Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Also I heard somewhere in the PMR discussion the past few days that some of the car models in PMR were purchased from RSS like the Lister Storm.

Not super important but I’m curious if anyone here knew whether that was true or not.
Recycled content much? I already knew those were RSS models before anyone said anything. The big give away for me is the infamous RSS Porsche 996 RSR wing, no other model has that wing because that wing is wrong to the original IRL car. (I'm surprised no one pointed this out at the time of making that 'Darche')

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images.squarespace-cdn.com_content_v1_6598c8e83ff0af0197ff19f9_1718647175562-8VM7JEREKARRQK2B...webp



Next is car sounds: (Not confirmed but they sound similar)
Cadillac V Series R - (PC1) 2015 Ford Mustang GT or (PC3) Ford Mustang GT Racing
Dodge Viper GT2/CC - (GTR2) Dodge Viper GTS-R 2004
Saleen S7R - (AC with Mods) Shadow V8 (Older Version)
There might be more...

EDIT: AMS 2 got it right...
ams-2-porsche-996-gt3-rsr-v0-uhz5wy6c01zf1.webp
 
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Pushing it a bit here, as its not even a racing game, but the sky boxes in ATS are IMO amazing, i just can't get on with Pure ones, does anyone know if its possible to mod the pure mod sky boxes to be like ATS?

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Out of the blue Pure 0.2.7 now looks really bad, with washed out colors, no visible sun rays on a sunny day, no sunlight inside the car, and when I try to fix the lighting and colors, it ends up looking either too bright or too dark for my taste. I can’t find the exact right settings.
And if that wasn’t enough, Planner changes the date and time however it wants, regardless of whether I set specific dates and times or not.
This is not meant to be a rant, but I’m going to try reinstalling Pure. And if it stays like this, I’m even thinking about going back to Sol.
Has this happened to anyone else?
My picture quality often changes for no reason and without warning. I can spend some time with the settings and get it looking great then save everything only for it to look like you have mentioned next time around. I’m sure there is a bug somewhere.
 
Pushing it a bit here, as its not even a racing game, but the sky boxes in ATS are IMO amazing, i just can't get on with Pure ones, does anyone know if its possible to mod the pure mod sky boxes to be like ATS?

View attachment 1495005
You can add skyboxes to PURE as long as they are the similar type of format.
(I have experimented with some, including adding the lo-res as an option and (some from another game with limited success))
 
I don't want to sound rude, but I think comparing models is a bit pointless. After all, who cares if they're made from scratch or not? It's nothing new that models are reused...I believe the important thing is that they are not stolen.

The thing that leaves me most perplexed is that only NFS Carbon and Most Wanted have the engine sound of the M3 GTR closest to the real one.
 
I don't want to sound rude, but I think comparing models is a bit pointless. After all, who cares if they're made from scratch or not? It's nothing new that models are reused...I believe the important thing is that they are not stolen.

The thing that leaves me most perplexed is that only NFS Carbon and Most Wanted have the engine sound of the M3 GTR closest to the real one.
Which is funny cause the original sounds for those cars are from an TVR Speed 12 lol
 
Which is funny cause the original sounds for those cars are from an TVR Speed 12 lol
It was a Cerbera, but not the Speed 12, that one has the 12 cylinders. It was a Cerbera V8, GT or GTS (I don't remember exactly) šŸ‘€

Anyway yes, it's quite funny LOL and yet sooner or later we will be able to get a decent sound from the p60b40 (at least I hope so)



That sound is pure anger 🫠
 
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It was a Cerbera, but not the Speed 12, that one has the 12 cylinders. It was a Cerbera V8, GT or GTS (I don't remember exactly) šŸ‘€

Anyway yes, it's quite funny LOL and yet sooner or later we will be able to get a decent sound from the p60b40 (at least I hope so)



That sound is pure anger 🫠

Ah right cerb, Knew it was an TVR kinda just spitballed the car variant :lol:
 
Always laugh at people posting things like this comparison, even a amateur modeler like myself can instantly see they are different models, the meshes don't match. There are differences in the rear wing and diffuser. Yes its possible they started as the same models, with optimization taking place in different ways, but they aren't the same.
I don't want to sound rude, but I think comparing models is a bit pointless. After all, who cares if they're made from scratch or not? It's nothing new that models are reused...I believe the important thing is that they are not stolen.
ā˜ļø Voices of sanity and reason.
It was a Cerbera, but not the Speed 12, that one has the 12 cylinders. It was a Cerbera V8, GT or GTS (I don't remember exactly)
The "borrowed" V8 SFX for the P60B40 in my AC library comes from Velo's Morgan Aero Supersport, on recommendation from OldRebel. The thing sounds truly possessed. I don't believe the Morgan ever used the p60b40 tho, it was M62's all the way down, even in the GT3.
 
ACL TransAm by Bazza at Rt Bathurst. These cars brake for no reason when going downhill through The Esses at Mount Panorama, between turns 16-17.
I’ve already checked hints and (bingo!) there was a danger hint on that sector.
I removed the hint but cars keep lifting or braking too much for a couple of seconds with no danger, no traffic ahead, and no real reason to slow down.
Best part is that I'm using a mixed grid with other cars and Bazza's cars are the only doing this.
Things I've tried: copy/paste an ai.ini from a "good" car to these cars, checked other files (tyre grips, inertia, brakes, drivetrain)... Nothing changed.
Any help or insight would be greatly appreciated.
 
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