- 387

- France
Ah it's weird cause i've been feeling there's an issue with the Ambient occlusion in the new CSP stuff.$Not trying to be a negative Nellie and maybe I just need to adjust some new CSP settings, but i'm not sure how the newer CSP version is an upgrade graphically. The grass_fx is better on older CSP versions and there is no shadowing of distant trees. To me, it's like a step backwards.
Any suggestions on what I can adjust CSP settings wise to fix at the very least the distant tree shadowing? I can live with the grass_fx, but not having the trees shadowed properly in the distance is really turning me off. I looked into the Smart Shadows settings, but there seems to be a lot of options that have been removed. Thanks for any advice.
Older CSP version I was using:
View attachment 1414741
Newer CSP version:
View attachment 1414743
Also, just check for the shadows under cars, they're way brighter, to a point where they feel very odd on some tracks.
I've solved this in the 2.3.1 CSp preview by adding another shader for ambien occlusion (SSDO or GloomAO from Reshade), but i too think there is something to work on on the matter.
You make me want to give 1.79/pure 1.8 a shot just to make sure it's not stricltly subjective