Thanks a lot and a special mention for the performance layouts in relation to performance issues with the recent wave of GT3s.
I've literally tried them all this week!
The solution of limiting the cars' audio channels as suggested on these very pages is a nice plus, but the performance boost is minimal. Loading 15 cars on the full sx_lemans is a nightmare, and I mean most GT3s, RSS/CF/vityaz/URD, no matter the condition and even using the normal physics versions.
The URDs seem to suck a little less performance wise, a small thing.
All my tests were made on the full offline AC experience races, meaning racing at basic 4k/60fps/pure ppf needs to work smoothly as well as replays/all external cams/camtools setups.
(oh and with the replays I mean watching them for at least 3 laps and having the session not die with all the nasty gpu spikes)
At the moment deeply optimized tracks are the only way to enjoy decent grids with these cars.
As always this post is no way a judgement of this or that mod, rather just statistics.
Modding can be rough, hot water discovered and obviously LeMans is a bigga, intensive circuit