lotus Emira, Nissan Z, New Mustang, and McLaren Artura GT4 cars.
In order to avoid ai to crash wall all the time, the sideline is designed to be far from wall. So……turn off the track limit penalty……Oh beautiful, great job, thank you very much...I'm having track limits problems at turn 16 of the swimming pools... Why?