Assetto Corsa PC Mods General DiscussionPC 

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Well, i, for one, would rather have GTSupreme cars as grid fillers than have nothing at all.

Instead of helping/improving/making your own version of the car, people would rather bash on all creators/modding teams they don't think made a good job and point out all their mistakes, telling people not to use them. (remember that this is a game)

No wonder why so many creators/groups give up on making mods for this game.


This is such a lovely modding community
"telling people not to use them"
Where?
 
Well, i, for one, would rather have GTSupreme cars as grid fillers than have nothing at all.

Instead of helping/improving/making your own version of the car, people would rather bash on all creators/modding teams they don't think made a good job and point out all their mistakes, telling people not to use them. (remember that this is a game)

No wonder why so many creators/groups give up on making mods for this game.


This is such a lovely modding community
He deserves to be bashed when you see that he hid some R07 ports (the Sunred and Apollo) behind his Patreon. And don't start me on his Group C port. What a mess.

Also if your idea of making mods for AC is bringing dumbed down versions of cars from another game really you should just quit lol
 
Well, i, for one, would rather have GTSupreme cars as grid fillers than have nothing at all.

Instead of helping/improving/making your own version of the car, people would rather bash on all creators/modding teams they don't think made a good job and point out all their mistakes, telling people not to use them. (remember that this is a game)

No wonder why so many creators/groups give up on making mods for this game.


This is such a lovely modding community
He deserves any and all bashing. Dude's "content" just isn't any good. Even for grid fillers. Maybe back in 2017 but in the year of 2020+? No. you are simply better of going and playing Race 07 if you want do do an full WTCC season.
Top it off there is not a single good mod for the early 2000's WTCC cars. So... what exactly are being used in better quality? That warrants downloading poorly ported models from 2007 to be useful for grid fillers? :lol::lol::lol::lol::lol::lol::lol::lol:
 
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Physics are made up by an paraplegic blind goat and are terrible.
Damn. Goats are catching stray bullets.

goat GIF
 
Terrible converts, Using the wrong LOD for exterior and interior models. Physics are made up by an paraplegic blind goat and are terrible. Better off re-using the physics from the Kunos GT86 to have accurate suspension travel & braking.

It's hard to put into words just how terrible their stuff is.
Ok. Gtsupremme's are down the drain. Who's next? At least I'll start cleaning a little more.
 
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Thank you for proving and exemplifying what I meant about the AC modding community, you could not have done it better if I asked you guys to. I won't be replying to posts here about this.
Interesting. It is acceptable to publicly praise good mods so others can be confident of downloading or purchasing them. But it is not acceptable to publicly criticize bad mods so others are warned of downloading or purchasing them.

Thinking Wondering GIF
 
I don't really have a goat in this fight, but I will say that I subscribed to GTSupreme's patreon to get access to the Group C cars. That said, I haven't really raced them much because I wasn't happy with the physics and because there is no cohesion to the way they were released or organized. If I wanted to fix the physics I would have to do so for like 87 cars or something. Am I happy that he ported these over? Yes, he did the work to convert them to AC and we have working cars in game. Are they high quality? Not really. Are the physics accurate? Not really. Am I glad I have them in my collection? Kind of, yes.

I was always hoping that some physics guru would step in and do an overhaul for these cars. Maybe that could still happen. It would be awesome to have some Group C cars that race well together.
 
shi
Boromo Superveloz v1.4
View attachment 1478336
Fictional circuit in Brazil.
Conversion from Grand Prix 4.

-CSP recommended
-32 pit/start
-AI, cam

Credits & Thanks;
Original Track by Gildoorf Rozencrantz, Paulo Blanco (Prblanco), Ruben Greidanus (Turbo Lover)
-Thank you for gave me permission (Gildoorf)

AC Converted by @shi (shin956)
.lua and font base by @gunnar333
logo.png and Sections file by @Fanapryde
marshall and some textures by kunos
Test and Feedback by @Fanapryde , @Breathe

Option;
Alternative Adboards for Boromo Superveloz by @mascot
https://www.overtake.gg/downloads/alternative-adboards-for-boromo-superveloz.79706/View attachment 1478337

Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;
Added 3D terrain.
Added Sections file by Fananpryde. (Thanks)
Updated ext_config.ini.
Changed crowd textures by Kniker97. (Thanks)

v1.2 changelog;
Updated pit_lane.ai by TITI. (Thanks)
Re-created fast_lane.ai and sidelines.
Re-created groove/ skidmarks.
Updated ext_config.ini.
Updated tree wall normals.
Fixed tree mapping.

v1.3 changelog;
Even when CSP settings → General Patch Settings → CPU optimizations → Chunks optimizations are set to Advanced, ground objects are no longer hidden. (Tested with CSP 0.2.12-preview1.)
Updated ext_config.ini.
Updated road and grass mapping.
Added pit tents and garage doors.

v1.4 changelog;
The guardrails now have thickness.
Fixed the aspect ratio of the Billboard logos. (Thanks Mascot for the report.)
Removed the Treewall and added trees.
Added Sand edges.
Updated ext_config.ini. (Brightness of grass and road)

Boromo Superveloz v1.4
Screenshot_ks_corvette_c7r_boromo_superveloz_5-8-125-17-36-45.webp

v1.4 changelog;
The guardrails now have thickness.
Fixed the aspect ratio of the Billboard logos. (Thanks @Masscot for the report.)
Removed the Treewall and added trees.
Added Sand edges.
Updated ext_config.ini. (Brightness of grass and road)
Alternative adboard skin for @shi's Boromo Superveloz

View attachment 1478222

Thank you!
 
I don't really have a goat in this fight, but I will say that I subscribed to GTSupreme's patreon to get access to the Group C cars. That said, I haven't really raced them much because I wasn't happy with the physics and because there is no cohesion to the way they were released or organized. If I wanted to fix the physics I would have to do so for like 87 cars or something. Am I happy that he ported these over? Yes, he did the work to convert them to AC and we have working cars in game. Are they high quality? Not really. Are the physics accurate? Not really. Am I glad I have them in my collection? Kind of, yes.

I was always hoping that some physics guru would step in and do an overhaul for these cars. Maybe that could still happen. It would be awesome to have some Group C cars that race well together.
Oh yes, genius move locking Group C cars behind a paywall. Totally justified, right? Never mind the fact that he didn’t actually make them. Not his 3D models, not his work nothing. Just lifting other people’s hard work from rFactor 1 and GTR2and slapping a price tag on it. But hey, give credit where it’s due he did add a couple empties in Blender, threw some bargain-bin shaders into KSeditor, and oh, the pièce de résistance: copy-pasted the Kunos Porsche 962 physics. Incredible effort. Really groundbreaking stuff.

Thank you for proving and exemplifying what I meant about the AC modding community, you could not have done it better if I asked you guys to. I won't be replying to posts here about this.
Oh, grow up. Criticizing mods and mod authors is necessary without it, we’d still be stuck with the garbage RTM pushed out. And let’s be real: since they’re still running under SimDream and raking in cash, it looks like the AC community never really climbed out of RTM’s wallet. As for GTSupreme’s work? It’s bad. Full stop. Plenty of people have tried to help offering 3D models, physics, even sound. And every single time, he’s ignored it. He's just refusing to improve.
 
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Otherwise you'd be still stuck using those terrible mods from RTM. Altough considering that they are still operating under simdream these days and are making bank doing it i guess the AC community never left RTM's wallet.
So, RTM is next? I have a lot of them too! :confused:

Edit: I confused them with RMS. My bad!
 
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Kinda crazy to lock the Group C cars behind an paywall... Especially considering he has NOT made those cars at all. They are not his 3D models or anything. Nothing. Just stealing other people's hardwork that they provided to us for free on rFactor 1 and GTR2 and selling them, All because what? he added some empties in blender and put basic shaders in kseditor and copied the Kunos Porsche 962 physics. Wooow he did so much!


Oh grow up. Criticizing mods and mod authors are necessary. Otherwise you'd be still stuck using those terrible mods from RTM. Altough considering that they are still operating under simdream these days and are making bank doing it i guess the AC community never left RTM's wallet. GTSupreme's stuff isn't good. There has been several people that has tried to help him in various ways, Be it literally 3D models, Physics and sound. But no. He has ignored it constantly.
Yeah, I don't love that he put the VLM cars behind a paywall. VLM are the ones who originally made these cars with love and care 15-20 years ago. Perhaps it was the nostalgia that reeled me in, because I was expecting (hoping) for a similar experience. The ability to have a pile of Group C cars that I could race freely and it would all work nicely together while being a bit challenging to master. That's why I subscribed to his patreon, he's the only one in town. I don't know if you've noticed but aside from GTSupreme porting these over, nobody else is making quality Group C mods. So yeah, I was drawn in to that, for better or worse.

I am thankful we are blessed with sports cars and prototypes from the 60's and 70's thanks to the WSC packs, but there isn't much at all in terms of Group C or IMSA GTP era, which is a shame because these cars were absolute beasts and looked beautiful.
 
I don't really have a goat in this fight, but I will say that I subscribed to GTSupreme's patreon to get access to the Group C cars. That said, I haven't really raced them much because I wasn't happy with the physics and because there is no cohesion to the way they were released or organized. If I wanted to fix the physics I would have to do so for like 87 cars or something. Am I happy that he ported these over? Yes, he did the work to convert them to AC and we have working cars in game. Are they high quality? Not really. Are the physics accurate? Not really. Am I glad I have them in my collection? Kind of, yes.

I was always hoping that some physics guru would step in and do an overhaul for these cars. Maybe that could still happen. It would be awesome to have some Group C cars that race well together.
Echoing my thoughts near-exactly.

I was grateful they'd been ported to AC, as I love love love this era of sportscar racing, and on paper the project pops off the screen - but wow, actually hopping into these cars was a real kick in the teeth. Awful, unpredictable physics, low-quality configs, the whole nine yards - and I hate to say it, they were some of the worst cars I've ever tried to put actual time into. They're really, really bad - I can't sugarcoat it.

I had always hoped that GTS would move on from AC and give a loose modding group (WSC, RMS, etc.) permission to iterate on these models to get them to a higher-quality place. That was over 3 years ago - and it seems it still hasn't happened.

But, as ACE continues to prove that perhaps AC with CSP will be the only "open platform" indefinitely, maybe it will happen someday.
 
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